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1 /* | 1 /* |
2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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452 textureInfo.fTarget = GL_TEXTURE_2D; | 452 textureInfo.fTarget = GL_TEXTURE_2D; |
453 textureInfo.fID = textureId; | 453 textureInfo.fID = textureId; |
454 GrBackendTextureDesc backendTexture; | 454 GrBackendTextureDesc backendTexture; |
455 backendTexture.fOrigin = kBottomLeft_GrSurfaceOrigin; | 455 backendTexture.fOrigin = kBottomLeft_GrSurfaceOrigin; |
456 backendTexture.fWidth = m_size.width(); | 456 backendTexture.fWidth = m_size.width(); |
457 backendTexture.fHeight = m_size.height(); | 457 backendTexture.fHeight = m_size.height(); |
458 backendTexture.fConfig = kSkia8888_GrPixelConfig; | 458 backendTexture.fConfig = kSkia8888_GrPixelConfig; |
459 backendTexture.fTextureHandle = skia::GrGLTextureInfoToGrBackendObject(textu
reInfo); | 459 backendTexture.fTextureHandle = skia::GrGLTextureInfoToGrBackendObject(textu
reInfo); |
460 sk_sp<SkImage> skImage = SkImage::MakeFromAdoptedTexture(grContext, backendT
exture); | 460 sk_sp<SkImage> skImage = SkImage::MakeFromAdoptedTexture(grContext, backendT
exture); |
461 | 461 |
462 // Hold a ref on the GrContext for the texture backing the |skImage|. | |
463 sk_sp<GrContext> grContextRef = sk_ref_sp(grContext); | |
464 // We reuse the same mailbox name from above since our texture id was consum
ed from it. | 462 // We reuse the same mailbox name from above since our texture id was consum
ed from it. |
465 const auto& skImageMailbox = textureMailbox.mailbox(); | 463 const auto& skImageMailbox = textureMailbox.mailbox(); |
466 // Use the sync token generated after producing the mailbox. Waiting for thi
s before trying to use | 464 // Use the sync token generated after producing the mailbox. Waiting for thi
s before trying to use |
467 // the mailbox with some other context will ensure it is valid. We wouldn't
need to wait for the | 465 // the mailbox with some other context will ensure it is valid. We wouldn't
need to wait for the |
468 // consume done in this function because the texture id it generated would o
nly be valid for the | 466 // consume done in this function because the texture id it generated would o
nly be valid for the |
469 // DrawingBuffer's context anyways. | 467 // DrawingBuffer's context anyways. |
470 const auto& skImageSyncToken = textureMailbox.sync_token(); | 468 const auto& skImageSyncToken = textureMailbox.sync_token(); |
471 | 469 |
472 // TODO(xidachen): Create a small pool of recycled textures from ImageBitmap
RenderingContext's | 470 // TODO(xidachen): Create a small pool of recycled textures from ImageBitmap
RenderingContext's |
473 // transferFromImageBitmap, and try to use them in DrawingBuffer. | 471 // transferFromImageBitmap, and try to use them in DrawingBuffer. |
474 return AcceleratedStaticBitmapImage::create(std::move(skImage), grContextRef
, skImageMailbox, skImageSyncToken); | 472 return AcceleratedStaticBitmapImage::createFromWebGLContextImage(std::move(s
kImage), skImageMailbox, skImageSyncToken); |
475 } | 473 } |
476 | 474 |
477 DrawingBuffer::TextureParameters DrawingBuffer::chromiumImageTextureParameters() | 475 DrawingBuffer::TextureParameters DrawingBuffer::chromiumImageTextureParameters() |
478 { | 476 { |
479 #if OS(MACOSX) | 477 #if OS(MACOSX) |
480 // A CHROMIUM_image backed texture requires a specialized set of parameters | 478 // A CHROMIUM_image backed texture requires a specialized set of parameters |
481 // on OSX. | 479 // on OSX. |
482 TextureParameters parameters; | 480 TextureParameters parameters; |
483 parameters.target = GC3D_TEXTURE_RECTANGLE_ARB; | 481 parameters.target = GC3D_TEXTURE_RECTANGLE_ARB; |
484 | 482 |
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1228 | 1226 |
1229 void DrawingBuffer::restoreTextureBindings() | 1227 void DrawingBuffer::restoreTextureBindings() |
1230 { | 1228 { |
1231 // This class potentially modifies the bindings for GL_TEXTURE_2D and | 1229 // This class potentially modifies the bindings for GL_TEXTURE_2D and |
1232 // GL_TEXTURE_RECTANGLE. Only GL_TEXTURE_2D needs to be restored since | 1230 // GL_TEXTURE_RECTANGLE. Only GL_TEXTURE_2D needs to be restored since |
1233 // the public interface for WebGL does not support GL_TEXTURE_RECTANGLE. | 1231 // the public interface for WebGL does not support GL_TEXTURE_RECTANGLE. |
1234 m_gl->BindTexture(GL_TEXTURE_2D, m_texture2DBinding); | 1232 m_gl->BindTexture(GL_TEXTURE_2D, m_texture2DBinding); |
1235 } | 1233 } |
1236 | 1234 |
1237 } // namespace blink | 1235 } // namespace blink |
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