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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrVkRenderTarget.h" | 8 #include "GrVkRenderTarget.h" |
9 | 9 |
10 #include "GrRenderTargetPriv.h" | 10 #include "GrRenderTargetPriv.h" |
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346 } | 346 } |
347 | 347 |
348 void GrVkRenderTarget::onAbandon() { | 348 void GrVkRenderTarget::onAbandon() { |
349 this->abandonInternalObjects(); | 349 this->abandonInternalObjects(); |
350 this->abandonImage(); | 350 this->abandonImage(); |
351 GrRenderTarget::onAbandon(); | 351 GrRenderTarget::onAbandon(); |
352 } | 352 } |
353 | 353 |
354 | 354 |
355 GrBackendObject GrVkRenderTarget::getRenderTargetHandle() const { | 355 GrBackendObject GrVkRenderTarget::getRenderTargetHandle() const { |
356 // Currently just passing back the pointer to the main Image::Resource as th
e handle | 356 // If the render target is multisampled, we currently return the ImageInfo f
or the resolved |
357 return (GrBackendObject)&fResource; | 357 // image. If we only wrap the msaa target (currently not implemented) we sho
uld return a handle |
| 358 // to that instead. |
| 359 return (GrBackendObject)&fInfo; |
358 } | 360 } |
359 | 361 |
360 const GrVkResource* GrVkRenderTarget::stencilImageResource() const { | 362 const GrVkResource* GrVkRenderTarget::stencilImageResource() const { |
361 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAtta
chment(); | 363 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAtta
chment(); |
362 if (stencil) { | 364 if (stencil) { |
363 const GrVkStencilAttachment* vkStencil = static_cast<const GrVkStencilAt
tachment*>(stencil); | 365 const GrVkStencilAttachment* vkStencil = static_cast<const GrVkStencilAt
tachment*>(stencil); |
364 return vkStencil->imageResource(); | 366 return vkStencil->imageResource(); |
365 } | 367 } |
366 | 368 |
367 return nullptr; | 369 return nullptr; |
368 } | 370 } |
369 | 371 |
370 const GrVkImageView* GrVkRenderTarget::stencilAttachmentView() const { | 372 const GrVkImageView* GrVkRenderTarget::stencilAttachmentView() const { |
371 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAtta
chment(); | 373 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAtta
chment(); |
372 if (stencil) { | 374 if (stencil) { |
373 const GrVkStencilAttachment* vkStencil = static_cast<const GrVkStencilAt
tachment*>(stencil); | 375 const GrVkStencilAttachment* vkStencil = static_cast<const GrVkStencilAt
tachment*>(stencil); |
374 return vkStencil->stencilView(); | 376 return vkStencil->stencilView(); |
375 } | 377 } |
376 | 378 |
377 return nullptr; | 379 return nullptr; |
378 } | 380 } |
379 | 381 |
380 | 382 |
381 GrVkGpu* GrVkRenderTarget::getVkGpu() const { | 383 GrVkGpu* GrVkRenderTarget::getVkGpu() const { |
382 SkASSERT(!this->wasDestroyed()); | 384 SkASSERT(!this->wasDestroyed()); |
383 return static_cast<GrVkGpu*>(this->getGpu()); | 385 return static_cast<GrVkGpu*>(this->getGpu()); |
384 } | 386 } |
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