Chromium Code Reviews| Index: include/core/SkDevice.h |
| =================================================================== |
| --- include/core/SkDevice.h (revision 10843) |
| +++ include/core/SkDevice.h (working copy) |
| @@ -25,59 +25,23 @@ |
| class GrRenderTarget; |
| -class SK_API SkDevice : public SkRefCnt { |
| +class SK_API SkBaseDevice : public SkRefCnt { |
| public: |
| - SK_DECLARE_INST_COUNT(SkDevice) |
| + SK_DECLARE_INST_COUNT(SkBaseDevice) |
| /** |
| - * Construct a new device with the specified bitmap as its backend. It is |
| - * valid for the bitmap to have no pixels associated with it. In that case, |
| - * any drawing to this device will have no effect. |
| + * Construct a new device. |
| */ |
| - SkDevice(const SkBitmap& bitmap); |
| + SkBaseDevice(); |
| /** |
| - * Construct a new device with the specified bitmap as its backend. It is |
| - * valid for the bitmap to have no pixels associated with it. In that case, |
| - * any drawing to this device will have no effect. |
| + * Construct a new device. |
| */ |
| - SkDevice(const SkBitmap& bitmap, const SkDeviceProperties& deviceProperties); |
| + SkBaseDevice(const SkDeviceProperties& deviceProperties); |
| - /** |
| - * Create a new raster device and have the pixels be automatically |
| - * allocated. The rowBytes of the device will be computed automatically |
| - * based on the config and the width. |
| - * |
| - * @param config The desired config for the pixels. If the request cannot |
| - * be met, the closest matching support config will be used. |
| - * @param width width (in pixels) of the device |
| - * @param height height (in pixels) of the device |
| - * @param isOpaque Set to true if it is known that all of the pixels will |
| - * be drawn to opaquely. Used as an accelerator when drawing |
| - * these pixels to another device. |
| - */ |
| - SkDevice(SkBitmap::Config config, int width, int height, bool isOpaque = false); |
| + virtual ~SkBaseDevice(); |
| /** |
| - * Create a new raster device and have the pixels be automatically |
| - * allocated. The rowBytes of the device will be computed automatically |
| - * based on the config and the width. |
| - * |
| - * @param config The desired config for the pixels. If the request cannot |
| - * be met, the closest matching support config will be used. |
| - * @param width width (in pixels) of the device |
| - * @param height height (in pixels) of the device |
| - * @param isOpaque Set to true if it is known that all of the pixels will |
| - * be drawn to opaquely. Used as an accelerator when drawing |
| - * these pixels to another device. |
| - * @param deviceProperties Properties which affect compositing. |
| - */ |
| - SkDevice(SkBitmap::Config config, int width, int height, bool isOpaque, |
| - const SkDeviceProperties& deviceProperties); |
| - |
| - virtual ~SkDevice(); |
| - |
| - /** |
| * Creates a device that is of the same type as this device (e.g. SW-raster, |
| * GPU, or PDF). The backing store for this device is created automatically |
| * (e.g. offscreen pixels or FBO or whatever is appropriate). |
| @@ -88,9 +52,9 @@ |
| * draw into this device such that all of the pixels will |
| * be opaque. |
| */ |
| - SkDevice* createCompatibleDevice(SkBitmap::Config config, |
| - int width, int height, |
| - bool isOpaque); |
| + SkBaseDevice* createCompatibleDevice(SkBitmap::Config config, |
| + int width, int height, |
| + bool isOpaque); |
| SkMetaData& getMetaData(); |
| @@ -99,14 +63,14 @@ |
| kVector_Capability = 0x2, //!< mask indicating a vector representation |
| kAll_Capabilities = 0x3 |
| }; |
| - virtual uint32_t getDeviceCapabilities() { return 0; } |
| + virtual uint32_t getDeviceCapabilities() = 0; |
| /** Return the width of the device (in pixels). |
| */ |
| - virtual int width() const { return fBitmap.width(); } |
| + virtual int width() const = 0; |
| /** Return the height of the device (in pixels). |
| */ |
| - virtual int height() const { return fBitmap.height(); } |
| + virtual int height() const = 0; |
| /** Return the image properties of the device. */ |
| virtual const SkDeviceProperties& getDeviceProperties() const { |
| @@ -119,16 +83,16 @@ |
| * canvas. The root device will have its top-left at 0,0, but other devices |
| * such as those associated with saveLayer may have a non-zero origin. |
| */ |
| - void getGlobalBounds(SkIRect* bounds) const; |
| + virtual void getGlobalBounds(SkIRect* bounds) const = 0; |
| /** Returns true if the device's bitmap's config treats every pixels as |
| implicitly opaque. |
| */ |
| - bool isOpaque() const { return fBitmap.isOpaque(); } |
| - |
| + virtual bool isOpaque() const = 0; |
| + |
| /** Return the bitmap config of the device's pixels |
| - */ |
| - SkBitmap::Config config() const { return fBitmap.getConfig(); } |
| + */ |
| + virtual SkBitmap::Config config() const = 0; |
|
reed1
2013/08/21 14:58:23
// DEPRECATED
?
robertphillips
2013/08/21 15:14:12
Done.
|
| /** Return the bitmap associated with this device. Call this each time you need |
| to access the bitmap, as it notifies the subclass to perform any flushing |
| @@ -154,12 +118,12 @@ |
| * not kARGB_8888_Config then this parameter is ignored. |
| */ |
| virtual void writePixels(const SkBitmap& bitmap, int x, int y, |
| - SkCanvas::Config8888 config8888 = SkCanvas::kNative_Premul_Config8888); |
| + SkCanvas::Config8888 config8888 = SkCanvas::kNative_Premul_Config8888) = 0; |
| /** |
| * Return the device's associated gpu render target, or NULL. |
| */ |
| - virtual GrRenderTarget* accessRenderTarget() { return NULL; } |
| + virtual GrRenderTarget* accessRenderTarget() = 0; |
| /** |
| @@ -171,7 +135,7 @@ |
| /** |
| * onAttachToCanvas is invoked whenever a device is installed in a canvas |
| * (i.e., setDevice, saveLayer (for the new device created by the save), |
| - * and SkCanvas' SkDevice & SkBitmap -taking ctors). It allows the |
| + * and SkCanvas' SkBaseDevice & SkBitmap -taking ctors). It allows the |
| * devices to prepare for drawing (e.g., locking their pixels, etc.) |
| */ |
| virtual void onAttachToCanvas(SkCanvas*) { |
| @@ -213,9 +177,9 @@ |
| * textflags parameter (output) and return true. If the paint is fine as |
| * is, then ignore the textflags parameter and return false. |
| * |
| - * The baseclass SkDevice filters based on its depth and blitters. |
| + * The baseclass SkBaseDevice filters based on its depth and blitters. |
| */ |
| - virtual bool filterTextFlags(const SkPaint& paint, TextFlags*); |
| + virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) = 0; |
| /** |
| * |
| @@ -234,12 +198,12 @@ |
| * passed in). |
| */ |
| virtual void setMatrixClip(const SkMatrix&, const SkRegion&, |
| - const SkClipStack&); |
| + const SkClipStack&) {}; |
| /** Clears the entire device to the specified color (including alpha). |
| * Ignores the clip. |
| */ |
| - virtual void clear(SkColor color); |
| + virtual void clear(SkColor color) = 0; |
| /** |
| * Deprecated name for clear. |
| @@ -251,15 +215,15 @@ |
| and are handling any looping from the paint, and any effects from the |
| DrawFilter. |
| */ |
| - virtual void drawPaint(const SkDraw&, const SkPaint& paint); |
| + virtual void drawPaint(const SkDraw&, const SkPaint& paint) = 0; |
| virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count, |
| - const SkPoint[], const SkPaint& paint); |
| + const SkPoint[], const SkPaint& paint) = 0; |
| virtual void drawRect(const SkDraw&, const SkRect& r, |
| - const SkPaint& paint); |
| + const SkPaint& paint) = 0; |
| virtual void drawOval(const SkDraw&, const SkRect& oval, |
| - const SkPaint& paint); |
| + const SkPaint& paint) = 0; |
| virtual void drawRRect(const SkDraw&, const SkRRect& rr, |
| - const SkPaint& paint); |
| + const SkPaint& paint) = 0; |
| /** |
| * If pathIsMutable, then the implementation is allowed to cast path to a |
| @@ -275,11 +239,11 @@ |
| virtual void drawPath(const SkDraw&, const SkPath& path, |
| const SkPaint& paint, |
| const SkMatrix* prePathMatrix = NULL, |
| - bool pathIsMutable = false); |
| + bool pathIsMutable = false) = 0; |
| virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap, |
| - const SkMatrix& matrix, const SkPaint& paint); |
| + const SkMatrix& matrix, const SkPaint& paint) = 0; |
| virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap, |
| - int x, int y, const SkPaint& paint); |
| + int x, int y, const SkPaint& paint) = 0; |
| /** |
| * The default impl. will create a bitmap-shader from the bitmap, |
| @@ -288,35 +252,35 @@ |
| virtual void drawBitmapRect(const SkDraw&, const SkBitmap&, |
| const SkRect* srcOrNull, const SkRect& dst, |
| const SkPaint& paint, |
| - SkCanvas::DrawBitmapRectFlags flags); |
| + SkCanvas::DrawBitmapRectFlags flags) = 0; |
| /** |
| * Does not handle text decoration. |
| * Decorations (underline and stike-thru) will be handled by SkCanvas. |
| */ |
| virtual void drawText(const SkDraw&, const void* text, size_t len, |
| - SkScalar x, SkScalar y, const SkPaint& paint); |
| + SkScalar x, SkScalar y, const SkPaint& paint) = 0; |
| virtual void drawPosText(const SkDraw&, const void* text, size_t len, |
| const SkScalar pos[], SkScalar constY, |
| - int scalarsPerPos, const SkPaint& paint); |
| + int scalarsPerPos, const SkPaint& paint) = 0; |
| virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len, |
| const SkPath& path, const SkMatrix* matrix, |
| - const SkPaint& paint); |
| + const SkPaint& paint) = 0; |
| #ifdef SK_BUILD_FOR_ANDROID |
| virtual void drawPosTextOnPath(const SkDraw& draw, const void* text, size_t len, |
| const SkPoint pos[], const SkPaint& paint, |
| - const SkPath& path, const SkMatrix* matrix); |
| + const SkPath& path, const SkMatrix* matrix) = 0; |
| #endif |
| virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount, |
| const SkPoint verts[], const SkPoint texs[], |
| const SkColor colors[], SkXfermode* xmode, |
| const uint16_t indices[], int indexCount, |
| - const SkPaint& paint); |
| + const SkPaint& paint) = 0; |
| /** The SkDevice passed will be an SkDevice which was returned by a call to |
| onCreateCompatibleDevice on this device with kSaveLayer_Usage. |
| */ |
| - virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y, |
| - const SkPaint&); |
| + virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y, |
| + const SkPaint&) = 0; |
| /** |
| * On success (returns true), copy the device pixels into the bitmap. |
| @@ -352,21 +316,11 @@ |
| /////////////////////////////////////////////////////////////////////////// |
| /** Update as needed the pixel value in the bitmap, so that the caller can |
| - access the pixels directly. Note: only the pixels field should be |
| - altered. The config/width/height/rowbytes must remain unchanged. |
| - @param bitmap The device's bitmap |
| - @return Echo the bitmap parameter, or an alternate (shadow) bitmap |
| - maintained by the subclass. |
| + access the pixels directly. |
| + @return The device contents as a bitmap |
| */ |
| - virtual const SkBitmap& onAccessBitmap(SkBitmap*); |
| + virtual const SkBitmap& onAccessBitmap() = 0; |
| - SkPixelRef* getPixelRef() const { return fBitmap.pixelRef(); } |
| - // just for subclasses, to assign a custom pixelref |
| - SkPixelRef* setPixelRef(SkPixelRef* pr, size_t offset) { |
| - fBitmap.setPixelRef(pr, offset); |
| - return pr; |
| - } |
| - |
| /** |
| * Implements readPixels API. The caller will ensure that: |
| * 1. bitmap has pixel config kARGB_8888_Config. |
| @@ -376,13 +330,13 @@ |
| */ |
| virtual bool onReadPixels(const SkBitmap& bitmap, |
| int x, int y, |
| - SkCanvas::Config8888 config8888); |
| + SkCanvas::Config8888 config8888) = 0; |
| /** Called when this device is installed into a Canvas. Balanaced by a call |
| to unlockPixels() when the device is removed from a Canvas. |
| */ |
| - virtual void lockPixels(); |
| - virtual void unlockPixels(); |
| + virtual void lockPixels() = 0; |
| + virtual void unlockPixels() = 0; |
| /** |
| * Returns true if the device allows processing of this imagefilter. If |
| @@ -390,7 +344,7 @@ |
| * some subclasses that do not support pixel manipulations after drawing |
| * has occurred (e.g. printing). The default implementation returns true. |
| */ |
| - virtual bool allowImageFilter(SkImageFilter*); |
| + virtual bool allowImageFilter(SkImageFilter*) = 0; |
| /** |
| * Override and return true for filters that the device can handle |
| @@ -399,7 +353,7 @@ |
| * Returning false means the SkCanvas will have apply the filter itself, |
| * and just pass the resulting image to the device. |
| */ |
| - virtual bool canHandleImageFilter(SkImageFilter*); |
| + virtual bool canHandleImageFilter(SkImageFilter*) = 0; |
| /** |
| * Related (but not required) to canHandleImageFilter, this method returns |
| @@ -409,7 +363,7 @@ |
| * it just returns false and leaves result and offset unchanged. |
| */ |
| virtual bool filterImage(SkImageFilter*, const SkBitmap&, const SkMatrix&, |
| - SkBitmap* result, SkIPoint* offset); |
| + SkBitmap* result, SkIPoint* offset) = 0; |
| // This is equal kBGRA_Premul_Config8888 or kRGBA_Premul_Config8888 if |
| // either is identical to kNative_Premul_Config8888. Otherwise, -1. |
| @@ -424,31 +378,31 @@ |
| friend class SkDeviceImageFilterProxy; |
| friend class SkSurface_Raster; |
| + |
| // used to change the backend's pixels (and possibly config/rowbytes) |
| // but cannot change the width/height, so there should be no change to |
| // any clip information. |
| - void replaceBitmapBackendForRasterSurface(const SkBitmap&); |
| + virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) = 0; |
| // just called by SkCanvas when built as a layer |
| void setOrigin(int x, int y) { fOrigin.set(x, y); } |
| // just called by SkCanvas for saveLayer |
| - SkDevice* createCompatibleDeviceForSaveLayer(SkBitmap::Config config, |
| - int width, int height, |
| - bool isOpaque); |
| + SkBaseDevice* createCompatibleDeviceForSaveLayer(SkBitmap::Config config, |
| + int width, int height, |
| + bool isOpaque); |
| /** |
| * Subclasses should override this to implement createCompatibleDevice. |
| */ |
| - virtual SkDevice* onCreateCompatibleDevice(SkBitmap::Config config, |
| - int width, int height, |
| - bool isOpaque, |
| - Usage usage); |
| + virtual SkBaseDevice* onCreateCompatibleDevice(SkBitmap::Config config, |
| + int width, int height, |
| + bool isOpaque, |
| + Usage usage) = 0; |
| /** Causes any deferred drawing to the device to be completed. |
| */ |
| - virtual void flush() {} |
| + virtual void flush() = 0; |
| - SkBitmap fBitmap; |
| SkIPoint fOrigin; |
| SkMetaData* fMetaData; |
| /** |
| @@ -466,4 +420,285 @@ |
| typedef SkRefCnt INHERITED; |
| }; |
| +/////////////////////////////////////////////////////////////////////////////// |
| +class SK_API SkBitmapDevice : public SkBaseDevice { |
| +public: |
| + SK_DECLARE_INST_COUNT(SkBitmapDevice) |
| + |
| + /** |
| + * Construct a new device with the specified bitmap as its backend. It is |
| + * valid for the bitmap to have no pixels associated with it. In that case, |
| + * any drawing to this device will have no effect. |
| + */ |
| + SkBitmapDevice(const SkBitmap& bitmap); |
| + |
| + /** |
| + * Construct a new device with the specified bitmap as its backend. It is |
| + * valid for the bitmap to have no pixels associated with it. In that case, |
| + * any drawing to this device will have no effect. |
| + */ |
| + SkBitmapDevice(const SkBitmap& bitmap, const SkDeviceProperties& deviceProperties); |
| + |
| + /** |
| + * Create a new raster device and have the pixels be automatically |
| + * allocated. The rowBytes of the device will be computed automatically |
| + * based on the config and the width. |
| + * |
| + * @param config The desired config for the pixels. If the request cannot |
| + * be met, the closest matching support config will be used. |
| + * @param width width (in pixels) of the device |
| + * @param height height (in pixels) of the device |
| + * @param isOpaque Set to true if it is known that all of the pixels will |
| + * be drawn to opaquely. Used as an accelerator when drawing |
| + * these pixels to another device. |
| + */ |
| + SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque = false); |
| + |
| + /** |
| + * Create a new raster device and have the pixels be automatically |
| + * allocated. The rowBytes of the device will be computed automatically |
| + * based on the config and the width. |
| + * |
| + * @param config The desired config for the pixels. If the request cannot |
| + * be met, the closest matching support config will be used. |
| + * @param width width (in pixels) of the device |
| + * @param height height (in pixels) of the device |
| + * @param isOpaque Set to true if it is known that all of the pixels will |
| + * be drawn to opaquely. Used as an accelerator when drawing |
| + * these pixels to another device. |
| + * @param deviceProperties Properties which affect compositing. |
| + */ |
| + SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque, |
| + const SkDeviceProperties& deviceProperties); |
| + |
| + virtual ~SkBitmapDevice(); |
| + |
| + virtual uint32_t getDeviceCapabilities() SK_OVERRIDE { return 0; } |
| + |
| + /** Return the width of the device (in pixels). |
| + */ |
| + virtual int width() const SK_OVERRIDE { return fBitmap.width(); } |
| + /** Return the height of the device (in pixels). |
| + */ |
| + virtual int height() const SK_OVERRIDE { return fBitmap.height(); } |
| + |
| + /** |
| + * Return the bounds of the device in the coordinate space of the root |
| + * canvas. The root device will have its top-left at 0,0, but other devices |
| + * such as those associated with saveLayer may have a non-zero origin. |
| + */ |
| + virtual void getGlobalBounds(SkIRect* bounds) const SK_OVERRIDE; |
| + |
| + /** Returns true if the device's bitmap's config treats every pixels as |
| + implicitly opaque. |
| + */ |
| + virtual bool isOpaque() const SK_OVERRIDE { return fBitmap.isOpaque(); } |
| + |
| + /** Return the bitmap config of the device's pixels |
| + */ |
| + virtual SkBitmap::Config config() const SK_OVERRIDE { return fBitmap.getConfig(); } |
| + |
| + /** |
| + * DEPRECATED: This will be made protected once WebKit stops using it. |
| + * Instead use Canvas' writePixels method. |
| + * |
| + * Similar to draw sprite, this method will copy the pixels in bitmap onto |
| + * the device, with the top/left corner specified by (x, y). The pixel |
| + * values in the device are completely replaced: there is no blending. |
| + * |
| + * Currently if bitmap is backed by a texture this is a no-op. This may be |
| + * relaxed in the future. |
| + * |
| + * If the bitmap has config kARGB_8888_Config then the config8888 param |
| + * will determines how the pixel valuess are intepreted. If the bitmap is |
| + * not kARGB_8888_Config then this parameter is ignored. |
| + */ |
| + virtual void writePixels(const SkBitmap& bitmap, int x, int y, |
| + SkCanvas::Config8888 config8888) SK_OVERRIDE; |
| + |
| + /** |
| + * Return the device's associated gpu render target, or NULL. |
| + */ |
| + virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE { return NULL; } |
| + |
| +protected: |
| + /** |
| + * Device may filter the text flags for drawing text here. If it wants to |
| + * make a change to the specified values, it should write them into the |
| + * textflags parameter (output) and return true. If the paint is fine as |
| + * is, then ignore the textflags parameter and return false. |
| + * |
| + * The baseclass SkDevice filters based on its depth and blitters. |
| + */ |
| + virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE; |
| + |
| + /** Clears the entire device to the specified color (including alpha). |
| + * Ignores the clip. |
| + */ |
| + virtual void clear(SkColor color) SK_OVERRIDE; |
| + |
| + /** These are called inside the per-device-layer loop for each draw call. |
| + When these are called, we have already applied any saveLayer operations, |
| + and are handling any looping from the paint, and any effects from the |
| + DrawFilter. |
| + */ |
| + virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE; |
| + virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count, |
| + const SkPoint[], const SkPaint& paint) SK_OVERRIDE; |
| + virtual void drawRect(const SkDraw&, const SkRect& r, |
| + const SkPaint& paint) SK_OVERRIDE; |
| + virtual void drawOval(const SkDraw&, const SkRect& oval, |
| + const SkPaint& paint) SK_OVERRIDE; |
| + virtual void drawRRect(const SkDraw&, const SkRRect& rr, |
| + const SkPaint& paint) SK_OVERRIDE; |
| + |
| + /** |
| + * If pathIsMutable, then the implementation is allowed to cast path to a |
| + * non-const pointer and modify it in place (as an optimization). Canvas |
| + * may do this to implement helpers such as drawOval, by placing a temp |
| + * path on the stack to hold the representation of the oval. |
| + * |
| + * If prePathMatrix is not null, it should logically be applied before any |
| + * stroking or other effects. If there are no effects on the paint that |
| + * affect the geometry/rasterization, then the pre matrix can just be |
| + * pre-concated with the current matrix. |
| + */ |
| + virtual void drawPath(const SkDraw&, const SkPath& path, |
| + const SkPaint& paint, |
| + const SkMatrix* prePathMatrix = NULL, |
| + bool pathIsMutable = false) SK_OVERRIDE; |
| + virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap, |
| + const SkMatrix& matrix, const SkPaint& paint) SK_OVERRIDE; |
| + virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap, |
| + int x, int y, const SkPaint& paint) SK_OVERRIDE; |
| + |
| + /** |
| + * The default impl. will create a bitmap-shader from the bitmap, |
| + * and call drawRect with it. |
| + */ |
| + virtual void drawBitmapRect(const SkDraw&, const SkBitmap&, |
| + const SkRect* srcOrNull, const SkRect& dst, |
| + const SkPaint& paint, |
| + SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE; |
| + |
| + /** |
| + * Does not handle text decoration. |
| + * Decorations (underline and stike-thru) will be handled by SkCanvas. |
| + */ |
| + virtual void drawText(const SkDraw&, const void* text, size_t len, |
| + SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERRIDE; |
| + virtual void drawPosText(const SkDraw&, const void* text, size_t len, |
| + const SkScalar pos[], SkScalar constY, |
| + int scalarsPerPos, const SkPaint& paint) SK_OVERRIDE; |
| + virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len, |
| + const SkPath& path, const SkMatrix* matrix, |
| + const SkPaint& paint) SK_OVERRIDE; |
| +#ifdef SK_BUILD_FOR_ANDROID |
| + virtual void drawPosTextOnPath(const SkDraw& draw, const void* text, size_t len, |
| + const SkPoint pos[], const SkPaint& paint, |
| + const SkPath& path, const SkMatrix* matrix) SK_OVERRIDE; |
| #endif |
| + virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount, |
| + const SkPoint verts[], const SkPoint texs[], |
| + const SkColor colors[], SkXfermode* xmode, |
| + const uint16_t indices[], int indexCount, |
| + const SkPaint& paint) SK_OVERRIDE; |
| + /** The SkBaseDevice passed will be an SkBaseDevice which was returned by a call to |
| + onCreateCompatibleDevice on this device with kSaveLayer_Usage. |
| + */ |
| + virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y, |
| + const SkPaint&) SK_OVERRIDE; |
| + |
| + /////////////////////////////////////////////////////////////////////////// |
| + |
| + /** Update as needed the pixel value in the bitmap, so that the caller can |
| + access the pixels directly. Note: only the pixels field should be |
| + altered. The config/width/height/rowbytes must remain unchanged. |
| + @return the device contents as a bitmap |
| + */ |
| + virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE; |
| + |
| + SkPixelRef* getPixelRef() const { return fBitmap.pixelRef(); } |
| + // just for subclasses, to assign a custom pixelref |
| + SkPixelRef* setPixelRef(SkPixelRef* pr, size_t offset) { |
| + fBitmap.setPixelRef(pr, offset); |
| + return pr; |
| + } |
| + |
| + /** |
| + * Implements readPixels API. The caller will ensure that: |
| + * 1. bitmap has pixel config kARGB_8888_Config. |
| + * 2. bitmap has pixels. |
| + * 3. The rectangle (x, y, x + bitmap->width(), y + bitmap->height()) is |
| + * contained in the device bounds. |
| + */ |
| + virtual bool onReadPixels(const SkBitmap& bitmap, |
| + int x, int y, |
| + SkCanvas::Config8888 config8888) SK_OVERRIDE; |
| + |
| + /** Called when this device is installed into a Canvas. Balanced by a call |
| + to unlockPixels() when the device is removed from a Canvas. |
| + */ |
| + virtual void lockPixels() SK_OVERRIDE; |
| + virtual void unlockPixels() SK_OVERRIDE; |
| + |
| + /** |
| + * Returns true if the device allows processing of this imagefilter. If |
| + * false is returned, then the filter is ignored. This may happen for |
| + * some subclasses that do not support pixel manipulations after drawing |
| + * has occurred (e.g. printing). The default implementation returns true. |
| + */ |
| + virtual bool allowImageFilter(SkImageFilter*) SK_OVERRIDE; |
| + |
| + /** |
| + * Override and return true for filters that the device can handle |
| + * intrinsically. Doing so means that SkCanvas will pass-through this |
| + * filter to drawSprite and drawDevice (and potentially filterImage). |
| + * Returning false means the SkCanvas will have apply the filter itself, |
| + * and just pass the resulting image to the device. |
| + */ |
| + virtual bool canHandleImageFilter(SkImageFilter*) SK_OVERRIDE; |
| + |
| + /** |
| + * Related (but not required) to canHandleImageFilter, this method returns |
| + * true if the device could apply the filter to the src bitmap and return |
| + * the result (and updates offset as needed). |
| + * If the device does not recognize or support this filter, |
| + * it just returns false and leaves result and offset unchanged. |
| + */ |
| + virtual bool filterImage(SkImageFilter*, const SkBitmap&, const SkMatrix&, |
| + SkBitmap* result, SkIPoint* offset) SK_OVERRIDE; |
| + |
| +private: |
| + friend class SkCanvas; |
| + friend struct DeviceCM; //for setMatrixClip |
| + friend class SkDraw; |
| + friend class SkDrawIter; |
| + friend class SkDeviceFilteredPaint; |
| + friend class SkDeviceImageFilterProxy; |
| + |
| + friend class SkSurface_Raster; |
| + |
| + // used to change the backend's pixels (and possibly config/rowbytes) |
| + // but cannot change the width/height, so there should be no change to |
| + // any clip information. |
| + virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRIDE; |
| + |
| + /** |
| + * Subclasses should override this to implement createCompatibleDevice. |
| + */ |
| + virtual SkBaseDevice* onCreateCompatibleDevice(SkBitmap::Config config, |
| + int width, int height, |
| + bool isOpaque, |
| + Usage usage) SK_OVERRIDE; |
| + |
| + /** Causes any deferred drawing to the device to be completed. |
| + */ |
| + virtual void flush() SK_OVERRIDE {} |
| + |
| + SkBitmap fBitmap; |
| + |
| + typedef SkBaseDevice INHERITED; |
| +}; |
| + |
| +#endif |