Index: src/gpu/SkGpuDevice.cpp |
=================================================================== |
--- src/gpu/SkGpuDevice.cpp (revision 10711) |
+++ src/gpu/SkGpuDevice.cpp (working copy) |
@@ -161,12 +161,12 @@ |
} |
SkGpuDevice::SkGpuDevice(GrContext* context, GrTexture* texture) |
-: SkDevice(make_bitmap(context, texture->asRenderTarget())) { |
+: SkRasterDevice(make_bitmap(context, texture->asRenderTarget())) { |
this->initFromRenderTarget(context, texture->asRenderTarget(), false); |
} |
SkGpuDevice::SkGpuDevice(GrContext* context, GrRenderTarget* renderTarget) |
-: SkDevice(make_bitmap(context, renderTarget)) { |
+: SkRasterDevice(make_bitmap(context, renderTarget)) { |
this->initFromRenderTarget(context, renderTarget, false); |
} |
@@ -203,7 +203,7 @@ |
int width, |
int height, |
int sampleCount) |
- : SkDevice(config, width, height, false /*isOpaque*/) { |
+ : SkRasterDevice(config, width, height, false /*isOpaque*/) { |
fDrawProcs = NULL; |
@@ -1787,7 +1787,7 @@ |
SkGpuDevice::SkGpuDevice(GrContext* context, |
GrTexture* texture, |
bool needClear) |
- : SkDevice(make_bitmap(context, texture->asRenderTarget())) { |
+ : SkRasterDevice(make_bitmap(context, texture->asRenderTarget())) { |
GrAssert(texture && texture->asRenderTarget()); |
// This constructor is called from onCreateCompatibleDevice. It has locked the RT in the texture |