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Unified Diff: gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa_intel.h

Issue 2298613010: gpu, cmaa: copy RGBA8 texture via glCopyTexSubImage2D() instead of imageStore(). (Closed)
Patch Set: use glCopyTexSubImage2D() to copy texture Created 4 years, 3 months ago
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Index: gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa_intel.h
diff --git a/gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa_intel.h b/gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa_intel.h
index 7f98fbc72ed85ac71fadc7f502ccc49203ba5a54..89d0acf132a3b322e9dbfbc0614edd479c4f0366 100644
--- a/gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa_intel.h
+++ b/gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa_intel.h
@@ -44,7 +44,7 @@ class GPU_EXPORT ApplyFramebufferAttachmentCMAAINTELResourceManager {
void OnSize(GLint width, GLint height);
void ReleaseTextures();
- void CopyTexture(GLint source, GLint dest, bool via_fbo);
+ void CopyTexture(GLint target);
GLuint CreateProgram(const char* defines,
const char* vs_source,
const char* fs_source);
@@ -63,8 +63,6 @@ class GPU_EXPORT ApplyFramebufferAttachmentCMAAINTELResourceManager {
GLint width_;
GLint height_;
- GLuint copy_to_framebuffer_shader_;
- GLuint copy_to_image_shader_;
GLuint edges0_shader_;
GLuint edges1_shader_;
GLuint edges_combine_shader_;
@@ -86,12 +84,10 @@ class GPU_EXPORT ApplyFramebufferAttachmentCMAAINTELResourceManager {
GLuint edges_combine_shader_result_texture_float4_slot1_;
GLuint process_and_apply_shader_result_texture_float4_slot1_;
GLuint edges_combine_shader_result_texture_slot2_;
- GLuint copy_to_image_shader_outTexture_;
static const char vert_str_[];
static const char cmaa_frag_s1_[];
static const char cmaa_frag_s2_[];
- static const char copy_frag_str_[];
DISALLOW_COPY_AND_ASSIGN(ApplyFramebufferAttachmentCMAAINTELResourceManager);
};

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