Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1031)

Unified Diff: content/browser/renderer_host/context_provider_factory_impl_android.cc

Issue 2297933002: blimp: Set up the CompositorDependencies for blimp in Chrome. (Closed)
Patch Set: retry gpu process failures after crbug.com/643282 Created 4 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: content/browser/renderer_host/context_provider_factory_impl_android.cc
diff --git a/content/browser/renderer_host/context_provider_factory_impl_android.cc b/content/browser/renderer_host/context_provider_factory_impl_android.cc
index 40cc97c1a4a271837d53117c4d92b6822012aae8..86ad70a34c0f942534ba3491fa053a899af9e924 100644
--- a/content/browser/renderer_host/context_provider_factory_impl_android.cc
+++ b/content/browser/renderer_host/context_provider_factory_impl_android.cc
@@ -7,11 +7,11 @@
#include "base/auto_reset.h"
#include "base/command_line.h"
#include "base/lazy_instance.h"
+#include "base/memory/ref_counted.h"
#include "base/memory/singleton.h"
#include "cc/output/context_provider.h"
#include "cc/output/vulkan_in_process_context_provider.h"
#include "cc/surfaces/surface_manager.h"
-#include "content/browser/gpu/browser_gpu_channel_host_factory.h"
#include "content/browser/gpu/browser_gpu_memory_buffer_manager.h"
#include "content/browser/gpu/compositor_util.h"
#include "content/browser/gpu/gpu_surface_tracker.h"
@@ -39,32 +39,44 @@ command_buffer_metrics::ContextType ToCommandBufferContextType(
return command_buffer_metrics::CONTEXT_TYPE_UNKNOWN;
}
+ContextProviderFactoryImpl* instance = nullptr;
+
} // namespace
// static
-ContextProviderFactoryImpl* ContextProviderFactoryImpl::GetInstance() {
- return base::Singleton<ContextProviderFactoryImpl>::get();
+void ContextProviderFactoryImpl::Initialize(
+ gpu::GpuChannelEstablishFactory* gpu_channel_factory) {
+ DCHECK(!instance);
+ instance = new ContextProviderFactoryImpl(gpu_channel_factory);
}
-ContextProviderFactoryImpl::ContextProviderFactoryImpl()
- : in_handle_pending_requests_(false),
- surface_client_id_(0),
- weak_factory_(this) {}
-
-ContextProviderFactoryImpl::~ContextProviderFactoryImpl() {}
+void ContextProviderFactoryImpl::Terminate() {
+ DCHECK(instance);
+ delete instance;
+ instance = nullptr;
+}
-ContextProviderFactoryImpl::ContextProvidersRequest::ContextProvidersRequest()
- : context_type(command_buffer_metrics::CONTEXT_TYPE_UNKNOWN),
- surface_handle(gpu::kNullSurfaceHandle),
- support_locking(false),
- automatic_flushes(false),
- shared_context_provider(nullptr) {}
+// static
+ContextProviderFactoryImpl* ContextProviderFactoryImpl::GetInstance() {
+ return instance;
+}
-ContextProviderFactoryImpl::ContextProvidersRequest::ContextProvidersRequest(
- const ContextProvidersRequest& other) = default;
+ContextProviderFactoryImpl::ContextProviderFactoryImpl(
+ gpu::GpuChannelEstablishFactory* gpu_channel_factory)
+ : gpu_channel_factory_(gpu_channel_factory),
+ in_handle_pending_requests_(false),
+ in_shutdown_(false),
+ surface_client_id_(0),
+ weak_factory_(this) {
+ DCHECK(gpu_channel_factory_);
+}
-ContextProviderFactoryImpl::ContextProvidersRequest::
- ~ContextProvidersRequest() = default;
+ContextProviderFactoryImpl::~ContextProviderFactoryImpl() {
+ in_shutdown_ = true;
+ if (!gpu_channel_requests_.empty())
+ HandlePendingRequests(nullptr,
+ GpuChannelHostResult::FAILURE_FACTORY_SHUTDOWN);
+}
scoped_refptr<cc::VulkanContextProvider>
ContextProviderFactoryImpl::GetSharedVulkanContextProvider() {
@@ -75,32 +87,45 @@ ContextProviderFactoryImpl::GetSharedVulkanContextProvider() {
return shared_vulkan_context_provider_.get();
}
-void ContextProviderFactoryImpl::CreateDisplayContextProvider(
+void ContextProviderFactoryImpl::RequestGpuChannelHost(
+ GpuChannelHostCallback callback) {
+ DCHECK(!in_shutdown_)
+ << "The factory is shutting down, can't handle new requests";
+
+ gpu_channel_requests_.push(callback);
+ // If the channel is available, the factory will run the callback
+ // synchronously so we'll handle this request there.
+ EstablishGpuChannel();
+}
+
+scoped_refptr<cc::ContextProvider>
+ContextProviderFactoryImpl::CreateDisplayContextProvider(
gpu::SurfaceHandle surface_handle,
gpu::SharedMemoryLimits shared_memory_limits,
gpu::gles2::ContextCreationAttribHelper attributes,
bool support_locking,
bool automatic_flushes,
- ContextProviderCallback result_callback) {
+ scoped_refptr<gpu::GpuChannelHost> gpu_channel_host) {
DCHECK(surface_handle != gpu::kNullSurfaceHandle);
- CreateContextProviderInternal(
+ return CreateContextProviderInternal(
command_buffer_metrics::DISPLAY_COMPOSITOR_ONSCREEN_CONTEXT,
surface_handle, shared_memory_limits, attributes, support_locking,
- automatic_flushes, nullptr, result_callback);
+ automatic_flushes, nullptr, std::move(gpu_channel_host));
}
-void ContextProviderFactoryImpl::CreateOffscreenContextProvider(
+scoped_refptr<cc::ContextProvider>
+ContextProviderFactoryImpl::CreateOffscreenContextProvider(
ContextType context_type,
gpu::SharedMemoryLimits shared_memory_limits,
gpu::gles2::ContextCreationAttribHelper attributes,
bool support_locking,
bool automatic_flushes,
cc::ContextProvider* shared_context_provider,
- ContextProviderCallback result_callback) {
- CreateContextProviderInternal(ToCommandBufferContextType(context_type),
- gpu::kNullSurfaceHandle, shared_memory_limits,
- attributes, support_locking, automatic_flushes,
- shared_context_provider, result_callback);
+ scoped_refptr<gpu::GpuChannelHost> gpu_channel_host) {
+ return CreateContextProviderInternal(
+ ToCommandBufferContextType(context_type), gpu::kNullSurfaceHandle,
+ shared_memory_limits, attributes, support_locking, automatic_flushes,
+ shared_context_provider, std::move(gpu_channel_host));
}
cc::SurfaceManager* ContextProviderFactoryImpl::GetSurfaceManager() {
@@ -123,7 +148,8 @@ ContextProviderFactoryImpl::GetGpuMemoryBufferManager() {
return BrowserGpuMemoryBufferManager::current();
}
-void ContextProviderFactoryImpl::CreateContextProviderInternal(
+scoped_refptr<cc::ContextProvider>
+ContextProviderFactoryImpl::CreateContextProviderInternal(
command_buffer_metrics::ContextType context_type,
gpu::SurfaceHandle surface_handle,
gpu::SharedMemoryLimits shared_memory_limits,
@@ -131,28 +157,25 @@ void ContextProviderFactoryImpl::CreateContextProviderInternal(
bool support_locking,
bool automatic_flushes,
cc::ContextProvider* shared_context_provider,
- ContextProviderCallback result_callback) {
- DCHECK(!result_callback.is_null());
-
- ContextProvidersRequest context_request;
- context_request.context_type = context_type;
- context_request.surface_handle = surface_handle;
- context_request.shared_memory_limits = shared_memory_limits;
- context_request.attributes = attributes;
- context_request.support_locking = support_locking;
- context_request.automatic_flushes = automatic_flushes;
- context_request.shared_context_provider = shared_context_provider;
- context_request.result_callback = result_callback;
-
- context_provider_requests_.push_back(context_request);
- HandlePendingRequests();
+ scoped_refptr<gpu::GpuChannelHost> gpu_channel_host) {
+ return make_scoped_refptr(new ContextProviderCommandBuffer(
+ std::move(gpu_channel_host), gpu::GPU_STREAM_DEFAULT,
+ gpu::GpuStreamPriority::NORMAL, surface_handle,
+ GURL(std::string("chrome://gpu/ContextProviderFactoryImpl::") +
+ std::string("CompositorContextProvider")),
+ automatic_flushes, support_locking, shared_memory_limits, attributes,
+ static_cast<ContextProviderCommandBuffer*>(shared_context_provider),
+ context_type));
}
-void ContextProviderFactoryImpl::HandlePendingRequests() {
- DCHECK(!context_provider_requests_.empty())
+void ContextProviderFactoryImpl::HandlePendingRequests(
+ scoped_refptr<gpu::GpuChannelHost> gpu_channel_host,
+ GpuChannelHostResult result) {
+ DCHECK(!gpu_channel_requests_.empty())
<< "We don't have any pending requests?";
+ DCHECK(gpu_channel_host || result != GpuChannelHostResult::SUCCESS);
- // Failure to initialize the context could result in new requests. Handle
+ // Failure to initialize the channel could result in new requests. Handle
// them after going through the current list.
if (in_handle_pending_requests_)
return;
@@ -161,53 +184,20 @@ void ContextProviderFactoryImpl::HandlePendingRequests() {
base::AutoReset<bool> auto_reset_in_handle_requests(
&in_handle_pending_requests_, true);
- scoped_refptr<gpu::GpuChannelHost> gpu_channel_host(
- EnsureGpuChannelEstablished());
-
- // If we don't have a Gpu Channel Host, we will come back here when the Gpu
- // channel is established, since OnGpuChannelEstablished triggers handling
- // of the requests we couldn't process right now.
- if (!gpu_channel_host)
- return;
-
- std::list<ContextProvidersRequest> context_requests =
- context_provider_requests_;
- context_provider_requests_.clear();
-
- for (ContextProvidersRequest& context_request : context_requests) {
- scoped_refptr<cc::ContextProvider> context_provider;
-
- const bool create_onscreen_context =
- context_request.surface_handle != gpu::kNullSurfaceHandle;
-
- // Is the request for an onscreen context? Make sure the surface is
- // still valid in that case. DO NOT run the callback if we don't have a
- // valid surface.
- if (create_onscreen_context &&
- !GpuSurfaceTracker::GetInstance()->IsValidSurfaceHandle(
- context_request.surface_handle)) {
- continue;
- }
-
- context_provider = new ContextProviderCommandBuffer(
- gpu_channel_host, gpu::GPU_STREAM_DEFAULT,
- gpu::GpuStreamPriority::NORMAL, context_request.surface_handle,
- GURL(std::string("chrome://gpu/ContextProviderFactoryImpl::") +
- std::string("CompositorContextProvider")),
- context_request.automatic_flushes, context_request.support_locking,
- context_request.shared_memory_limits, context_request.attributes,
- static_cast<ContextProviderCommandBuffer*>(
- context_request.shared_context_provider),
- context_request.context_type);
- context_request.result_callback.Run(context_provider);
+ std::queue<GpuChannelHostCallback> current_gpu_channel_requests;
+ current_gpu_channel_requests.swap(gpu_channel_requests_);
+
+ while (!current_gpu_channel_requests.empty()) {
+ current_gpu_channel_requests.front().Run(gpu_channel_host, result);
+ current_gpu_channel_requests.pop();
}
}
- if (!context_provider_requests_.empty())
- HandlePendingRequests();
+ if (!gpu_channel_requests_.empty())
+ EstablishGpuChannel();
}
-gpu::GpuChannelHost* ContextProviderFactoryImpl::EnsureGpuChannelEstablished() {
+void ContextProviderFactoryImpl::EstablishGpuChannel() {
#if defined(ADDRESS_SANITIZER) || defined(THREAD_SANITIZER) || \
defined(SYZYASAN) || defined(CYGPROFILE_INSTRUMENTATION)
const int64_t kGpuChannelTimeoutInSeconds = 40;
@@ -215,36 +205,35 @@ gpu::GpuChannelHost* ContextProviderFactoryImpl::EnsureGpuChannelEstablished() {
const int64_t kGpuChannelTimeoutInSeconds = 10;
#endif
- BrowserGpuChannelHostFactory* factory =
- BrowserGpuChannelHostFactory::instance();
-
- if (factory->GetGpuChannel())
- return factory->GetGpuChannel();
-
- factory->EstablishGpuChannel(
- base::Bind(&ContextProviderFactoryImpl::OnGpuChannelEstablished,
- weak_factory_.GetWeakPtr()));
+ // Start the timer first, if the result comes synchronously, we want it to
+ // stop in the callback.
establish_gpu_channel_timeout_.Start(
FROM_HERE, base::TimeDelta::FromSeconds(kGpuChannelTimeoutInSeconds),
this, &ContextProviderFactoryImpl::OnGpuChannelTimeout);
- return nullptr;
+ gpu_channel_factory_->EstablishGpuChannel(
+ base::Bind(&ContextProviderFactoryImpl::OnGpuChannelEstablished,
+ weak_factory_.GetWeakPtr()));
}
void ContextProviderFactoryImpl::OnGpuChannelEstablished(
scoped_refptr<gpu::GpuChannelHost> gpu_channel) {
establish_gpu_channel_timeout_.Stop();
- // This should happen only during shutdown. So early out instead of queuing
- // more requests with the factory.
- if (!gpu_channel)
- return;
-
// We can queue the Gpu Channel initialization requests multiple times as
// we get context requests. So we might have already handled any pending
// requests when this callback runs.
- if (!context_provider_requests_.empty())
- HandlePendingRequests();
+ if (gpu_channel_requests_.empty())
+ return;
+
+ if (gpu_channel) {
+ HandlePendingRequests(std::move(gpu_channel),
+ GpuChannelHostResult::SUCCESS);
+ } else {
+ HandlePendingRequests(
+ nullptr,
+ GpuChannelHostResult::FAILURE_GPU_PROCESS_INITIALIZATION_FAILED);
+ }
}
void ContextProviderFactoryImpl::OnGpuChannelTimeout() {

Powered by Google App Engine
This is Rietveld 408576698