Index: third_party/WebKit/public/platform/WebGamepad.h |
diff --git a/third_party/WebKit/public/platform/WebGamepad.h b/third_party/WebKit/public/platform/WebGamepad.h |
index 7d9dda556c6a58e9bad76c375f06edd8b1ab59a0..33ff9f1654f2a210ed82ccfb7b00fbaedb1d00bc 100644 |
--- a/third_party/WebKit/public/platform/WebGamepad.h |
+++ b/third_party/WebKit/public/platform/WebGamepad.h |
@@ -91,6 +91,12 @@ public: |
WebGamepadVector linearAcceleration; |
}; |
+enum WebGamepadHand { |
+ GamepadHandNone = 0, |
+ GamepadHandLeft = 1, |
+ GamepadHandRight = 2 |
+}; |
+ |
// This structure is intentionally POD and fixed size so that it can be shared |
// memory between hardware polling threads and the rest of the browser. See |
// also WebGamepads.h. |
@@ -137,9 +143,11 @@ public: |
WebUChar mapping[mappingLengthCap]; |
WebGamepadPose pose; |
+ |
+ WebGamepadHand hand; |
}; |
-static_assert(sizeof(WebGamepad) == 838, "WebGamepad has wrong size"); |
+static_assert(sizeof(WebGamepad) == 842, "WebGamepad has wrong size"); |
haraken
2016/09/19 23:55:13
I'm just curious but is this assert useful? WebGam
|
#pragma pack(pop) |