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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 module ui.mojom; | 5 module ui.mojom; |
6 | 6 |
7 import "ui/gfx/mojo/buffer_types.mojom"; | 7 import "ui/gfx/mojo/buffer_types.mojom"; |
8 | 8 |
9 struct NativePixmapHandle { | 9 struct NativePixmapHandle { |
10 // A file descriptor for the underlying memory object (usually dmabuf). | 10 // A file descriptor for the underlying memory object (usually dmabuf). |
11 handle fd; | 11 handle fd; |
12 | 12 |
13 // The stride used when accessing the buffer via a memory mapping. | 13 // The stride used when accessing the buffer via a memory mapping. |
14 int32 stride; | 14 uint32 stride; |
15 }; | 15 }; |
16 | 16 |
17 | 17 |
18 struct GpuMemoryBufferHandle { | 18 struct GpuMemoryBufferHandle { |
19 gfx.mojom.GpuMemoryBufferType type; | 19 gfx.mojom.GpuMemoryBufferType type; |
20 gfx.mojom.GpuMemoryBufferId id; | 20 gfx.mojom.GpuMemoryBufferId id; |
21 handle buffer_handle; | 21 handle buffer_handle; |
22 uint32 offset; | 22 uint32 offset; |
23 int32 stride; | 23 uint32 stride; |
24 NativePixmapHandle? native_pixmap_handle; | 24 NativePixmapHandle? native_pixmap_handle; |
25 // TODO(fsamuel): Add support for Machports. | 25 // TODO(fsamuel): Add support for Machports. |
26 }; | 26 }; |
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