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Unified Diff: src/gpu/batches/GrTessellatingPathRenderer.cpp

Issue 2299683002: Revert of Screenspace AA tessellated path rendering. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 4 months ago
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Index: src/gpu/batches/GrTessellatingPathRenderer.cpp
diff --git a/src/gpu/batches/GrTessellatingPathRenderer.cpp b/src/gpu/batches/GrTessellatingPathRenderer.cpp
index 3aa7ce8338c659fdc793a2e78ca9ee080832e1f7..b2c3138aed438f9e0979826cdacd121dd8bc5da2 100644
--- a/src/gpu/batches/GrTessellatingPathRenderer.cpp
+++ b/src/gpu/batches/GrTessellatingPathRenderer.cpp
@@ -12,7 +12,6 @@
#include "GrBatchTest.h"
#include "GrClip.h"
#include "GrDefaultGeoProcFactory.h"
-#include "GrDrawTarget.h"
#include "GrMesh.h"
#include "GrPathUtils.h"
#include "GrPipelineBuilder.h"
@@ -25,12 +24,10 @@
#include <stdio.h>
-#define SK_DISABLE_SCREENSPACE_TESS_AA_PATH_RENDERER
-
/*
- * This path renderer tessellates the path into triangles using GrTessellator, uploads the
- * triangles to a vertex buffer, and renders them with a single draw call. It can do screenspace
- * antialiasing with a one-pixel coverage ramp.
+ * This path renderer tessellates the path into triangles using GrTessellator, uploads the triangles
+ * to a vertex buffer, and renders them with a single draw call. It does not currently do
+ * antialiasing, so it must be used in conjunction with multisampling.
*/
namespace {
@@ -67,23 +64,22 @@
class StaticVertexAllocator : public GrTessellator::VertexAllocator {
public:
- StaticVertexAllocator(size_t stride, GrResourceProvider* resourceProvider, bool canMapVB)
- : VertexAllocator(stride)
- , fResourceProvider(resourceProvider)
+ StaticVertexAllocator(GrResourceProvider* resourceProvider, bool canMapVB)
+ : fResourceProvider(resourceProvider)
, fCanMapVB(canMapVB)
, fVertices(nullptr) {
}
- void* lock(int vertexCount) override {
- size_t size = vertexCount * stride();
+ SkPoint* lock(int vertexCount) override {
+ size_t size = vertexCount * sizeof(SkPoint);
fVertexBuffer.reset(fResourceProvider->createBuffer(
size, kVertex_GrBufferType, kStatic_GrAccessPattern, 0));
if (!fVertexBuffer.get()) {
return nullptr;
}
if (fCanMapVB) {
- fVertices = fVertexBuffer->map();
+ fVertices = static_cast<SkPoint*>(fVertexBuffer->map());
} else {
- fVertices = sk_malloc_throw(vertexCount * stride());
+ fVertices = new SkPoint[vertexCount];
}
return fVertices;
}
@@ -91,8 +87,8 @@
if (fCanMapVB) {
fVertexBuffer->unmap();
} else {
- fVertexBuffer->updateData(fVertices, actualCount * stride());
- sk_free(fVertices);
+ fVertexBuffer->updateData(fVertices, actualCount * sizeof(SkPoint));
+ delete[] fVertices;
}
fVertices = nullptr;
}
@@ -101,66 +97,22 @@
SkAutoTUnref<GrBuffer> fVertexBuffer;
GrResourceProvider* fResourceProvider;
bool fCanMapVB;
- void* fVertices;
+ SkPoint* fVertices;
};
-class DynamicVertexAllocator : public GrTessellator::VertexAllocator {
-public:
- DynamicVertexAllocator(size_t stride, GrVertexBatch::Target* target)
- : VertexAllocator(stride)
- , fTarget(target)
- , fVertexBuffer(nullptr)
- , fVertices(nullptr) {
- }
- void* lock(int vertexCount) override {
- fVertexCount = vertexCount;
- fVertices = fTarget->makeVertexSpace(stride(), vertexCount, &fVertexBuffer, &fFirstVertex);
- return fVertices;
- }
- void unlock(int actualCount) override {
- fTarget->putBackVertices(fVertexCount - actualCount, stride());
- fVertices = nullptr;
- }
- const GrBuffer* vertexBuffer() const { return fVertexBuffer; }
- int firstVertex() const { return fFirstVertex; }
-private:
- GrVertexBatch::Target* fTarget;
- const GrBuffer* fVertexBuffer;
- int fVertexCount;
- int fFirstVertex;
- void* fVertices;
-};
-
} // namespace
GrTessellatingPathRenderer::GrTessellatingPathRenderer() {
}
bool GrTessellatingPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const {
- // This path renderer can draw fill styles, and can do screenspace antialiasing via a
- // one-pixel coverage ramp. It can do convex and concave paths, but we'll leave the convex
- // ones to simpler algorithms. We pass on paths that have styles, though they may come back
- // around after applying the styling information to the geometry to create a filled path. In
- // the non-AA case, We skip paths thta don't have a key since the real advantage of this path
- // renderer comes from caching the tessellated geometry. In the AA case, we do not cache, so we
- // accept paths without keys.
- if (!args.fShape->style().isSimpleFill() || args.fShape->knownToBeConvex()) {
- return false;
- }
- if (args.fAntiAlias) {
-#ifdef SK_DISABLE_SCREENSPACE_TESS_AA_PATH_RENDERER
- return false;
-#else
- SkPath path;
- args.fShape->asPath(&path);
- if (path.countVerbs() > 10) {
- return false;
- }
-#endif
- } else if (!args.fShape->hasUnstyledKey()) {
- return false;
- }
- return true;
+ // This path renderer can draw fill styles but does not do antialiasing. It can do convex and
+ // concave paths, but we'll leave the convex ones to simpler algorithms. We pass on paths that
+ // have styles, though they may come back around after applying the styling information to the
+ // geometry to create a filled path. We also skip paths that don't have a key since the real
+ // advantage of this path renderer comes from caching the tessellated geometry.
+ return !args.fShape->style().applies() && args.fShape->style().isSimpleFill() &&
+ !args.fAntiAlias && args.fShape->hasUnstyledKey() && !args.fShape->knownToBeConvex();
}
class TessellatingPathBatch : public GrVertexBatch {
@@ -170,9 +122,8 @@
static GrDrawBatch* Create(const GrColor& color,
const GrShape& shape,
const SkMatrix& viewMatrix,
- SkIRect devClipBounds,
- bool antiAlias) {
- return new TessellatingPathBatch(color, shape, viewMatrix, devClipBounds, antiAlias);
+ SkRect clipBounds) {
+ return new TessellatingPathBatch(color, shape, viewMatrix, clipBounds);
}
const char* name() const override { return "TessellatingPathBatch"; }
@@ -194,53 +145,41 @@
fPipelineInfo = overrides;
}
- SkPath getPath() const {
- SkASSERT(!fShape.style().applies());
+ void draw(Target* target, const GrGeometryProcessor* gp) const {
+ GrResourceProvider* rp = target->resourceProvider();
+ SkScalar screenSpaceTol = GrPathUtils::kDefaultTolerance;
+ SkScalar tol = GrPathUtils::scaleToleranceToSrc(screenSpaceTol, fViewMatrix,
+ fShape.bounds());
+
SkPath path;
fShape.asPath(&path);
- return path;
- }
-
- void draw(Target* target, const GrGeometryProcessor* gp) const {
- SkASSERT(!fAntiAlias);
- GrResourceProvider* rp = target->resourceProvider();
- bool inverseFill = fShape.inverseFilled();
+ bool inverseFill = path.isInverseFillType();
// construct a cache key from the path's genID and the view matrix
static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
GrUniqueKey key;
- static constexpr int kClipBoundsCnt = sizeof(fDevClipBounds) / sizeof(uint32_t);
+ static constexpr int kClipBoundsCnt = sizeof(fClipBounds) / sizeof(uint32_t);
int shapeKeyDataCnt = fShape.unstyledKeySize();
SkASSERT(shapeKeyDataCnt >= 0);
GrUniqueKey::Builder builder(&key, kDomain, shapeKeyDataCnt + kClipBoundsCnt);
fShape.writeUnstyledKey(&builder[0]);
// For inverse fills, the tessellation is dependent on clip bounds.
if (inverseFill) {
- memcpy(&builder[shapeKeyDataCnt], &fDevClipBounds, sizeof(fDevClipBounds));
+ memcpy(&builder[shapeKeyDataCnt], &fClipBounds, sizeof(fClipBounds));
} else {
- memset(&builder[shapeKeyDataCnt], 0, sizeof(fDevClipBounds));
+ memset(&builder[shapeKeyDataCnt], 0, sizeof(fClipBounds));
}
builder.finish();
SkAutoTUnref<GrBuffer> cachedVertexBuffer(rp->findAndRefTByUniqueKey<GrBuffer>(key));
int actualCount;
- SkScalar tol = GrPathUtils::kDefaultTolerance;
- tol = GrPathUtils::scaleToleranceToSrc(tol, fViewMatrix, fShape.bounds());
if (cache_match(cachedVertexBuffer.get(), tol, &actualCount)) {
this->drawVertices(target, gp, cachedVertexBuffer.get(), 0, actualCount);
return;
}
- SkRect clipBounds = SkRect::Make(fDevClipBounds);
-
- SkMatrix vmi;
- if (!fViewMatrix.invert(&vmi)) {
- return;
- }
- vmi.mapRect(&clipBounds);
bool isLinear;
bool canMapVB = GrCaps::kNone_MapFlags != target->caps().mapBufferFlags();
- StaticVertexAllocator allocator(gp->getVertexStride(), rp, canMapVB);
- int count = GrTessellator::PathToTriangles(getPath(), tol, clipBounds, &allocator,
- false, GrColor(), false, &isLinear);
+ StaticVertexAllocator allocator(rp, canMapVB);
+ int count = GrTessellator::PathToTriangles(path, tol, fClipBounds, &allocator, &isLinear);
if (count == 0) {
return;
}
@@ -252,27 +191,6 @@
rp->assignUniqueKeyToResource(key, allocator.vertexBuffer());
}
- void drawAA(Target* target, const GrGeometryProcessor* gp) const {
- SkASSERT(fAntiAlias);
- SkPath path = getPath();
- if (path.isEmpty()) {
- return;
- }
- SkRect clipBounds = SkRect::Make(fDevClipBounds);
- path.transform(fViewMatrix);
- SkScalar tol = GrPathUtils::kDefaultTolerance;
- bool isLinear;
- DynamicVertexAllocator allocator(gp->getVertexStride(), target);
- bool canTweakAlphaForCoverage = fPipelineInfo.canTweakAlphaForCoverage();
- int count = GrTessellator::PathToTriangles(path, tol, clipBounds, &allocator,
- true, fColor, canTweakAlphaForCoverage,
- &isLinear);
- if (count == 0) {
- return;
- }
- drawVertices(target, gp, allocator.vertexBuffer(), allocator.firstVertex(), count);
- }
-
void onPrepareDraws(Target* target) const override {
sk_sp<GrGeometryProcessor> gp;
{
@@ -283,35 +201,21 @@
LocalCoords::kUsePosition_Type :
LocalCoords::kUnused_Type);
Coverage::Type coverageType;
- if (fAntiAlias) {
- color = Color(Color::kAttribute_Type);
- if (fPipelineInfo.canTweakAlphaForCoverage()) {
- coverageType = Coverage::kSolid_Type;
- } else {
- coverageType = Coverage::kAttribute_Type;
- }
- } else if (fPipelineInfo.readsCoverage()) {
+ if (fPipelineInfo.readsCoverage()) {
coverageType = Coverage::kSolid_Type;
} else {
coverageType = Coverage::kNone_Type;
}
Coverage coverage(coverageType);
- if (fAntiAlias) {
- gp = GrDefaultGeoProcFactory::MakeForDeviceSpace(color, coverage, localCoords,
- fViewMatrix);
- } else {
- gp = GrDefaultGeoProcFactory::Make(color, coverage, localCoords, fViewMatrix);
- }
- }
- if (fAntiAlias) {
- this->drawAA(target, gp.get());
- } else {
- this->draw(target, gp.get());
- }
+ gp = GrDefaultGeoProcFactory::Make(color, coverage, localCoords, fViewMatrix);
+ }
+ this->draw(target, gp.get());
}
void drawVertices(Target* target, const GrGeometryProcessor* gp, const GrBuffer* vb,
int firstVertex, int count) const {
+ SkASSERT(gp->getVertexStride() == sizeof(SkPoint));
+
GrPrimitiveType primitiveType = TESSELLATOR_WIREFRAME ? kLines_GrPrimitiveType
: kTriangles_GrPrimitiveType;
GrMesh mesh;
@@ -324,29 +228,24 @@
TessellatingPathBatch(const GrColor& color,
const GrShape& shape,
const SkMatrix& viewMatrix,
- const SkIRect& devClipBounds,
- bool antiAlias)
+ const SkRect& clipBounds)
: INHERITED(ClassID())
, fColor(color)
, fShape(shape)
- , fViewMatrix(viewMatrix)
- , fDevClipBounds(devClipBounds)
- , fAntiAlias(antiAlias) {
- SkRect devBounds;
- viewMatrix.mapRect(&devBounds, shape.bounds());
- if (shape.inverseFilled()) {
- // Because the clip bounds are used to add a contour for inverse fills, they must also
- // include the path bounds.
- devBounds.join(SkRect::Make(fDevClipBounds));
- }
- this->setBounds(devBounds, HasAABloat::kNo, IsZeroArea::kNo);
+ , fViewMatrix(viewMatrix) {
+ const SkRect& pathBounds = shape.bounds();
+ fClipBounds = clipBounds;
+ // Because the clip bounds are used to add a contour for inverse fills, they must also
+ // include the path bounds.
+ fClipBounds.join(pathBounds);
+ const SkRect& srcBounds = shape.inverseFilled() ? fClipBounds : pathBounds;
+ this->setTransformedBounds(srcBounds, viewMatrix, HasAABloat::kNo, IsZeroArea::kNo);
}
GrColor fColor;
GrShape fShape;
SkMatrix fViewMatrix;
- SkIRect fDevClipBounds;
- bool fAntiAlias;
+ SkRect fClipBounds; // in source space
GrXPOverridesForBatch fPipelineInfo;
typedef GrVertexBatch INHERITED;
@@ -355,14 +254,22 @@
bool GrTessellatingPathRenderer::onDrawPath(const DrawPathArgs& args) {
GR_AUDIT_TRAIL_AUTO_FRAME(args.fDrawContext->auditTrail(),
"GrTessellatingPathRenderer::onDrawPath");
+ SkASSERT(!args.fAntiAlias);
+
SkIRect clipBoundsI;
args.fClip->getConservativeBounds(args.fDrawContext->width(), args.fDrawContext->height(),
&clipBoundsI);
+ SkRect clipBounds = SkRect::Make(clipBoundsI);
+ SkMatrix vmi;
+ if (!args.fViewMatrix->invert(&vmi)) {
+ return false;
+ }
+ vmi.mapRect(&clipBounds);
+ SkPath path;
+ args.fShape->asPath(&path);
SkAutoTUnref<GrDrawBatch> batch(TessellatingPathBatch::Create(args.fPaint->getColor(),
*args.fShape,
- *args.fViewMatrix,
- clipBoundsI,
- args.fAntiAlias));
+ *args.fViewMatrix, clipBounds));
GrPipelineBuilder pipelineBuilder(*args.fPaint, args.fDrawContext->mustUseHWAA(*args.fPaint));
pipelineBuilder.setUserStencil(args.fUserStencilSettings);
@@ -380,15 +287,19 @@
GrColor color = GrRandomColor(random);
SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random);
SkPath path = GrTest::TestPath(random);
- SkIRect devClipBounds = SkIRect::MakeXYWH(
- random->nextU(), random->nextU(), random->nextU(), random->nextU());
- bool antiAlias = random->nextBool();
+ SkRect clipBounds = GrTest::TestRect(random);
+ SkMatrix vmi;
+ bool result = viewMatrix.invert(&vmi);
+ if (!result) {
+ SkFAIL("Cannot invert matrix\n");
+ }
+ vmi.mapRect(&clipBounds);
GrStyle style;
do {
GrTest::TestStyle(random, &style);
} while (style.strokeRec().isHairlineStyle());
GrShape shape(path, style);
- return TessellatingPathBatch::Create(color, shape, viewMatrix, devClipBounds, antiAlias);
+ return TessellatingPathBatch::Create(color, shape, viewMatrix, clipBounds);
}
#endif
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