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Issue 2297923002: Remove the --disable-begin-frame-scheduling flag (Closed)
Patch Set: Created 4 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/base/switches.h" 5 #include "cc/base/switches.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 8
9 namespace cc { 9 namespace cc {
10 namespace switches { 10 namespace switches {
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37 const char kTopControlsShowThreshold[] = "top-controls-show-threshold"; 37 const char kTopControlsShowThreshold[] = "top-controls-show-threshold";
38 38
39 // Re-rasters everything multiple times to simulate a much slower machine. 39 // Re-rasters everything multiple times to simulate a much slower machine.
40 // Give a scale factor to cause raster to take that many times longer to 40 // Give a scale factor to cause raster to take that many times longer to
41 // complete, such as --slow-down-raster-scale-factor=25. 41 // complete, such as --slow-down-raster-scale-factor=25.
42 const char kSlowDownRasterScaleFactor[] = "slow-down-raster-scale-factor"; 42 const char kSlowDownRasterScaleFactor[] = "slow-down-raster-scale-factor";
43 43
44 // Compress tile textures for GPUs supporting it. 44 // Compress tile textures for GPUs supporting it.
45 const char kEnableTileCompression[] = "enable-tile-compression"; 45 const char kEnableTileCompression[] = "enable-tile-compression";
46 46
47 // Disable the BeginFrame signal from browser to renderer to schedule rendering.
48 const char kDisableBeginFrameScheduling[] = "disable-begin-frame-scheduling";
49
50 // Enables the GPU benchmarking extension 47 // Enables the GPU benchmarking extension
51 const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking"; 48 const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking";
52 49
53 // Renders a border around compositor layers to help debug and study 50 // Renders a border around compositor layers to help debug and study
54 // layer compositing. 51 // layer compositing.
55 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders"; 52 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders";
56 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders"; 53 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders";
57 54
58 // Renders a green border around GL composited texture quads to help 55 // Renders a green border around GL composited texture quads to help
59 // debug and study overlay support. 56 // debug and study overlay support.
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98 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout"; 95 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout";
99 96
100 // Increases timeout for memory checkers. 97 // Increases timeout for memory checkers.
101 const char kCCLayerTreeTestLongTimeout[] = "cc-layer-tree-test-long-timeout"; 98 const char kCCLayerTreeTestLongTimeout[] = "cc-layer-tree-test-long-timeout";
102 99
103 // Makes pixel tests write their output instead of read it. 100 // Makes pixel tests write their output instead of read it.
104 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests"; 101 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests";
105 102
106 } // namespace switches 103 } // namespace switches
107 } // namespace cc 104 } // namespace cc
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