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Side by Side Diff: third_party/WebKit/Source/core/layout/compositing/CompositedLayerMapping.cpp

Issue 2298073003: Better access to offline login flow from user pods (Closed)
Patch Set: Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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651 compositingContainerOffsetFromTransformedAncestor = compositingContainer ->computeOffsetFromTransformedAncestor(); 651 compositingContainerOffsetFromTransformedAncestor = compositingContainer ->computeOffsetFromTransformedAncestor();
652 652
653 LayoutRect totalSquashBounds; 653 LayoutRect totalSquashBounds;
654 for (size_t i = 0; i < layers.size(); ++i) { 654 for (size_t i = 0; i < layers.size(); ++i) {
655 LayoutRect squashedBounds = layers[i].paintLayer->boundingBoxForComposit ing(); 655 LayoutRect squashedBounds = layers[i].paintLayer->boundingBoxForComposit ing();
656 656
657 // Store the local bounds of the Layer subtree before applying the offse t. 657 // Store the local bounds of the Layer subtree before applying the offse t.
658 layers[i].compositedBounds = squashedBounds; 658 layers[i].compositedBounds = squashedBounds;
659 659
660 #if DCHECK_IS_ON() 660 #if DCHECK_IS_ON()
661 DCHECK(layers[i].paintLayer->transformAncestor() == commonTransformAnces tor); 661 // DCHECK(layers[i].paintLayer->transformAncestor() == commonTransformAnc estor);
Greg Levin 2016/08/31 16:52:06 I don't intend to change this code. I'm just maki
662 #endif 662 #endif
663 LayoutPoint squashedLayerOffsetFromTransformedAncestor = layers[i].paint Layer->computeOffsetFromTransformedAncestor(); 663 LayoutPoint squashedLayerOffsetFromTransformedAncestor = layers[i].paint Layer->computeOffsetFromTransformedAncestor();
664 LayoutSize squashedLayerOffsetFromCompositingContainer = squashedLayerOf fsetFromTransformedAncestor - compositingContainerOffsetFromTransformedAncestor; 664 LayoutSize squashedLayerOffsetFromCompositingContainer = squashedLayerOf fsetFromTransformedAncestor - compositingContainerOffsetFromTransformedAncestor;
665 665
666 squashedBounds.move(squashedLayerOffsetFromCompositingContainer); 666 squashedBounds.move(squashedLayerOffsetFromCompositingContainer);
667 totalSquashBounds.unite(squashedBounds); 667 totalSquashBounds.unite(squashedBounds);
668 } 668 }
669 669
670 // The totalSquashBounds is positioned with respect to compositingContainer. 670 // The totalSquashBounds is positioned with respect to compositingContainer.
671 // But the squashingLayer needs to be positioned with respect to the graphic sLayerParent. 671 // But the squashingLayer needs to be positioned with respect to the graphic sLayerParent.
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2703 } else if (graphicsLayer == m_scrollingContentsLayer.get()) { 2703 } else if (graphicsLayer == m_scrollingContentsLayer.get()) {
2704 name = "Scrolling Contents Layer"; 2704 name = "Scrolling Contents Layer";
2705 } else { 2705 } else {
2706 ASSERT_NOT_REACHED(); 2706 ASSERT_NOT_REACHED();
2707 } 2707 }
2708 2708
2709 return name; 2709 return name;
2710 } 2710 }
2711 2711
2712 } // namespace blink 2712 } // namespace blink
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