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Side by Side Diff: src/utils/SkPictureUtils.cpp

Issue 22978012: Split SkDevice into SkBaseDevice and SkBitmapDevice (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Moved code around to make code review easier Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkPictureUtils.h" 8 #include "SkPictureUtils.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkData.h" 10 #include "SkData.h"
(...skipping 29 matching lines...) Expand all
40 SkASSERT(!"this method should never be called"); 40 SkASSERT(!"this method should never be called");
41 } 41 }
42 42
43 static void nothing_to_do() {} 43 static void nothing_to_do() {}
44 44
45 /** 45 /**
46 * This device will route all bitmaps (primitives and in shaders) to its PRSet. 46 * This device will route all bitmaps (primitives and in shaders) to its PRSet.
47 * It should never actually draw anything, so there need not be any pixels 47 * It should never actually draw anything, so there need not be any pixels
48 * behind its device-bitmap. 48 * behind its device-bitmap.
49 */ 49 */
50 class GatherPixelRefDevice : public SkDevice { 50 class GatherPixelRefDevice : public SkRasterDevice {
51 private: 51 private:
52 PixelRefSet* fPRSet; 52 PixelRefSet* fPRSet;
53 53
54 void addBitmap(const SkBitmap& bm) { 54 void addBitmap(const SkBitmap& bm) {
55 fPRSet->add(bm.pixelRef()); 55 fPRSet->add(bm.pixelRef());
56 } 56 }
57 57
58 void addBitmapFromPaint(const SkPaint& paint) { 58 void addBitmapFromPaint(const SkPaint& paint) {
59 SkShader* shader = paint.getShader(); 59 SkShader* shader = paint.getShader();
60 if (shader) { 60 if (shader) {
61 SkBitmap bm; 61 SkBitmap bm;
62 // Check whether the shader is a gradient in order to short-circuit 62 // Check whether the shader is a gradient in order to short-circuit
63 // call to asABitmap to prevent generation of bitmaps from 63 // call to asABitmap to prevent generation of bitmaps from
64 // gradient shaders, which implement asABitmap. 64 // gradient shaders, which implement asABitmap.
65 if (SkShader::kNone_GradientType == shader->asAGradient(NULL) && 65 if (SkShader::kNone_GradientType == shader->asAGradient(NULL) &&
66 shader->asABitmap(&bm, NULL, NULL)) { 66 shader->asABitmap(&bm, NULL, NULL)) {
67 fPRSet->add(bm.pixelRef()); 67 fPRSet->add(bm.pixelRef());
68 } 68 }
69 } 69 }
70 } 70 }
71 71
72 public: 72 public:
73 GatherPixelRefDevice(const SkBitmap& bm, PixelRefSet* prset) : SkDevice(bm) { 73 GatherPixelRefDevice(const SkBitmap& bm, PixelRefSet* prset) : SkRasterDevic e(bm) {
74 fPRSet = prset; 74 fPRSet = prset;
75 } 75 }
76 76
77 virtual void clear(SkColor color) SK_OVERRIDE { 77 virtual void clear(SkColor color) SK_OVERRIDE {
78 nothing_to_do(); 78 nothing_to_do();
79 } 79 }
80 virtual void writePixels(const SkBitmap& bitmap, int x, int y, 80 virtual void writePixels(const SkBitmap& bitmap, int x, int y,
81 SkCanvas::Config8888 config8888) SK_OVERRIDE { 81 SkCanvas::Config8888 config8888) SK_OVERRIDE {
82 not_supported(); 82 not_supported();
83 } 83 }
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after
142 nothing_to_do(); 142 nothing_to_do();
143 } 143 }
144 144
145 protected: 145 protected:
146 virtual bool onReadPixels(const SkBitmap& bitmap, 146 virtual bool onReadPixels(const SkBitmap& bitmap,
147 int x, int y, 147 int x, int y,
148 SkCanvas::Config8888 config8888) SK_OVERRIDE { 148 SkCanvas::Config8888 config8888) SK_OVERRIDE {
149 not_supported(); 149 not_supported();
150 return false; 150 return false;
151 } 151 }
152
153 private:
154 typedef SkRasterDevice INHERITED;
152 }; 155 };
153 156
154 class NoSaveLayerCanvas : public SkCanvas { 157 class NoSaveLayerCanvas : public SkCanvas {
155 public: 158 public:
156 NoSaveLayerCanvas(SkDevice* device) : INHERITED(device) {} 159 NoSaveLayerCanvas(SkDevice* device) : INHERITED(device) {}
157 160
158 // turn saveLayer() into save() for speed, should not affect correctness. 161 // turn saveLayer() into save() for speed, should not affect correctness.
159 virtual int saveLayer(const SkRect* bounds, const SkPaint* paint, 162 virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
160 SaveFlags flags) SK_OVERRIDE { 163 SaveFlags flags) SK_OVERRIDE {
161 164
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
215 canvas.clipRect(area, SkRegion::kIntersect_Op, false); 218 canvas.clipRect(area, SkRegion::kIntersect_Op, false);
216 canvas.drawPicture(*pict); 219 canvas.drawPicture(*pict);
217 220
218 SkData* data = NULL; 221 SkData* data = NULL;
219 int count = array.count(); 222 int count = array.count();
220 if (count > 0) { 223 if (count > 0) {
221 data = SkData::NewFromMalloc(array.detach(), count * sizeof(SkPixelRef*) ); 224 data = SkData::NewFromMalloc(array.detach(), count * sizeof(SkPixelRef*) );
222 } 225 }
223 return data; 226 return data;
224 } 227 }
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