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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/mus/test/wm_test_helper.h" | 5 #include "ash/mus/test/wm_test_helper.h" |
| 6 | 6 |
| 7 #include "ash/common/material_design/material_design_controller.h" | 7 #include "ash/common/material_design/material_design_controller.h" |
| 8 #include "ash/common/test/material_design_controller_test_api.h" | 8 #include "ash/common/test/material_design_controller_test_api.h" |
| 9 #include "ash/mus/root_window_controller.h" | 9 #include "ash/mus/root_window_controller.h" |
| 10 #include "ash/mus/test/wm_test_screen.h" | 10 #include "ash/mus/test/wm_test_screen.h" |
| 11 #include "ash/mus/window_manager.h" | 11 #include "ash/mus/window_manager.h" |
| 12 #include "ash/mus/window_manager_application.h" | 12 #include "ash/mus/window_manager_application.h" |
| 13 #include "base/memory/ptr_util.h" | 13 #include "base/memory/ptr_util.h" |
| 14 #include "base/message_loop/message_loop.h" | 14 #include "base/message_loop/message_loop.h" |
| 15 #include "services/ui/public/cpp/property_type_converters.h" | 15 #include "services/ui/public/cpp/property_type_converters.h" |
| 16 #include "services/ui/public/cpp/tests/window_tree_client_private.h" | 16 #include "services/ui/public/cpp/tests/window_tree_client_private.h" |
| 17 #include "services/ui/public/cpp/window_tree_client.h" | 17 #include "services/ui/public/cpp/window_tree_client.h" |
| 18 #include "ui/base/material_design/material_design_controller.h" | 18 #include "ui/base/material_design/material_design_controller.h" |
| 19 #include "ui/base/test/material_design_controller_test_api.h" | 19 #include "ui/base/test/material_design_controller_test_api.h" |
| 20 #include "ui/display/display.h" | 20 #include "ui/display/display.h" |
| 21 | 21 |
| 22 namespace ash { | 22 namespace ash { |
| 23 namespace mus { | 23 namespace mus { |
| 24 | 24 |
| 25 WmTestHelper::WmTestHelper() {} | 25 WmTestHelper::WmTestHelper() {} |
| 26 | 26 |
| 27 WmTestHelper::~WmTestHelper() { | 27 WmTestHelper::~WmTestHelper() { |
| 28 window_manager_app_.window_manager_.reset(); | 28 // Needs to be destroyed before material design. |
| 29 window_manager_app_.reset(); |
| 30 |
| 29 ash::test::MaterialDesignControllerTestAPI::Uninitialize(); | 31 ash::test::MaterialDesignControllerTestAPI::Uninitialize(); |
| 30 ui::test::MaterialDesignControllerTestAPI::Uninitialize(); | 32 ui::test::MaterialDesignControllerTestAPI::Uninitialize(); |
| 31 } | 33 } |
| 32 | 34 |
| 33 void WmTestHelper::Init() { | 35 void WmTestHelper::Init() { |
| 34 ui::MaterialDesignController::Initialize(); | 36 ui::MaterialDesignController::Initialize(); |
| 35 ash::MaterialDesignController::Initialize(); | 37 ash::MaterialDesignController::Initialize(); |
| 36 | 38 |
| 39 window_manager_app_ = base::MakeUnique<WindowManagerApplication>(); |
| 40 |
| 37 message_loop_.reset(new base::MessageLoopForUI()); | 41 message_loop_.reset(new base::MessageLoopForUI()); |
| 38 window_manager_app_.window_manager_.reset(new WindowManager(nullptr)); | 42 window_manager_app_->window_manager_.reset(new WindowManager(nullptr)); |
| 39 screen_ = new WmTestScreen; | 43 screen_ = new WmTestScreen; |
| 40 window_manager_app_.window_manager_->screen_.reset(screen_); | 44 window_manager_app_->window_manager_->screen_.reset(screen_); |
| 41 | 45 |
| 42 // Need an id other than kInvalidDisplayID so the Display is considered valid. | 46 // Need an id other than kInvalidDisplayID so the Display is considered valid. |
| 43 display::Display display(1); | 47 display::Display display(1); |
| 44 const gfx::Rect display_bounds(0, 0, 800, 600); | 48 const gfx::Rect display_bounds(0, 0, 800, 600); |
| 45 display.set_bounds(display_bounds); | 49 display.set_bounds(display_bounds); |
| 46 // Offset the height slightly to give a different work area. -20 is arbitrary, | 50 // Offset the height slightly to give a different work area. -20 is arbitrary, |
| 47 // it could be anything. | 51 // it could be anything. |
| 48 const gfx::Rect work_area(0, 0, display_bounds.width(), | 52 const gfx::Rect work_area(0, 0, display_bounds.width(), |
| 49 display_bounds.height() - 20); | 53 display_bounds.height() - 20); |
| 50 display.set_work_area(work_area); | 54 display.set_work_area(work_area); |
| 51 window_tree_client_setup_.InitForWindowManager( | 55 window_tree_client_setup_.InitForWindowManager( |
| 52 window_manager_app_.window_manager_.get(), | 56 window_manager_app_->window_manager_.get(), |
| 53 window_manager_app_.window_manager_.get(), display); | 57 window_manager_app_->window_manager_.get(), display); |
| 54 | 58 |
| 55 window_manager_app_.InitWindowManager( | 59 window_manager_app_->InitWindowManager( |
| 56 window_tree_client_setup_.window_tree_client()); | 60 window_tree_client_setup_.window_tree_client()); |
| 57 | 61 |
| 58 screen_->display_list()->AddDisplay(display, | 62 screen_->display_list()->AddDisplay(display, |
| 59 views::DisplayList::Type::PRIMARY); | 63 views::DisplayList::Type::PRIMARY); |
| 60 | 64 |
| 61 ui::WindowTreeClientPrivate(window_tree_client_setup_.window_tree_client()) | 65 ui::WindowTreeClientPrivate(window_tree_client_setup_.window_tree_client()) |
| 62 .CallWmNewDisplayAdded(display); | 66 .CallWmNewDisplayAdded(display); |
| 63 } | 67 } |
| 64 | 68 |
| 65 } // namespace mus | 69 } // namespace mus |
| 66 } // namespace ash | 70 } // namespace ash |
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