Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(39)

Side by Side Diff: src/zone.h

Issue 2299753002: Made zone segments aligned in memory and included a pointer to the zone in the header. Larger objec…
Patch Set: Reaction to comments Created 4 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/list.h ('k') | src/zone.cc » ('j') | src/zone.cc » ('J')
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_ZONE_H_ 5 #ifndef V8_ZONE_H_
6 #define V8_ZONE_H_ 6 #define V8_ZONE_H_
7 7
8 #include <limits> 8 #include <limits>
9 9
10 #include "src/base/accounting-allocator.h" 10 #include "src/base/accounting-allocator.h"
11 #include "src/base/hashmap.h" 11 #include "src/base/hashmap.h"
12 #include "src/base/logging.h" 12 #include "src/base/logging.h"
13 #include "src/base/platform/platform.h"
13 #include "src/globals.h" 14 #include "src/globals.h"
14 #include "src/list.h" 15 #include "src/list.h"
15 #include "src/splay-tree.h" 16 #include "src/splay-tree.h"
16 17
17 namespace v8 { 18 namespace v8 {
18 namespace internal { 19 namespace internal {
19 20
20 // Forward declarations. 21 // Forward declarations.
21 class Segment; 22 class Segment;
22 23
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
59 // Returns true if more memory has been allocated in zones than 60 // Returns true if more memory has been allocated in zones than
60 // the limit allows. 61 // the limit allows.
61 bool excess_allocation() const { 62 bool excess_allocation() const {
62 return segment_bytes_allocated_ > kExcessLimit; 63 return segment_bytes_allocated_ > kExcessLimit;
63 } 64 }
64 65
65 size_t allocation_size() const { return allocation_size_; } 66 size_t allocation_size() const { return allocation_size_; }
66 67
67 base::AccountingAllocator* allocator() const { return allocator_; } 68 base::AccountingAllocator* allocator() const { return allocator_; }
68 69
70 // Returns the zone the pointer belongs to. Only works in case the pointer
71 // actually lies within a zone segment.
72 static Zone* GetZoneFromPointer(const void* ptr);
73
69 private: 74 private:
75 friend class ZoneObject;
76 friend class Segment;
70 // All pointers returned from New() have this alignment. In addition, if the 77 // All pointers returned from New() have this alignment. In addition, if the
71 // object being allocated has a size that is divisible by 8 then its alignment 78 // object being allocated has a size that is divisible by 8 then its alignment
72 // will be 8. ASan requires 8-byte alignment. 79 // will be 8. ASan requires 8-byte alignment.
73 #ifdef V8_USE_ADDRESS_SANITIZER 80 #ifdef V8_USE_ADDRESS_SANITIZER
74 static const size_t kAlignment = 8; 81 static const size_t kAlignment = 8;
75 STATIC_ASSERT(kPointerSize <= 8); 82 STATIC_ASSERT(kPointerSize <= 8);
76 #else 83 #else
77 static const size_t kAlignment = kPointerSize; 84 static const size_t kAlignment = kPointerSize;
78 #endif 85 #endif
79 86
80 // Never allocate segments smaller than this size in bytes. 87 // Never allocate segments smaller than this size in bytes.
81 static const size_t kMinimumSegmentSize = 8 * KB; 88 static const size_t kMinimumSegmentSize = 8 * KB;
82 89
83 // Never allocate segments larger than this size in bytes. 90 // Never allocate segments larger than this size in bytes.
84 static const size_t kMaximumSegmentSize = 1 * MB; 91 static const size_t kMaximumSegmentSize = 1 * MB;
85 92
93 static const uint8_t kSegmentAlignmentBits = 20;
94
95 // Always align new segments to this size.
96 static const size_t kSegmentAlignmentSize = 1 << kSegmentAlignmentBits;
97
98 static const size_t kSegmentAlignmentMask =
99 ~((1 << kSegmentAlignmentBits) - 1);
100
101 STATIC_ASSERT(kMaximumSegmentSize <= kSegmentAlignmentSize);
102
86 // Never keep segments larger than this size in bytes around. 103 // Never keep segments larger than this size in bytes around.
87 static const size_t kMaximumKeptSegmentSize = 64 * KB; 104 static const size_t kMaximumKeptSegmentSize = 64 * KB;
88 105
89 // Report zone excess when allocation exceeds this limit. 106 // Report zone excess when allocation exceeds this limit.
90 static const size_t kExcessLimit = 256 * MB; 107 static const size_t kExcessLimit = 256 * MB;
91 108
109 static Segment* GetZoneSegmentFromPointer(const void* ptr);
110
92 // The number of bytes allocated in this zone so far. 111 // The number of bytes allocated in this zone so far.
93 size_t allocation_size_; 112 size_t allocation_size_;
94 113
95 // The number of bytes allocated in segments. Note that this number 114 // The number of bytes allocated in segments. Note that this number
96 // includes memory allocated from the OS but not yet allocated from 115 // includes memory allocated from the OS but not yet allocated from
97 // the zone. 116 // the zone.
98 size_t segment_bytes_allocated_; 117 size_t segment_bytes_allocated_;
99 118
100 // Expand the Zone to hold at least 'size' more bytes and allocate 119 Address NewNormalSegment(size_t size);
jochen (gone - plz use gerrit) 2016/09/02 11:53:42 can you add comments to New{Norma,LargeObject}Segm
101 // the bytes. Returns the address of the newly allocated chunk of
102 // memory in the Zone. Should only be called if there isn't enough
103 // room in the Zone already.
104 Address NewExpand(size_t size);
105 120
106 // Creates a new segment, sets it size, and pushes it to the front 121 Address NewLargeObjectSegment(size_t size);
107 // of the segment chain. Returns the new segment. 122
123 size_t CalculateSegmentSize(const size_t requested);
124
125 // Creates a new segment, initializes it. Returns the new segment.
108 inline Segment* NewSegment(size_t size); 126 inline Segment* NewSegment(size_t size);
109 127
110 // Deletes the given segment. Does not touch the segment chain.
111 inline void DeleteSegment(Segment* segment, size_t size);
112
113 // The free region in the current (front) segment is represented as 128 // The free region in the current (front) segment is represented as
114 // the half-open interval [position, limit). The 'position' variable 129 // the half-open interval [position, limit). The 'position' variable
115 // is guaranteed to be aligned as dictated by kAlignment. 130 // is guaranteed to be aligned as dictated by kAlignment.
116 Address position_; 131 Address position_;
117 Address limit_; 132 Address limit_;
118 133
119 base::AccountingAllocator* allocator_; 134 base::AccountingAllocator* allocator_;
120 135
121 Segment* segment_head_; 136 Segment* segment_head_;
122 }; 137 };
123 138
124
125 // ZoneObject is an abstraction that helps define classes of objects 139 // ZoneObject is an abstraction that helps define classes of objects
126 // allocated in the Zone. Use it as a base class; see ast.h. 140 // allocated in the Zone. Use it as a base class; see ast.h.
127 class ZoneObject { 141 class ZoneObject {
128 public: 142 public:
129 // Allocate a new ZoneObject of 'size' bytes in the Zone. 143 // Allocate a new ZoneObject of 'size' bytes in the Zone.
130 void* operator new(size_t size, Zone* zone) { return zone->New(size); } 144 void* operator new(size_t size, Zone* zone) { return zone->New(size); }
131 145
146 Zone* zone() const { return Zone::GetZoneFromPointer(this); }
jochen (gone - plz use gerrit) 2016/09/02 11:53:42 this means you can rip out the zone() methods from
heimbuef 2016/09/05 12:38:15 We can remove all zone pointers from all ZoneObjec
147
132 // Ideally, the delete operator should be private instead of 148 // Ideally, the delete operator should be private instead of
133 // public, but unfortunately the compiler sometimes synthesizes 149 // public, but unfortunately the compiler sometimes synthesizes
134 // (unused) destructors for classes derived from ZoneObject, which 150 // (unused) destructors for classes derived from ZoneObject, which
135 // require the operator to be visible. MSVC requires the delete 151 // require the operator to be visible. MSVC requires the delete
136 // operator to be public. 152 // operator to be public.
137 153
138 // ZoneObjects should never be deleted individually; use 154 // ZoneObjects should never be deleted individually; use
139 // Zone::DeleteAll() to delete all zone objects in one go. 155 // Zone::DeleteAll() to delete all zone objects in one go.
140 void operator delete(void*, size_t) { UNREACHABLE(); } 156 void operator delete(void*, size_t) { UNREACHABLE(); }
141 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); } 157 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); }
(...skipping 30 matching lines...) Expand all
172 188
173 // ZoneLists are growable lists with constant-time access to the 189 // ZoneLists are growable lists with constant-time access to the
174 // elements. The list itself and all its elements are allocated in the 190 // elements. The list itself and all its elements are allocated in the
175 // Zone. ZoneLists cannot be deleted individually; you can delete all 191 // Zone. ZoneLists cannot be deleted individually; you can delete all
176 // objects in the Zone by calling Zone::DeleteAll(). 192 // objects in the Zone by calling Zone::DeleteAll().
177 template <typename T> 193 template <typename T>
178 class ZoneList final : public List<T, ZoneAllocationPolicy> { 194 class ZoneList final : public List<T, ZoneAllocationPolicy> {
179 public: 195 public:
180 // Construct a new ZoneList with the given capacity; the length is 196 // Construct a new ZoneList with the given capacity; the length is
181 // always zero. The capacity must be non-negative. 197 // always zero. The capacity must be non-negative.
198 // The lists storage will be placed in the given zone.
182 ZoneList(int capacity, Zone* zone) 199 ZoneList(int capacity, Zone* zone)
183 : List<T, ZoneAllocationPolicy>(capacity, ZoneAllocationPolicy(zone)) { } 200 : List<T, ZoneAllocationPolicy>(capacity, ZoneAllocationPolicy(zone)) {}
184 201
185 void* operator new(size_t size, Zone* zone) { return zone->New(size); } 202 void* operator new(size_t size, Zone* zone) { return zone->New(size); }
186 203
187 // Construct a new ZoneList by copying the elements of the given ZoneList. 204 // Construct a new ZoneList by copying the elements of the given ZoneList.
188 ZoneList(const ZoneList<T>& other, Zone* zone) 205 ZoneList(const ZoneList<T>& other, Zone* zone)
189 : List<T, ZoneAllocationPolicy>(other.length(), 206 : List<T, ZoneAllocationPolicy>(other.length(),
190 ZoneAllocationPolicy(zone)) { 207 ZoneAllocationPolicy(zone)) {
191 AddAll(other, zone); 208 AddAll(other, zone);
192 } 209 }
193 210
194 // We add some convenience wrappers so that we can pass in a Zone
195 // instead of a (less convenient) ZoneAllocationPolicy.
196 void Add(const T& element, Zone* zone) { 211 void Add(const T& element, Zone* zone) {
212 DCHECK_IMPLIES(this->has_storage_zone(), this->storage_zone() == zone);
197 List<T, ZoneAllocationPolicy>::Add(element, ZoneAllocationPolicy(zone)); 213 List<T, ZoneAllocationPolicy>::Add(element, ZoneAllocationPolicy(zone));
198 } 214 }
215
199 void AddAll(const List<T, ZoneAllocationPolicy>& other, Zone* zone) { 216 void AddAll(const List<T, ZoneAllocationPolicy>& other, Zone* zone) {
217 DCHECK_IMPLIES(this->has_storage_zone(), this->storage_zone() == zone);
200 List<T, ZoneAllocationPolicy>::AddAll(other, ZoneAllocationPolicy(zone)); 218 List<T, ZoneAllocationPolicy>::AddAll(other, ZoneAllocationPolicy(zone));
201 } 219 }
220
202 void AddAll(const Vector<T>& other, Zone* zone) { 221 void AddAll(const Vector<T>& other, Zone* zone) {
222 DCHECK_IMPLIES(this->has_storage_zone(), this->storage_zone() == zone);
203 List<T, ZoneAllocationPolicy>::AddAll(other, ZoneAllocationPolicy(zone)); 223 List<T, ZoneAllocationPolicy>::AddAll(other, ZoneAllocationPolicy(zone));
204 } 224 }
225
205 void InsertAt(int index, const T& element, Zone* zone) { 226 void InsertAt(int index, const T& element, Zone* zone) {
227 DCHECK_IMPLIES(this->has_storage_zone(), this->storage_zone() == zone);
206 List<T, ZoneAllocationPolicy>::InsertAt(index, element, 228 List<T, ZoneAllocationPolicy>::InsertAt(index, element,
207 ZoneAllocationPolicy(zone)); 229 ZoneAllocationPolicy(zone));
208 } 230 }
231
209 Vector<T> AddBlock(T value, int count, Zone* zone) { 232 Vector<T> AddBlock(T value, int count, Zone* zone) {
233 DCHECK_IMPLIES(this->has_storage_zone(), this->storage_zone() == zone);
210 return List<T, ZoneAllocationPolicy>::AddBlock(value, count, 234 return List<T, ZoneAllocationPolicy>::AddBlock(value, count,
211 ZoneAllocationPolicy(zone)); 235 ZoneAllocationPolicy(zone));
212 } 236 }
237
213 void Allocate(int length, Zone* zone) { 238 void Allocate(int length, Zone* zone) {
239 DCHECK_IMPLIES(this->has_storage_zone(), this->storage_zone() == zone);
214 List<T, ZoneAllocationPolicy>::Allocate(length, ZoneAllocationPolicy(zone)); 240 List<T, ZoneAllocationPolicy>::Allocate(length, ZoneAllocationPolicy(zone));
215 } 241 }
242
216 void Initialize(int capacity, Zone* zone) { 243 void Initialize(int capacity, Zone* zone) {
244 DCHECK_IMPLIES(this->has_storage_zone(), this->storage_zone() == zone);
217 List<T, ZoneAllocationPolicy>::Initialize(capacity, 245 List<T, ZoneAllocationPolicy>::Initialize(capacity,
218 ZoneAllocationPolicy(zone)); 246 ZoneAllocationPolicy(zone));
219 } 247 }
220 248
249 bool has_storage_zone() const { return this->capacity() > 0; }
250
251 // Returns the zone the storage is located in
252 Zone* storage_zone() const {
253 DCHECK(this->has_storage_zone());
254 // ZoneList storage lives in a zone, so this works.
255 return Zone::GetZoneFromPointer(this->data());
256 }
257
221 void operator delete(void* pointer) { UNREACHABLE(); } 258 void operator delete(void* pointer) { UNREACHABLE(); }
222 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); } 259 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); }
223 }; 260 };
224 261
225 262
226 // A zone splay tree. The config type parameter encapsulates the 263 // A zone splay tree. The config type parameter encapsulates the
227 // different configurations of a concrete splay tree (see splay-tree.h). 264 // different configurations of a concrete splay tree (see splay-tree.h).
228 // The tree itself and all its elements are allocated in the Zone. 265 // The tree itself and all its elements are allocated in the Zone.
229 template <typename Config> 266 template <typename Config>
230 class ZoneSplayTree final : public SplayTree<Config, ZoneAllocationPolicy> { 267 class ZoneSplayTree final : public SplayTree<Config, ZoneAllocationPolicy> {
(...skipping 12 matching lines...) Expand all
243 void operator delete(void* pointer) { UNREACHABLE(); } 280 void operator delete(void* pointer) { UNREACHABLE(); }
244 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); } 281 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); }
245 }; 282 };
246 283
247 typedef base::TemplateHashMapImpl<ZoneAllocationPolicy> ZoneHashMap; 284 typedef base::TemplateHashMapImpl<ZoneAllocationPolicy> ZoneHashMap;
248 285
249 } // namespace internal 286 } // namespace internal
250 } // namespace v8 287 } // namespace v8
251 288
252 #endif // V8_ZONE_H_ 289 #endif // V8_ZONE_H_
OLDNEW
« no previous file with comments | « src/list.h ('k') | src/zone.cc » ('j') | src/zone.cc » ('J')

Powered by Google App Engine
This is Rietveld 408576698