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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "effects/GrTextureDomainEffect.h" | 10 #include "effects/GrTextureDomainEffect.h" |
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154 return NULL; | 154 return NULL; |
155 } | 155 } |
156 if (surface->asTexture()) { | 156 if (surface->asTexture()) { |
157 return SkNEW_ARGS(SkGpuDevice, (surface->getContext(), surface->asTextur
e())); | 157 return SkNEW_ARGS(SkGpuDevice, (surface->getContext(), surface->asTextur
e())); |
158 } else { | 158 } else { |
159 return SkNEW_ARGS(SkGpuDevice, (surface->getContext(), surface->asRender
Target())); | 159 return SkNEW_ARGS(SkGpuDevice, (surface->getContext(), surface->asRender
Target())); |
160 } | 160 } |
161 } | 161 } |
162 | 162 |
163 SkGpuDevice::SkGpuDevice(GrContext* context, GrTexture* texture) | 163 SkGpuDevice::SkGpuDevice(GrContext* context, GrTexture* texture) |
164 : SkDevice(make_bitmap(context, texture->asRenderTarget())) { | 164 : SkRasterDevice(make_bitmap(context, texture->asRenderTarget())) { |
165 this->initFromRenderTarget(context, texture->asRenderTarget(), false); | 165 this->initFromRenderTarget(context, texture->asRenderTarget(), false); |
166 } | 166 } |
167 | 167 |
168 SkGpuDevice::SkGpuDevice(GrContext* context, GrRenderTarget* renderTarget) | 168 SkGpuDevice::SkGpuDevice(GrContext* context, GrRenderTarget* renderTarget) |
169 : SkDevice(make_bitmap(context, renderTarget)) { | 169 : SkRasterDevice(make_bitmap(context, renderTarget)) { |
170 this->initFromRenderTarget(context, renderTarget, false); | 170 this->initFromRenderTarget(context, renderTarget, false); |
171 } | 171 } |
172 | 172 |
173 void SkGpuDevice::initFromRenderTarget(GrContext* context, | 173 void SkGpuDevice::initFromRenderTarget(GrContext* context, |
174 GrRenderTarget* renderTarget, | 174 GrRenderTarget* renderTarget, |
175 bool cached) { | 175 bool cached) { |
176 fDrawProcs = NULL; | 176 fDrawProcs = NULL; |
177 | 177 |
178 fContext = context; | 178 fContext = context; |
179 fContext->ref(); | 179 fContext->ref(); |
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196 SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (surface, cached)); | 196 SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (surface, cached)); |
197 | 197 |
198 this->setPixelRef(pr, 0)->unref(); | 198 this->setPixelRef(pr, 0)->unref(); |
199 } | 199 } |
200 | 200 |
201 SkGpuDevice::SkGpuDevice(GrContext* context, | 201 SkGpuDevice::SkGpuDevice(GrContext* context, |
202 SkBitmap::Config config, | 202 SkBitmap::Config config, |
203 int width, | 203 int width, |
204 int height, | 204 int height, |
205 int sampleCount) | 205 int sampleCount) |
206 : SkDevice(config, width, height, false /*isOpaque*/) { | 206 : SkRasterDevice(config, width, height, false /*isOpaque*/) { |
207 | 207 |
208 fDrawProcs = NULL; | 208 fDrawProcs = NULL; |
209 | 209 |
210 fContext = context; | 210 fContext = context; |
211 fContext->ref(); | 211 fContext->ref(); |
212 | 212 |
213 fRenderTarget = NULL; | 213 fRenderTarget = NULL; |
214 fNeedClear = false; | 214 fNeedClear = false; |
215 | 215 |
216 if (config != SkBitmap::kRGB_565_Config) { | 216 if (config != SkBitmap::kRGB_565_Config) { |
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1780 return SkNEW_ARGS(SkGpuDevice,(fContext, texture, needClear)); | 1780 return SkNEW_ARGS(SkGpuDevice,(fContext, texture, needClear)); |
1781 } else { | 1781 } else { |
1782 GrPrintf("---- failed to create compatible device texture [%d %d]\n", wi
dth, height); | 1782 GrPrintf("---- failed to create compatible device texture [%d %d]\n", wi
dth, height); |
1783 return NULL; | 1783 return NULL; |
1784 } | 1784 } |
1785 } | 1785 } |
1786 | 1786 |
1787 SkGpuDevice::SkGpuDevice(GrContext* context, | 1787 SkGpuDevice::SkGpuDevice(GrContext* context, |
1788 GrTexture* texture, | 1788 GrTexture* texture, |
1789 bool needClear) | 1789 bool needClear) |
1790 : SkDevice(make_bitmap(context, texture->asRenderTarget())) { | 1790 : SkRasterDevice(make_bitmap(context, texture->asRenderTarget())) { |
1791 | 1791 |
1792 GrAssert(texture && texture->asRenderTarget()); | 1792 GrAssert(texture && texture->asRenderTarget()); |
1793 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture | 1793 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture |
1794 // cache. We pass true for the third argument so that it will get unlocked. | 1794 // cache. We pass true for the third argument so that it will get unlocked. |
1795 this->initFromRenderTarget(context, texture->asRenderTarget(), true); | 1795 this->initFromRenderTarget(context, texture->asRenderTarget(), true); |
1796 fNeedClear = needClear; | 1796 fNeedClear = needClear; |
1797 } | 1797 } |
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