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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkPictureUtils.h" | 8 #include "SkPictureUtils.h" |
| 9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
| 10 #include "SkData.h" | 10 #include "SkData.h" |
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| 40 SkASSERT(!"this method should never be called"); | 40 SkASSERT(!"this method should never be called"); |
| 41 } | 41 } |
| 42 | 42 |
| 43 static void nothing_to_do() {} | 43 static void nothing_to_do() {} |
| 44 | 44 |
| 45 /** | 45 /** |
| 46 * This device will route all bitmaps (primitives and in shaders) to its PRSet. | 46 * This device will route all bitmaps (primitives and in shaders) to its PRSet. |
| 47 * It should never actually draw anything, so there need not be any pixels | 47 * It should never actually draw anything, so there need not be any pixels |
| 48 * behind its device-bitmap. | 48 * behind its device-bitmap. |
| 49 */ | 49 */ |
| 50 class GatherPixelRefDevice : public SkDevice { | 50 class GatherPixelRefDevice : public SkRasterDevice { |
| 51 private: | 51 private: |
| 52 PixelRefSet* fPRSet; | 52 PixelRefSet* fPRSet; |
| 53 | 53 |
| 54 void addBitmap(const SkBitmap& bm) { | 54 void addBitmap(const SkBitmap& bm) { |
| 55 fPRSet->add(bm.pixelRef()); | 55 fPRSet->add(bm.pixelRef()); |
| 56 } | 56 } |
| 57 | 57 |
| 58 void addBitmapFromPaint(const SkPaint& paint) { | 58 void addBitmapFromPaint(const SkPaint& paint) { |
| 59 SkShader* shader = paint.getShader(); | 59 SkShader* shader = paint.getShader(); |
| 60 if (shader) { | 60 if (shader) { |
| 61 SkBitmap bm; | 61 SkBitmap bm; |
| 62 // Check whether the shader is a gradient in order to short-circuit | 62 // Check whether the shader is a gradient in order to short-circuit |
| 63 // call to asABitmap to prevent generation of bitmaps from | 63 // call to asABitmap to prevent generation of bitmaps from |
| 64 // gradient shaders, which implement asABitmap. | 64 // gradient shaders, which implement asABitmap. |
| 65 if (SkShader::kNone_GradientType == shader->asAGradient(NULL) && | 65 if (SkShader::kNone_GradientType == shader->asAGradient(NULL) && |
| 66 shader->asABitmap(&bm, NULL, NULL)) { | 66 shader->asABitmap(&bm, NULL, NULL)) { |
| 67 fPRSet->add(bm.pixelRef()); | 67 fPRSet->add(bm.pixelRef()); |
| 68 } | 68 } |
| 69 } | 69 } |
| 70 } | 70 } |
| 71 | 71 |
| 72 public: | 72 public: |
| 73 GatherPixelRefDevice(const SkBitmap& bm, PixelRefSet* prset) : SkDevice(bm)
{ | 73 GatherPixelRefDevice(const SkBitmap& bm, PixelRefSet* prset) : SkRasterDevic
e(bm) { |
| 74 fPRSet = prset; | 74 fPRSet = prset; |
| 75 } | 75 } |
| 76 | 76 |
| 77 virtual void clear(SkColor color) SK_OVERRIDE { | 77 virtual void clear(SkColor color) SK_OVERRIDE { |
| 78 nothing_to_do(); | 78 nothing_to_do(); |
| 79 } | 79 } |
| 80 virtual void writePixels(const SkBitmap& bitmap, int x, int y, | 80 virtual void writePixels(const SkBitmap& bitmap, int x, int y, |
| 81 SkCanvas::Config8888 config8888) SK_OVERRIDE { | 81 SkCanvas::Config8888 config8888) SK_OVERRIDE { |
| 82 not_supported(); | 82 not_supported(); |
| 83 } | 83 } |
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| 142 nothing_to_do(); | 142 nothing_to_do(); |
| 143 } | 143 } |
| 144 | 144 |
| 145 protected: | 145 protected: |
| 146 virtual bool onReadPixels(const SkBitmap& bitmap, | 146 virtual bool onReadPixels(const SkBitmap& bitmap, |
| 147 int x, int y, | 147 int x, int y, |
| 148 SkCanvas::Config8888 config8888) SK_OVERRIDE { | 148 SkCanvas::Config8888 config8888) SK_OVERRIDE { |
| 149 not_supported(); | 149 not_supported(); |
| 150 return false; | 150 return false; |
| 151 } | 151 } |
| 152 |
| 153 private: |
| 154 typedef SkRasterDevice INHERITED; |
| 152 }; | 155 }; |
| 153 | 156 |
| 154 class NoSaveLayerCanvas : public SkCanvas { | 157 class NoSaveLayerCanvas : public SkCanvas { |
| 155 public: | 158 public: |
| 156 NoSaveLayerCanvas(SkDevice* device) : INHERITED(device) {} | 159 NoSaveLayerCanvas(SkDevice* device) : INHERITED(device) {} |
| 157 | 160 |
| 158 // turn saveLayer() into save() for speed, should not affect correctness. | 161 // turn saveLayer() into save() for speed, should not affect correctness. |
| 159 virtual int saveLayer(const SkRect* bounds, const SkPaint* paint, | 162 virtual int saveLayer(const SkRect* bounds, const SkPaint* paint, |
| 160 SaveFlags flags) SK_OVERRIDE { | 163 SaveFlags flags) SK_OVERRIDE { |
| 161 | 164 |
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| 215 canvas.clipRect(area, SkRegion::kIntersect_Op, false); | 218 canvas.clipRect(area, SkRegion::kIntersect_Op, false); |
| 216 canvas.drawPicture(*pict); | 219 canvas.drawPicture(*pict); |
| 217 | 220 |
| 218 SkData* data = NULL; | 221 SkData* data = NULL; |
| 219 int count = array.count(); | 222 int count = array.count(); |
| 220 if (count > 0) { | 223 if (count > 0) { |
| 221 data = SkData::NewFromMalloc(array.detach(), count * sizeof(SkPixelRef*)
); | 224 data = SkData::NewFromMalloc(array.detach(), count * sizeof(SkPixelRef*)
); |
| 222 } | 225 } |
| 223 return data; | 226 return data; |
| 224 } | 227 } |
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