| Index: gm/shadertext2.cpp
|
| diff --git a/gm/shadertext2.cpp b/gm/shadertext2.cpp
|
| index 2ec195259928ed86580e385eb68ad1f744daedd7..6fd784ac7dd86de14f2a6c3e5bea34c52d73c9fd 100644
|
| --- a/gm/shadertext2.cpp
|
| +++ b/gm/shadertext2.cpp
|
| @@ -15,11 +15,11 @@ static void makebm(SkBitmap* bm, int w, int h) {
|
|
|
| SkCanvas canvas(*bm);
|
| SkScalar s = SkIntToScalar(SkMin32(w, h));
|
| - static const SkPoint kPts0[] = { { 0, 0 }, { s, s } };
|
| - static const SkPoint kPts1[] = { { s, 0 }, { 0, s } };
|
| - static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
|
| - static const SkColor kColors0[] = {0x40FF00FF, 0xF0FFFF00, 0x4000FFFF };
|
| - static const SkColor kColors1[] = {0xF0FF00FF, 0x80FFFF00, 0xF000FFFF };
|
| + const SkPoint kPts0[] = { { 0, 0 }, { s, s } };
|
| + const SkPoint kPts1[] = { { s, 0 }, { 0, s } };
|
| + const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
|
| + const SkColor kColors0[] = {0x40FF00FF, 0xF0FFFF00, 0x4000FFFF };
|
| + const SkColor kColors1[] = {0xF0FF00FF, 0x80FFFF00, 0xF000FFFF };
|
|
|
|
|
| SkPaint paint;
|
| @@ -41,9 +41,9 @@ struct LabeledMatrix {
|
|
|
| DEF_SIMPLE_GM_BG(shadertext2, canvas, 1800, 900,
|
| sk_tool_utils::color_to_565(0xFFDDDDDD)) {
|
| - static const char kText[] = "SKIA";
|
| - static const int kTextLen = SK_ARRAY_COUNT(kText) - 1;
|
| - static const int kPointSize = 55;
|
| + constexpr char kText[] = "SKIA";
|
| + constexpr int kTextLen = SK_ARRAY_COUNT(kText) - 1;
|
| + constexpr int kPointSize = 55;
|
|
|
| SkTDArray<LabeledMatrix> matrices;
|
| matrices.append()->fMatrix.reset();
|
| @@ -105,7 +105,7 @@ DEF_SIMPLE_GM_BG(shadertext2, canvas, 1800, 900,
|
| canvas->drawBitmap(bmp, 0, 0);
|
| canvas->translate(0, bmp.height() + labelPaint.getTextSize() + 15.f);
|
|
|
| - static const char kLabelLabel[] = "localM / canvasM";
|
| + constexpr char kLabelLabel[] = "localM / canvasM";
|
| canvas->drawText(kLabelLabel, strlen(kLabelLabel), 0, 0, labelPaint);
|
| canvas->translate(0, 15.f);
|
|
|
| @@ -172,8 +172,8 @@ DEF_SIMPLE_GM_BG(shadertext2, canvas, 1800, 900,
|
| if (0 == s) {
|
| canvas->drawLine(0.f, -kPadY, 0.f, columnH + kPadY, outlinePaint);
|
| canvas->translate(kPadX / 2, 0.f);
|
| - static const char kFillLabel[] = "Filled";
|
| - static const char kStrokeLabel[] = "Stroked";
|
| + constexpr char kFillLabel[] = "Filled";
|
| + constexpr char kStrokeLabel[] = "Stroked";
|
| SkScalar y = columnH + kPadY / 2;
|
| SkScalar fillX = -outlinePaint.measureText(kFillLabel, strlen(kFillLabel)) - kPadX;
|
| SkScalar strokeX = kPadX;
|
|
|