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Side by Side Diff: third_party/WebKit/Source/platform/graphics/AcceleratedStaticBitmapImage.h

Issue 2300633004: Allow canvases to be GPU-accelerated in Workers (Closed)
Patch Set: Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef AcceleratedStaticBitmapImage_h 5 #ifndef AcceleratedStaticBitmapImage_h
6 #define AcceleratedStaticBitmapImage_h 6 #define AcceleratedStaticBitmapImage_h
7 7
8 #include "base/threading/thread_checker.h"
8 #include "gpu/command_buffer/common/mailbox.h" 9 #include "gpu/command_buffer/common/mailbox.h"
9 #include "gpu/command_buffer/common/sync_token.h" 10 #include "gpu/command_buffer/common/sync_token.h"
10 #include "platform/geometry/IntSize.h" 11 #include "platform/geometry/IntSize.h"
11 #include "platform/graphics/StaticBitmapImage.h" 12 #include "platform/graphics/StaticBitmapImage.h"
12 13
13 #include <memory> 14 #include <memory>
14 15
15 class GrContext; 16 class GrContext;
16 17
17 namespace cc { 18 namespace cc {
18 class SingleReleaseCallback; 19 class SingleReleaseCallback;
19 } 20 }
20 21
21 namespace blink { 22 namespace blink {
23 class WebThread;
22 24
23 class PLATFORM_EXPORT AcceleratedStaticBitmapImage final : public StaticBitmapIm age { 25 class PLATFORM_EXPORT AcceleratedStaticBitmapImage final : public StaticBitmapIm age {
24 public: 26 public:
25 // SkImage with a texture backing that is assumed to be from the shared main thread context. 27 // SkImage with a texture backing that is assumed to be from the shared cont ext of the current thread.
26 static PassRefPtr<AcceleratedStaticBitmapImage> create(PassRefPtr<SkImage>); 28 static PassRefPtr<AcceleratedStaticBitmapImage> create(PassRefPtr<SkImage>);
27 // Can specify the GrContext that created the texture backing the for the gi ven SkImage. Ideally all callers would use this option. 29 // Can specify the GrContext that created the texture backing the for the gi ven SkImage. Ideally all callers would use this option.
28 // The |mailbox| is a name for the texture backing the SkImage, allowing oth er contexts to use the same backing. 30 // The |mailbox| is a name for the texture backing the SkImage, allowing oth er contexts to use the same backing.
29 static PassRefPtr<AcceleratedStaticBitmapImage> create(PassRefPtr<SkImage>, sk_sp<GrContext>, const gpu::Mailbox&, const gpu::SyncToken&); 31 static PassRefPtr<AcceleratedStaticBitmapImage> create(PassRefPtr<SkImage>, GrContext*, const gpu::Mailbox&, const gpu::SyncToken&);
30 32
31 ~AcceleratedStaticBitmapImage() override; 33 ~AcceleratedStaticBitmapImage() override;
32 34
33 // StaticBitmapImage overrides. 35 // StaticBitmapImage overrides.
34 PassRefPtr<SkImage> imageForCurrentFrame() override; 36 PassRefPtr<SkImage> imageForCurrentFrame() override;
35 void copyToTexture(WebGraphicsContext3DProvider*, GLuint destTextureId, GLen um destInternalFormat, GLenum destType, bool flipY) override; 37 void copyToTexture(WebGraphicsContext3DProvider*, GLuint destTextureId, GLen um destInternalFormat, GLenum destType, bool flipY) override;
36 38
39 // Image overrides.
40 void draw(SkCanvas*, const SkPaint&, const FloatRect& dstRect, const FloatRe ct& srcRect, RespectImageOrientationEnum, ImageClampingMode) override;
41
42
43 // To be called on sender thread before performing a transfer
44 void transfer() final;
45
37 private: 46 private:
38 AcceleratedStaticBitmapImage(PassRefPtr<SkImage>); 47 AcceleratedStaticBitmapImage(PassRefPtr<SkImage>);
39 AcceleratedStaticBitmapImage(PassRefPtr<SkImage>, sk_sp<GrContext>, const gp u::Mailbox&, const gpu::SyncToken&); 48 AcceleratedStaticBitmapImage(PassRefPtr<SkImage>, GrContext*, const gpu::Mai lbox&, const gpu::SyncToken&);
40
41 bool switchStorageToMailbox(WebGraphicsContext3DProvider*);
42 GLuint switchStorageToSkImageForWebGL(WebGraphicsContext3DProvider*);
43 GLuint switchStorageToSkImage(WebGraphicsContext3DProvider*);
44 49
45 void ensureMailbox(); 50 void ensureMailbox();
51 void createImageFromMailboxIfNeeded();
52 void checkThread();
53 void waitSyncTokenIfNeeded();
54 bool isValid();
55 void releaseImageThreadSafe();
56 bool imageBelongsToSharedContext();
46 57
47 // True when the |m_image| has a texture id backing it from the shared main thread context. 58 // Id of the shared context where m_image was created
48 bool m_imageIsForSharedMainThreadContext; 59 unsigned m_sharedContextId;
49
50 // Keeps the context alive that the SkImage is associated with. Not used if the SkImage is coming from the shared main
51 // thread context as we assume that context is kept alive elsewhere since it is globally shared in the process.
52 sk_sp<GrContext> m_grContext;
53 // True when the below mailbox and sync token are valid for getting at the t exture backing the object's SkImage. 60 // True when the below mailbox and sync token are valid for getting at the t exture backing the object's SkImage.
54 bool m_hasMailbox = false; 61 bool m_hasMailbox = false;
55 // A mailbox referring to the texture id backing the SkImage. The mailbox is valid as long as the SkImage is held alive. 62 // A mailbox referring to the texture id backing the SkImage. The mailbox is valid as long as the SkImage is held alive.
56 gpu::Mailbox m_mailbox; 63 gpu::Mailbox m_mailbox;
57 // This token must be waited for before using the mailbox. 64 // This token must be waited for before using the mailbox.
58 gpu::SyncToken m_syncToken; 65 gpu::SyncToken m_syncToken;
66 // Thread that m_image belongs to. Set to null when m_image belong to the sa me thread
67 // as this AcceleratedStaticBitmapImage. Should only be non-null after a tr ansfer.
68 WebThread* m_imageThread = nullptr;
69
70 base::ThreadChecker m_threadChecker;
71 bool m_detachThreadAtNextCheck = false;
59 }; 72 };
60 73
61 } // namespace blink 74 } // namespace blink
62 75
63 #endif 76 #endif
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