| Index: ui/gfx/gpu_memory_buffer.h
|
| diff --git a/ui/gfx/gpu_memory_buffer.h b/ui/gfx/gpu_memory_buffer.h
|
| index df5d7b54c2ffb14eaf2854ad45fd94e27ea42e6e..966413d11f3c90903577516f89a4a8b6ad479a69 100644
|
| --- a/ui/gfx/gpu_memory_buffer.h
|
| +++ b/ui/gfx/gpu_memory_buffer.h
|
| @@ -48,7 +48,7 @@ struct GFX_EXPORT GpuMemoryBufferHandle {
|
| GpuMemoryBufferId id;
|
| base::SharedMemoryHandle handle;
|
| uint32_t offset;
|
| - int32_t stride;
|
| + uint32_t stride;
|
| #if defined(USE_OZONE)
|
| NativePixmapHandle native_pixmap_handle;
|
| #elif defined(OS_MACOSX) && !defined(OS_IOS)
|
| @@ -89,7 +89,7 @@ class GFX_EXPORT GpuMemoryBuffer {
|
|
|
| // Fills the stride in bytes for each plane of the buffer. The stride of
|
| // plane K is stored at index K-1 of the |stride| array.
|
| - virtual int stride(size_t plane) const = 0;
|
| + virtual uint32_t stride(size_t plane) const = 0;
|
|
|
| // Set the color space in which this buffer should be interpreted when used
|
| // for scanout. Note that this will not impact texturing from the buffer.
|
|
|