| Index: include/core/SkRRect.h
|
| ===================================================================
|
| --- include/core/SkRRect.h (revision 10994)
|
| +++ include/core/SkRRect.h (working copy)
|
| @@ -25,7 +25,7 @@
|
| // use growToInclude to fit skp round rects & generate stats (RRs vs. real paths)
|
| // check on # of rectorus's the RRs could handle
|
| // rendering work
|
| -// add entry points (clipRRect, drawRRect) - plumb down to SkDevice
|
| +// add entry points (clipRRect, drawRRect) - plumb down to SkBaseDevice
|
| // update SkPath.addRRect() to take an SkRRect - only use quads
|
| // -- alternatively add addRRectToPath here
|
| // add GM and bench
|
|
|