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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
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100 scanline[x] = outerRingColor; | 100 scanline[x] = outerRingColor; |
101 } | 101 } |
102 result->fBitmap.setImmutable(); | 102 result->fBitmap.setImmutable(); |
103 result->fRect.set(2, 2, width - 2, height - 2); | 103 result->fRect.set(2, 2, width - 2, height - 2); |
104 return true; | 104 return true; |
105 } | 105 } |
106 | 106 |
107 /** Create a black and white checked bitmap with 2 1-pixel rings around the outs
ide edge. | 107 /** Create a black and white checked bitmap with 2 1-pixel rings around the outs
ide edge. |
108 The inner ring is red and the outer ring is blue. */ | 108 The inner ring is red and the outer ring is blue. */ |
109 static bool make_ringed_color_bitmap(TestPixels* result, int width, int height)
{ | 109 static bool make_ringed_color_bitmap(TestPixels* result, int width, int height)
{ |
110 static const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE); | 110 const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE); |
111 static const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED); | 111 const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED); |
112 static const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK); | 112 const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK); |
113 static const SkPMColor kWhite = SkPreMultiplyColor(SK_ColorWHITE); | 113 const SkPMColor kWhite = SkPreMultiplyColor(SK_ColorWHITE); |
114 return make_ringed_bitmap<SkPMColor>(result, width, height, kN32_SkColorType
, | 114 return make_ringed_bitmap<SkPMColor>(result, width, height, kN32_SkColorType
, |
115 kPremul_SkAlphaType, kBlue, kRed, kBlac
k, kWhite); | 115 kPremul_SkAlphaType, kBlue, kRed, kBlac
k, kWhite); |
116 } | 116 } |
117 | 117 |
118 /** Makes a alpha bitmap with 1 wide rect/ring of 0s, an inset of 1s, and the in
terior is a 2x2 | 118 /** Makes a alpha bitmap with 1 wide rect/ring of 0s, an inset of 1s, and the in
terior is a 2x2 |
119 checker board of 3/4 and 1/2. The inner checkers are large enough to fill th
e interior with | 119 checker board of 3/4 and 1/2. The inner checkers are large enough to fill th
e interior with |
120 the 2x2 checker grid. */ | 120 the 2x2 checker grid. */ |
121 static bool make_ringed_alpha_bitmap(TestPixels* result, int width, int height)
{ | 121 static bool make_ringed_alpha_bitmap(TestPixels* result, int width, int height)
{ |
122 static const uint8_t kZero = 0x00; | 122 constexpr uint8_t kZero = 0x00; |
123 static const uint8_t kHalf = 0x80; | 123 constexpr uint8_t kHalf = 0x80; |
124 static const uint8_t k3Q = 0xC0; | 124 constexpr uint8_t k3Q = 0xC0; |
125 static const uint8_t kOne = 0xFF; | 125 constexpr uint8_t kOne = 0xFF; |
126 return make_ringed_bitmap<uint8_t>(result, width, height, kAlpha_8_SkColorTy
pe, | 126 return make_ringed_bitmap<uint8_t>(result, width, height, kAlpha_8_SkColorTy
pe, |
127 kPremul_SkAlphaType, kZero, kOne, k3Q, kH
alf); | 127 kPremul_SkAlphaType, kZero, kOne, k3Q, kH
alf); |
128 } | 128 } |
129 | 129 |
130 /** Helper to reuse above functions to produce images rather than bmps */ | 130 /** Helper to reuse above functions to produce images rather than bmps */ |
131 static void bmp_to_image(TestPixels* result) { | 131 static void bmp_to_image(TestPixels* result) { |
132 SkASSERT(TestPixels::kBitmap == result->fType); | 132 SkASSERT(TestPixels::kBitmap == result->fType); |
133 result->fImage = SkImage::MakeFromBitmap(result->fBitmap); | 133 result->fImage = SkImage::MakeFromBitmap(result->fBitmap); |
134 SkASSERT(result->fImage); | 134 SkASSERT(result->fImage); |
135 result->fType = TestPixels::kImage; | 135 result->fType = TestPixels::kImage; |
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148 /** Alpha image case. */ | 148 /** Alpha image case. */ |
149 bool make_ringed_alpha_image(TestPixels* result, int width, int height) { | 149 bool make_ringed_alpha_image(TestPixels* result, int width, int height) { |
150 if (make_ringed_alpha_bitmap(result, width, height)) { | 150 if (make_ringed_alpha_bitmap(result, width, height)) { |
151 bmp_to_image(result); | 151 bmp_to_image(result); |
152 return true; | 152 return true; |
153 } | 153 } |
154 return false; | 154 return false; |
155 } | 155 } |
156 | 156 |
157 static sk_sp<SkShader> make_shader() { | 157 static sk_sp<SkShader> make_shader() { |
158 static const SkPoint pts[] = { {0, 0}, {20, 20} }; | 158 constexpr SkPoint pts[] = { {0, 0}, {20, 20} }; |
159 static const SkColor colors[] = { SK_ColorGREEN, SK_ColorYELLOW }; | 159 constexpr SkColor colors[] = { SK_ColorGREEN, SK_ColorYELLOW }; |
160 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kMirr
or_TileMode); | 160 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kMirr
or_TileMode); |
161 } | 161 } |
162 | 162 |
163 static sk_sp<SkShader> make_null_shader() { return nullptr; } | 163 static sk_sp<SkShader> make_null_shader() { return nullptr; } |
164 | 164 |
165 enum BleedTest { | 165 enum BleedTest { |
166 kUseBitmap_BleedTest, | 166 kUseBitmap_BleedTest, |
167 kUseImage_BleedTest, | 167 kUseImage_BleedTest, |
168 kUseAlphaBitmap_BleedTest, | 168 kUseAlphaBitmap_BleedTest, |
169 kUseAlphaImage_BleedTest, | 169 kUseAlphaImage_BleedTest, |
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315 void onDraw(SkCanvas* canvas) override { | 315 void onDraw(SkCanvas* canvas) override { |
316 fShader = gBleedRec[fBT].fShaderMaker(); | 316 fShader = gBleedRec[fBT].fShaderMaker(); |
317 | 317 |
318 canvas->clear(SK_ColorGRAY); | 318 canvas->clear(SK_ColorGRAY); |
319 SkTDArray<SkMatrix> matrices; | 319 SkTDArray<SkMatrix> matrices; |
320 // Draw with identity | 320 // Draw with identity |
321 *matrices.append() = SkMatrix::I(); | 321 *matrices.append() = SkMatrix::I(); |
322 | 322 |
323 // Draw with rotation and scale down in x, up in y. | 323 // Draw with rotation and scale down in x, up in y. |
324 SkMatrix m; | 324 SkMatrix m; |
325 static const SkScalar kBottom = SkIntToScalar(kRow4Y + kBlockSize + kBlo
ckSpacing); | 325 constexpr SkScalar kBottom = SkIntToScalar(kRow4Y + kBlockSize + kBlockS
pacing); |
326 m.setTranslate(0, kBottom); | 326 m.setTranslate(0, kBottom); |
327 m.preRotate(15.f, 0, kBottom + kBlockSpacing); | 327 m.preRotate(15.f, 0, kBottom + kBlockSpacing); |
328 m.preScale(0.71f, 1.22f); | 328 m.preScale(0.71f, 1.22f); |
329 *matrices.append() = m; | 329 *matrices.append() = m; |
330 | 330 |
331 // Align the next set with the middle of the previous in y, translated t
o the right in x. | 331 // Align the next set with the middle of the previous in y, translated t
o the right in x. |
332 SkPoint corners[] = {{0, 0}, { 0, kBottom }, { kWidth, kBottom }, {kWidt
h, 0} }; | 332 SkPoint corners[] = {{0, 0}, { 0, kBottom }, { kWidth, kBottom }, {kWidt
h, 0} }; |
333 matrices[matrices.count()-1].mapPoints(corners, 4); | 333 matrices[matrices.count()-1].mapPoints(corners, 4); |
334 SkScalar y = (corners[0].fY + corners[1].fY + corners[2].fY + corners[3]
.fY) / 4; | 334 SkScalar y = (corners[0].fY + corners[1].fY + corners[2].fY + corners[3]
.fY) / 4; |
335 SkScalar x = SkTMax(SkTMax(corners[0].fX, corners[1].fX), | 335 SkScalar x = SkTMax(SkTMax(corners[0].fX, corners[1].fX), |
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400 } | 400 } |
401 } | 401 } |
402 | 402 |
403 #if SK_SUPPORT_GPU | 403 #if SK_SUPPORT_GPU |
404 void modifyGrContextOptions(GrContextOptions* options) override { | 404 void modifyGrContextOptions(GrContextOptions* options) override { |
405 options->fMaxTileSizeOverride = kMaxTileSize; | 405 options->fMaxTileSizeOverride = kMaxTileSize; |
406 } | 406 } |
407 #endif | 407 #endif |
408 | 408 |
409 private: | 409 private: |
410 static const int kBlockSize = 70; | 410 static constexpr int kBlockSize = 70; |
411 static const int kBlockSpacing = 12; | 411 static constexpr int kBlockSpacing = 12; |
412 | 412 |
413 static const int kCol0X = kBlockSpacing; | 413 static constexpr int kCol0X = kBlockSpacing; |
414 static const int kCol1X = 2*kBlockSpacing + kBlockSize; | 414 static constexpr int kCol1X = 2*kBlockSpacing + kBlockSize; |
415 static const int kCol2X = 3*kBlockSpacing + 2*kBlockSize; | 415 static constexpr int kCol2X = 3*kBlockSpacing + 2*kBlockSize; |
416 static const int kCol3X = 4*kBlockSpacing + 3*kBlockSize; | 416 static constexpr int kCol3X = 4*kBlockSpacing + 3*kBlockSize; |
417 static const int kCol4X = 5*kBlockSpacing + 4*kBlockSize; | 417 static constexpr int kCol4X = 5*kBlockSpacing + 4*kBlockSize; |
418 static const int kCol5X = 6*kBlockSpacing + 5*kBlockSize; | 418 static constexpr int kCol5X = 6*kBlockSpacing + 5*kBlockSize; |
419 static const int kWidth = 7*kBlockSpacing + 6*kBlockSize; | 419 static constexpr int kWidth = 7*kBlockSpacing + 6*kBlockSize; |
420 | 420 |
421 static const int kRow0Y = kBlockSpacing; | 421 static constexpr int kRow0Y = kBlockSpacing; |
422 static const int kRow1Y = 2*kBlockSpacing + kBlockSize; | 422 static constexpr int kRow1Y = 2*kBlockSpacing + kBlockSize; |
423 static const int kRow2Y = 3*kBlockSpacing + 2*kBlockSize; | 423 static constexpr int kRow2Y = 3*kBlockSpacing + 2*kBlockSize; |
424 static const int kRow3Y = 4*kBlockSpacing + 3*kBlockSize; | 424 static constexpr int kRow3Y = 4*kBlockSpacing + 3*kBlockSize; |
425 static const int kRow4Y = 5*kBlockSpacing + 4*kBlockSize; | 425 static constexpr int kRow4Y = 5*kBlockSpacing + 4*kBlockSize; |
426 | 426 |
427 static const int kSmallSize = 6; | 427 static constexpr int kSmallSize = 6; |
428 static const int kMaxTileSize = 32; | 428 static constexpr int kMaxTileSize = 32; |
429 | 429 |
430 TestPixels fBigTestPixels; | 430 TestPixels fBigTestPixels; |
431 TestPixels fSmallTestPixels; | 431 TestPixels fSmallTestPixels; |
432 | 432 |
433 sk_sp<SkShader> fShader; | 433 sk_sp<SkShader> fShader; |
434 | 434 |
435 const BleedTest fBT; | 435 const BleedTest fBT; |
436 | 436 |
437 typedef GM INHERITED; | 437 typedef GM INHERITED; |
438 }; | 438 }; |
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504 // now blow up the 1 pixel result | 504 // now blow up the 1 pixel result |
505 canvas->drawImageRect(surf->makeImageSnapshot(), SkRect::MakeWH(100,
100), nullptr); | 505 canvas->drawImageRect(surf->makeImageSnapshot(), SkRect::MakeWH(100,
100), nullptr); |
506 canvas->translate(120, 0); | 506 canvas->translate(120, 0); |
507 } | 507 } |
508 canvas->restore(); | 508 canvas->restore(); |
509 canvas->translate(0, 120); | 509 canvas->translate(0, 120); |
510 } | 510 } |
511 } | 511 } |
512 | 512 |
513 | 513 |
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