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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkLightingShader.h" | 9 #include "SkLightingShader.h" |
| 10 #include "SkNormalSource.h" | 10 #include "SkNormalSource.h" |
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| 247 canvas->save(); | 247 canvas->save(); |
| 248 canvas->translate(xPos, yPos); | 248 canvas->translate(xPos, yPos); |
| 249 this->drawRect(canvas, 1.0f, 1.0f, 0.0f, true, true, false, false, f
LightsTwoDir); | 249 this->drawRect(canvas, 1.0f, 1.0f, 0.0f, true, true, false, false, f
LightsTwoDir); |
| 250 canvas->restore(); | 250 canvas->restore(); |
| 251 | 251 |
| 252 gridNum++; | 252 gridNum++; |
| 253 } | 253 } |
| 254 } | 254 } |
| 255 | 255 |
| 256 private: | 256 private: |
| 257 static const int kTexSize = 96; | 257 static constexpr int kTexSize = 96; |
| 258 | 258 |
| 259 sk_sp<SkShader> fOpaqueDiffuse; | 259 sk_sp<SkShader> fOpaqueDiffuse; |
| 260 sk_sp<SkShader> fTranslucentDiffuse; | 260 sk_sp<SkShader> fTranslucentDiffuse; |
| 261 sk_sp<SkShader> fNormalMapShader; | 261 sk_sp<SkShader> fNormalMapShader; |
| 262 | 262 |
| 263 SkRect fRect; | 263 SkRect fRect; |
| 264 sk_sp<SkLights> fLights; | 264 sk_sp<SkLights> fLights; |
| 265 sk_sp<SkLights> fLightsNoDir; | 265 sk_sp<SkLights> fLightsNoDir; |
| 266 sk_sp<SkLights> fLightsTwoDir; | 266 sk_sp<SkLights> fLightsTwoDir; |
| 267 | 267 |
| 268 typedef GM INHERITED; | 268 typedef GM INHERITED; |
| 269 }; | 269 }; |
| 270 | 270 |
| 271 ////////////////////////////////////////////////////////////////////////////// | 271 ////////////////////////////////////////////////////////////////////////////// |
| 272 | 272 |
| 273 DEF_GM(return new LightingShader2GM;) | 273 DEF_GM(return new LightingShader2GM;) |
| 274 } | 274 } |
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