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Issue 2300573002: Add texelFetchOffset walkaround for Intel Mac (Closed)
Patch Set: Rebase again Created 4 years, 3 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
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444 ['mac', 'intel'], bug=483282) 444 ['mac', 'intel'], bug=483282)
445 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 445 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
446 'texturelod.html', 446 'texturelod.html',
447 ['mac', 'intel'], bug=483282) 447 ['mac', 'intel'], bug=483282)
448 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 448 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
449 'texturegrad.html', 449 'texturegrad.html',
450 ['mac', 'intel'], bug=483282) 450 ['mac', 'intel'], bug=483282)
451 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 451 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
452 'textureprojgrad.html', 452 'textureprojgrad.html',
453 ['mac', 'intel'], bug=483282) 453 ['mac', 'intel'], bug=483282)
454 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
455 'texelfetchoffset.html',
456 ['mac', 'intel'], bug=483282)
457 454
458 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', 455 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html',
459 ['mac', 'intel'], bug=483282) 456 ['mac', 'intel'], bug=483282)
460 self.Fail('deqp/functional/gles3/framebufferblit/rect_03.html', 457 self.Fail('deqp/functional/gles3/framebufferblit/rect_03.html',
461 ['mac', 'intel'], bug=483282) 458 ['mac', 'intel'], bug=483282)
462 self.Fail('deqp/functional/gles3/framebufferblit/rect_04.html', 459 self.Fail('deqp/functional/gles3/framebufferblit/rect_04.html',
463 ['mac', 'intel'], bug=483282) 460 ['mac', 'intel'], bug=483282)
464 461
465 self.Fail('conformance2/textures/misc/tex-unpack-params.html', 462 self.Fail('conformance2/textures/misc/tex-unpack-params.html',
466 ['mac', 'intel'], bug=483282) 463 ['mac', 'intel'], bug=483282)
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878 # self.Fail(page_name, 875 # self.Fail(page_name,
879 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 876 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
880 # self.Fail(page_name, 877 # self.Fail(page_name,
881 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 878 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
882 879
883 # Conflicts if between a generic os condition and a specific version 880 # Conflicts if between a generic os condition and a specific version
884 # self.Fail(page_name, 881 # self.Fail(page_name,
885 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 882 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
886 # self.Fail(page_name, 883 # self.Fail(page_name,
887 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 884 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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