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Unified Diff: core/fpdfapi/fpdf_render/cpdf_type3glyphs.cpp

Issue 2298163004: Move CPDF_Type3Cache and CPDF_Type3Glyphs to their own files (Closed)
Patch Set: Created 4 years, 3 months ago
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Index: core/fpdfapi/fpdf_render/cpdf_type3glyphs.cpp
diff --git a/core/fpdfapi/fpdf_render/cpdf_type3glyphs.cpp b/core/fpdfapi/fpdf_render/cpdf_type3glyphs.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..32d518919ac8d10f4e31b6597b262e468e82fb2b
--- /dev/null
+++ b/core/fpdfapi/fpdf_render/cpdf_type3glyphs.cpp
@@ -0,0 +1,47 @@
+// Copyright 2016 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#include "core/fpdfapi/fpdf_render/cpdf_type3glyphs.h"
+
+#include <map>
+
+#include "core/fxge/include/fx_font.h"
+
+CPDF_Type3Glyphs::CPDF_Type3Glyphs()
+ : m_TopBlueCount(0), m_BottomBlueCount(0) {}
+
+CPDF_Type3Glyphs::~CPDF_Type3Glyphs() {
+ for (const auto& pair : m_GlyphMap)
+ delete pair.second;
+}
+
+static int _AdjustBlue(FX_FLOAT pos, int& count, int blues[]) {
+ FX_FLOAT min_distance = 1000000.0f * 1.0f;
dsinclair 2016/09/01 19:28:35 .... Can we just remove the * 1.0f?
npm 2016/09/01 19:37:50 Done.
+ int closest_pos = -1;
+ for (int i = 0; i < count; i++) {
+ FX_FLOAT distance = (FX_FLOAT)FXSYS_fabs(pos - (FX_FLOAT)blues[i]);
dsinclair 2016/09/01 19:28:35 FXSYS_fabs returns FX_FLOAT so the outer cast isn'
npm 2016/09/01 19:37:50 Done.
+ if (distance < 1.0f * 80.0f / 100.0f && distance < min_distance) {
+ min_distance = distance;
+ closest_pos = i;
+ }
+ }
+ if (closest_pos >= 0) {
+ return blues[closest_pos];
+ }
dsinclair 2016/09/01 19:28:35 nit {}'s
npm 2016/09/01 19:37:50 Done.
+ int new_pos = FXSYS_round(pos);
+ if (count == TYPE3_MAX_BLUES) {
+ return new_pos;
+ }
+ blues[count++] = new_pos;
+ return new_pos;
+}
+void CPDF_Type3Glyphs::AdjustBlue(FX_FLOAT top,
dsinclair 2016/09/01 19:28:35 nit: blank line before
npm 2016/09/01 19:37:50 I think I completely forgot to nit-check this one,
+ FX_FLOAT bottom,
+ int& top_line,
+ int& bottom_line) {
+ top_line = _AdjustBlue(top, m_TopBlueCount, m_TopBlue);
+ bottom_line = _AdjustBlue(bottom, m_BottomBlueCount, m_BottomBlue);
+}

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