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Side by Side Diff: gm/textblobshader.cpp

Issue 2300623005: Replace a lot of 'static const' with 'constexpr' or 'const'. (Closed)
Patch Set: small msvc concession Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 9
10 #include "SkCanvas.h" 10 #include "SkCanvas.h"
(...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after
82 SkISize onISize() override { 82 SkISize onISize() override {
83 return SkISize::Make(640, 480); 83 return SkISize::Make(640, 480);
84 } 84 }
85 85
86 void onDraw(SkCanvas* canvas) override { 86 void onDraw(SkCanvas* canvas) override {
87 SkPaint p; 87 SkPaint p;
88 p.setStyle(SkPaint::kFill_Style); 88 p.setStyle(SkPaint::kFill_Style);
89 p.setShader(fShader); 89 p.setShader(fShader);
90 90
91 SkISize sz = this->onISize(); 91 SkISize sz = this->onISize();
92 static const int kXCount = 4; 92 constexpr int kXCount = 4;
93 static const int kYCount = 3; 93 constexpr int kYCount = 3;
94 for (int i = 0; i < kXCount; ++i) { 94 for (int i = 0; i < kXCount; ++i) {
95 for (int j = 0; j < kYCount; ++j) { 95 for (int j = 0; j < kYCount; ++j) {
96 canvas->drawTextBlob(fBlob, 96 canvas->drawTextBlob(fBlob,
97 SkIntToScalar(i * sz.width() / kXCount), 97 SkIntToScalar(i * sz.width() / kXCount),
98 SkIntToScalar(j * sz.height() / kYCount), 98 SkIntToScalar(j * sz.height() / kYCount),
99 p); 99 p);
100 } 100 }
101 } 101 }
102 } 102 }
103 103
104 private: 104 private:
105 SkTDArray<uint16_t> fGlyphs; 105 SkTDArray<uint16_t> fGlyphs;
106 SkAutoTUnref<const SkTextBlob> fBlob; 106 SkAutoTUnref<const SkTextBlob> fBlob;
107 sk_sp<SkShader> fShader; 107 sk_sp<SkShader> fShader;
108 108
109 typedef skiagm::GM INHERITED; 109 typedef skiagm::GM INHERITED;
110 }; 110 };
111 111
112 DEF_GM(return new TextBlobShaderGM("Blobber");) 112 DEF_GM(return new TextBlobShaderGM("Blobber");)
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