Index: gm/stroke_rect_shader.cpp |
diff --git a/gm/stroke_rect_shader.cpp b/gm/stroke_rect_shader.cpp |
index 0eb09e9a6f81e4d60a22374081714af0affbf64f..1826f629f6b5c0b9a719378c6bc3000640d9283c 100644 |
--- a/gm/stroke_rect_shader.cpp |
+++ b/gm/stroke_rect_shader.cpp |
@@ -14,9 +14,9 @@ namespace skiagm { |
// bevel, miter, miter-limited-to-bevel, round |
// and as a hairline. |
DEF_SIMPLE_GM(stroke_rect_shader, canvas, 690, 300) { |
- static constexpr SkRect kRect {0, 0, 100, 100}; |
- static constexpr SkPoint kPts[] {{kRect.fLeft, kRect.fTop}, {kRect.fRight, kRect.fBottom}}; |
- static constexpr SkColor kColors[] {SK_ColorRED, SK_ColorBLUE}; |
+ constexpr SkRect kRect {0, 0, 100, 100}; |
+ constexpr SkPoint kPts[] {{kRect.fLeft, kRect.fTop}, {kRect.fRight, kRect.fBottom}}; |
+ constexpr SkColor kColors[] {SK_ColorRED, SK_ColorBLUE}; |
SkPaint paint; |
sk_sp<SkShader> shader = SkGradientShader::MakeLinear(kPts, kColors, nullptr, 2, |
SkShader::kClamp_TileMode); |
@@ -25,12 +25,12 @@ DEF_SIMPLE_GM(stroke_rect_shader, canvas, 690, 300) { |
// Do a large initial translate so that local coords disagree with device coords significantly |
// for the first rect drawn. |
canvas->translate(kRect.centerX(), kRect.centerY()); |
- static constexpr SkScalar kPad = 20; |
+ constexpr SkScalar kPad = 20; |
for (auto aa : {false, true}) { |
paint.setAntiAlias(aa); |
canvas->save(); |
- static constexpr SkScalar kStrokeWidth = 10; |
+ constexpr SkScalar kStrokeWidth = 10; |
paint.setStrokeWidth(kStrokeWidth); |
paint.setStrokeJoin(SkPaint::kBevel_Join); |