| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkColorCubeFilter.h" | 9 #include "SkColorCubeFilter.h" |
| 10 #include "SkData.h" | 10 #include "SkData.h" |
| 11 #include "SkGradientShader.h" | 11 #include "SkGradientShader.h" |
| 12 #include "SkTemplates.h" | 12 #include "SkTemplates.h" |
| 13 | 13 |
| 14 namespace skiagm { | 14 namespace skiagm { |
| 15 | 15 |
| 16 static sk_sp<SkShader> MakeLinear() { | 16 static sk_sp<SkShader> MakeLinear() { |
| 17 static const SkPoint pts[2] = { | 17 constexpr SkPoint pts[2] = { |
| 18 { 0, 0 }, | 18 { 0, 0 }, |
| 19 { SkIntToScalar(80), SkIntToScalar(80) } | 19 { SkIntToScalar(80), SkIntToScalar(80) } |
| 20 }; | 20 }; |
| 21 static const SkColor colors[] = { SK_ColorYELLOW, SK_ColorBLUE }; | 21 constexpr SkColor colors[] = { SK_ColorYELLOW, SK_ColorBLUE }; |
| 22 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kRepe
at_TileMode, 0, | 22 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kRepe
at_TileMode, 0, |
| 23 &SkMatrix::I()); | 23 &SkMatrix::I()); |
| 24 } | 24 } |
| 25 | 25 |
| 26 class ColorCubeGM : public GM { | 26 class ColorCubeGM : public GM { |
| 27 public: | 27 public: |
| 28 ColorCubeGM() : fInitialized(false) { | 28 ColorCubeGM() : fInitialized(false) { |
| 29 this->setBGColor(0xFF000000); | 29 this->setBGColor(0xFF000000); |
| 30 } | 30 } |
| 31 | 31 |
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| 115 sk_sp<SkData> f3DLut32; | 115 sk_sp<SkData> f3DLut32; |
| 116 sk_sp<SkData> f3DLut64; | 116 sk_sp<SkData> f3DLut64; |
| 117 }; | 117 }; |
| 118 | 118 |
| 119 ////////////////////////////////////////////////////////////////////////////// | 119 ////////////////////////////////////////////////////////////////////////////// |
| 120 | 120 |
| 121 static GM* MyFactory(void*) { return new ColorCubeGM; } | 121 static GM* MyFactory(void*) { return new ColorCubeGM; } |
| 122 static GMRegistry reg(MyFactory); | 122 static GMRegistry reg(MyFactory); |
| 123 | 123 |
| 124 } | 124 } |
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