Chromium Code Reviews| Index: src/gpu/vk/GrVkRenderTarget.cpp |
| diff --git a/src/gpu/vk/GrVkRenderTarget.cpp b/src/gpu/vk/GrVkRenderTarget.cpp |
| index 6d95ba0d00a294daa9bb30a811da0e2982986455..ba5b8b97cfed234d5ded30f504d0eeb6c9f00b7a 100644 |
| --- a/src/gpu/vk/GrVkRenderTarget.cpp |
| +++ b/src/gpu/vk/GrVkRenderTarget.cpp |
| @@ -353,8 +353,10 @@ void GrVkRenderTarget::onAbandon() { |
| GrBackendObject GrVkRenderTarget::getRenderTargetHandle() const { |
| - // Currently just passing back the pointer to the main Image::Resource as the handle |
| - return (GrBackendObject)&fResource; |
| + // If the render target is multisampled, we current return the ImageInfo for the resolved image. |
|
jvanverth1
2016/08/31 17:09:42
Nit: currently
egdaniel
2016/08/31 17:14:10
Done.
|
| + // If we only wrap the msaa target (currently not implemented) we should return a handle to that |
| + // instead. |
| + return (GrBackendObject)&fInfo; |
| } |
| const GrVkResource* GrVkRenderTarget::stencilImageResource() const { |