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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 | 9 |
10 namespace skiagm { | 10 namespace skiagm { |
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58 DrawSquares(canvas, white); | 58 DrawSquares(canvas, white); |
59 | 59 |
60 canvas->translate(40.0f, 0.0f); | 60 canvas->translate(40.0f, 0.0f); |
61 DrawSquares(canvas, green); | 61 DrawSquares(canvas, green); |
62 canvas->restore(); | 62 canvas->restore(); |
63 } | 63 } |
64 } | 64 } |
65 | 65 |
66 private: | 66 private: |
67 static void DrawVertRects(SkCanvas* canvas, const SkPaint& p) { | 67 static void DrawVertRects(SkCanvas* canvas, const SkPaint& p) { |
68 static const SkRect vertRects[] = { | 68 constexpr SkRect vertRects[] = { |
69 { 1, 1, 5.0f, 21 }, // 4 pix wide | 69 { 1, 1, 5.0f, 21 }, // 4 pix wide |
70 { 8, 1, 10.0f, 21 }, // 2 pix wide | 70 { 8, 1, 10.0f, 21 }, // 2 pix wide |
71 { 13, 1, 14.0f, 21 }, // 1 pix wide | 71 { 13, 1, 14.0f, 21 }, // 1 pix wide |
72 { 17, 1, 17.5f, 21 }, // 1/2 pix wide | 72 { 17, 1, 17.5f, 21 }, // 1/2 pix wide |
73 { 21, 1, 21.25f, 21 }, // 1/4 pix wide | 73 { 21, 1, 21.25f, 21 }, // 1/4 pix wide |
74 { 25, 1, 25.125f, 21 }, // 1/8 pix wide | 74 { 25, 1, 25.125f, 21 }, // 1/8 pix wide |
75 { 29, 1, 29.0f, 21 } // 0 pix wide | 75 { 29, 1, 29.0f, 21 } // 0 pix wide |
76 }; | 76 }; |
77 | 77 |
78 for (size_t j = 0; j < SK_ARRAY_COUNT(vertRects); ++j) { | 78 for (size_t j = 0; j < SK_ARRAY_COUNT(vertRects); ++j) { |
79 canvas->drawRect(vertRects[j], p); | 79 canvas->drawRect(vertRects[j], p); |
80 } | 80 } |
81 } | 81 } |
82 | 82 |
83 static void DrawHorizRects(SkCanvas* canvas, const SkPaint& p) { | 83 static void DrawHorizRects(SkCanvas* canvas, const SkPaint& p) { |
84 static const SkRect horizRects[] = { | 84 constexpr SkRect horizRects[] = { |
85 { 1, 1, 21, 5.0f }, // 4 pix high | 85 { 1, 1, 21, 5.0f }, // 4 pix high |
86 { 1, 8, 21, 10.0f }, // 2 pix high | 86 { 1, 8, 21, 10.0f }, // 2 pix high |
87 { 1, 13, 21, 14.0f }, // 1 pix high | 87 { 1, 13, 21, 14.0f }, // 1 pix high |
88 { 1, 17, 21, 17.5f }, // 1/2 pix high | 88 { 1, 17, 21, 17.5f }, // 1/2 pix high |
89 { 1, 21, 21, 21.25f }, // 1/4 pix high | 89 { 1, 21, 21, 21.25f }, // 1/4 pix high |
90 { 1, 25, 21, 25.125f }, // 1/8 pix high | 90 { 1, 25, 21, 25.125f }, // 1/8 pix high |
91 { 1, 29, 21, 29.0f } // 0 pix high | 91 { 1, 29, 21, 29.0f } // 0 pix high |
92 }; | 92 }; |
93 | 93 |
94 for (size_t j = 0; j < SK_ARRAY_COUNT(horizRects); ++j) { | 94 for (size_t j = 0; j < SK_ARRAY_COUNT(horizRects); ++j) { |
95 canvas->drawRect(horizRects[j], p); | 95 canvas->drawRect(horizRects[j], p); |
96 } | 96 } |
97 } | 97 } |
98 | 98 |
99 static void DrawSquares(SkCanvas* canvas, const SkPaint& p) { | 99 static void DrawSquares(SkCanvas* canvas, const SkPaint& p) { |
100 static const SkRect squares[] = { | 100 constexpr SkRect squares[] = { |
101 { 1, 1, 5.0f, 5.0f }, // 4 pix | 101 { 1, 1, 5.0f, 5.0f }, // 4 pix |
102 { 8, 8, 10.0f, 10.0f }, // 2 pix | 102 { 8, 8, 10.0f, 10.0f }, // 2 pix |
103 { 13, 13, 14.0f, 14.0f }, // 1 pix | 103 { 13, 13, 14.0f, 14.0f }, // 1 pix |
104 { 17, 17, 17.5f, 17.5f }, // 1/2 pix | 104 { 17, 17, 17.5f, 17.5f }, // 1/2 pix |
105 { 21, 21, 21.25f, 21.25f }, // 1/4 pix | 105 { 21, 21, 21.25f, 21.25f }, // 1/4 pix |
106 { 25, 25, 25.125f, 25.125f }, // 1/8 pix | 106 { 25, 25, 25.125f, 25.125f }, // 1/8 pix |
107 { 29, 29, 29.0f, 29.0f } // 0 pix | 107 { 29, 29, 29.0f, 29.0f } // 0 pix |
108 }; | 108 }; |
109 | 109 |
110 for (size_t j = 0; j < SK_ARRAY_COUNT(squares); ++j) { | 110 for (size_t j = 0; j < SK_ARRAY_COUNT(squares); ++j) { |
111 canvas->drawRect(squares[j], p); | 111 canvas->drawRect(squares[j], p); |
112 } | 112 } |
113 } | 113 } |
114 | 114 |
115 typedef GM INHERITED; | 115 typedef GM INHERITED; |
116 }; | 116 }; |
117 | 117 |
118 ////////////////////////////////////////////////////////////////////////////// | 118 ////////////////////////////////////////////////////////////////////////////// |
119 | 119 |
120 static GM* MyFactory(void*) { return new ThinRectsGM; } | 120 static GM* MyFactory(void*) { return new ThinRectsGM; } |
121 static GMRegistry reg(MyFactory); | 121 static GMRegistry reg(MyFactory); |
122 | 122 |
123 } | 123 } |
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