| OLD | NEW |
| 1 #include "SkCanvas.h" | 1 #include "SkCanvas.h" |
| 2 #include "SkCommandLineFlags.h" | 2 #include "SkCommandLineFlags.h" |
| 3 #include "SkDevice.h" | 3 #include "SkDevice.h" |
| 4 #include "SkGraphics.h" | 4 #include "SkGraphics.h" |
| 5 #include "SkImageDecoder.h" | 5 #include "SkImageDecoder.h" |
| 6 #include "SkImageEncoder.h" | 6 #include "SkImageEncoder.h" |
| 7 #include "SkOSFile.h" | 7 #include "SkOSFile.h" |
| 8 #include "SkPicture.h" | 8 #include "SkPicture.h" |
| 9 #include "SkStream.h" | 9 #include "SkStream.h" |
| 10 #include "SkTypeface.h" | 10 #include "SkTypeface.h" |
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| 172 | 172 |
| 173 static bool render_page(const SkString& outputDir, | 173 static bool render_page(const SkString& outputDir, |
| 174 const SkString& inputFilename, | 174 const SkString& inputFilename, |
| 175 const SkPdfRenderer& renderer, | 175 const SkPdfRenderer& renderer, |
| 176 int page) { | 176 int page) { |
| 177 SkRect rect = renderer.MediaBox(page < 0 ? 0 :page); | 177 SkRect rect = renderer.MediaBox(page < 0 ? 0 :page); |
| 178 | 178 |
| 179 // Exercise all pdf codepaths as in normal rendering, but no actual bits are
changed. | 179 // Exercise all pdf codepaths as in normal rendering, but no actual bits are
changed. |
| 180 if (!FLAGS_config.isEmpty() && strcmp(FLAGS_config[0], "nul") == 0) { | 180 if (!FLAGS_config.isEmpty() && strcmp(FLAGS_config[0], "nul") == 0) { |
| 181 SkBitmap bitmap; | 181 SkBitmap bitmap; |
| 182 SkAutoTUnref<SkDevice> device(SkNEW_ARGS(SkDevice, (bitmap))); | 182 SkAutoTUnref<SkBaseDevice> device(SkNEW_ARGS(SkBitmapDevice, (bitmap))); |
| 183 SkNulCanvas canvas(device); | 183 SkNulCanvas canvas(device); |
| 184 renderer.renderPage(page < 0 ? 0 : page, &canvas, rect); | 184 renderer.renderPage(page < 0 ? 0 : page, &canvas, rect); |
| 185 } else { | 185 } else { |
| 186 // 8888 | 186 // 8888 |
| 187 SkRect rect = renderer.MediaBox(page < 0 ? 0 :page); | 187 SkRect rect = renderer.MediaBox(page < 0 ? 0 :page); |
| 188 | 188 |
| 189 SkBitmap bitmap; | 189 SkBitmap bitmap; |
| 190 SkScalar width = SkScalarMul(rect.width(), SkDoubleToScalar(sqrt(FLAGS_
DPI / 72.0))); | 190 SkScalar width = SkScalarMul(rect.width(), SkDoubleToScalar(sqrt(FLAGS_
DPI / 72.0))); |
| 191 SkScalar height = SkScalarMul(rect.height(), SkDoubleToScalar(sqrt(FLAG
S_DPI / 72.0))); | 191 SkScalar height = SkScalarMul(rect.height(), SkDoubleToScalar(sqrt(FLAG
S_DPI / 72.0))); |
| 192 | 192 |
| 193 rect = SkRect::MakeWH(width, height); | 193 rect = SkRect::MakeWH(width, height); |
| 194 | 194 |
| 195 #ifdef PDF_DEBUG_3X | 195 #ifdef PDF_DEBUG_3X |
| 196 setup_bitmap(&bitmap, 3 * (int)SkScalarToDouble(width), 3 * (int)SkScala
rToDouble(height)); | 196 setup_bitmap(&bitmap, 3 * (int)SkScalarToDouble(width), 3 * (int)SkScala
rToDouble(height)); |
| 197 #else | 197 #else |
| 198 setup_bitmap(&bitmap, (int)SkScalarToDouble(width), (int)SkScalarToDoubl
e(height)); | 198 setup_bitmap(&bitmap, (int)SkScalarToDouble(width), (int)SkScalarToDoubl
e(height)); |
| 199 #endif | 199 #endif |
| 200 SkAutoTUnref<SkDevice> device; | 200 SkAutoTUnref<SkBaseDevice> device; |
| 201 if (strcmp(FLAGS_config[0], "8888") == 0) { | 201 if (strcmp(FLAGS_config[0], "8888") == 0) { |
| 202 device.reset(SkNEW_ARGS(SkDevice, (bitmap))); | 202 device.reset(SkNEW_ARGS(SkBitmapDevice, (bitmap))); |
| 203 } | 203 } |
| 204 #if SK_SUPPORT_GPU | 204 #if SK_SUPPORT_GPU |
| 205 else if (strcmp(FLAGS_config[0], "gpu") == 0) { | 205 else if (strcmp(FLAGS_config[0], "gpu") == 0) { |
| 206 SkAutoTUnref<GrSurface> target; | 206 SkAutoTUnref<GrSurface> target; |
| 207 GrContext* gr = gContextFactory.get(GrContextFactory::kNative_GLCont
extType); | 207 GrContext* gr = gContextFactory.get(GrContextFactory::kNative_GLCont
extType); |
| 208 if (gr) { | 208 if (gr) { |
| 209 // create a render target to back the device | 209 // create a render target to back the device |
| 210 GrTextureDesc desc; | 210 GrTextureDesc desc; |
| 211 desc.fConfig = kSkia8888_GrPixelConfig; | 211 desc.fConfig = kSkia8888_GrPixelConfig; |
| 212 desc.fFlags = kRenderTarget_GrTextureFlagBit; | 212 desc.fFlags = kRenderTarget_GrTextureFlagBit; |
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| 372 } | 372 } |
| 373 | 373 |
| 374 return 0; | 374 return 0; |
| 375 } | 375 } |
| 376 | 376 |
| 377 #if !defined SK_BUILD_FOR_IOS | 377 #if !defined SK_BUILD_FOR_IOS |
| 378 int main(int argc, char * const argv[]) { | 378 int main(int argc, char * const argv[]) { |
| 379 return tool_main(argc, (char**) argv); | 379 return tool_main(argc, (char**) argv); |
| 380 } | 380 } |
| 381 #endif | 381 #endif |
| OLD | NEW |