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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 | 10 |
| 11 #ifndef SkGpuDevice_DEFINED | 11 #ifndef SkGpuDevice_DEFINED |
| 12 #define SkGpuDevice_DEFINED | 12 #define SkGpuDevice_DEFINED |
| 13 | 13 |
| 14 #include "SkGr.h" | 14 #include "SkGr.h" |
| 15 #include "SkBitmap.h" | 15 #include "SkBitmap.h" |
| 16 #include "SkDevice.h" | 16 #include "SkBitmapDevice.h" |
| 17 #include "SkRegion.h" | 17 #include "SkRegion.h" |
| 18 #include "GrContext.h" | 18 #include "GrContext.h" |
| 19 | 19 |
| 20 struct SkDrawProcs; | 20 struct SkDrawProcs; |
| 21 struct GrSkDrawProcs; | 21 struct GrSkDrawProcs; |
| 22 class GrTextContext; | 22 class GrTextContext; |
| 23 | 23 |
| 24 /** | 24 /** |
| 25 * Subclass of SkDevice, which directs all drawing to the GrGpu owned by the | 25 * Subclass of SkBitmapDevice, which directs all drawing to the GrGpu owned by
the |
| 26 * canvas. | 26 * canvas. |
| 27 */ | 27 */ |
| 28 class SK_API SkGpuDevice : public SkDevice { | 28 class SK_API SkGpuDevice : public SkBitmapDevice { |
| 29 public: | 29 public: |
| 30 | 30 |
| 31 /** | 31 /** |
| 32 * Creates an SkGpuDevice from a GrSurface. This will fail if the surface is
not a render | 32 * Creates an SkGpuDevice from a GrSurface. This will fail if the surface is
not a render |
| 33 * target. The caller owns a ref on the returned device. | 33 * target. The caller owns a ref on the returned device. |
| 34 */ | 34 */ |
| 35 static SkGpuDevice* Create(GrSurface* surface); | 35 static SkGpuDevice* Create(GrSurface* surface); |
| 36 | 36 |
| 37 /** | 37 /** |
| 38 * New device that will create an offscreen renderTarget based on the | 38 * New device that will create an offscreen renderTarget based on the |
| (...skipping 16 matching lines...) Expand all Loading... |
| 55 * DEPRECATED: Use Create(surface) | 55 * DEPRECATED: Use Create(surface) |
| 56 */ | 56 */ |
| 57 SkGpuDevice(GrContext*, GrTexture*); | 57 SkGpuDevice(GrContext*, GrTexture*); |
| 58 | 58 |
| 59 virtual ~SkGpuDevice(); | 59 virtual ~SkGpuDevice(); |
| 60 | 60 |
| 61 GrContext* context() const { return fContext; } | 61 GrContext* context() const { return fContext; } |
| 62 | 62 |
| 63 virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE; | 63 virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE; |
| 64 | 64 |
| 65 // overrides from SkDevice | 65 // overrides from SkBaseDevice |
| 66 | 66 |
| 67 virtual void clear(SkColor color) SK_OVERRIDE; | 67 virtual void clear(SkColor color) SK_OVERRIDE; |
| 68 virtual void writePixels(const SkBitmap& bitmap, int x, int y, | 68 virtual void writePixels(const SkBitmap& bitmap, int x, int y, |
| 69 SkCanvas::Config8888 config8888) SK_OVERRIDE; | 69 SkCanvas::Config8888 config8888) SK_OVERRIDE; |
| 70 | 70 |
| 71 virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE; | 71 virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE; |
| 72 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t coun
t, | 72 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t coun
t, |
| 73 const SkPoint[], const SkPaint& paint) SK_OVERRIDE; | 73 const SkPoint[], const SkPaint& paint) SK_OVERRIDE; |
| 74 virtual void drawRect(const SkDraw&, const SkRect& r, | 74 virtual void drawRect(const SkDraw&, const SkRect& r, |
| 75 const SkPaint& paint) SK_OVERRIDE; | 75 const SkPaint& paint) SK_OVERRIDE; |
| (...skipping 18 matching lines...) Expand all Loading... |
| 94 const SkScalar pos[], SkScalar constY, | 94 const SkScalar pos[], SkScalar constY, |
| 95 int scalarsPerPos, const SkPaint&) SK_OVERRIDE; | 95 int scalarsPerPos, const SkPaint&) SK_OVERRIDE; |
| 96 virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len, | 96 virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len, |
| 97 const SkPath& path, const SkMatrix* matrix, | 97 const SkPath& path, const SkMatrix* matrix, |
| 98 const SkPaint&) SK_OVERRIDE; | 98 const SkPaint&) SK_OVERRIDE; |
| 99 virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCou
nt, | 99 virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCou
nt, |
| 100 const SkPoint verts[], const SkPoint texs[], | 100 const SkPoint verts[], const SkPoint texs[], |
| 101 const SkColor colors[], SkXfermode* xmode, | 101 const SkColor colors[], SkXfermode* xmode, |
| 102 const uint16_t indices[], int indexCount, | 102 const uint16_t indices[], int indexCount, |
| 103 const SkPaint&) SK_OVERRIDE; | 103 const SkPaint&) SK_OVERRIDE; |
| 104 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y, | 104 virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y, |
| 105 const SkPaint&) SK_OVERRIDE; | 105 const SkPaint&) SK_OVERRIDE; |
| 106 virtual bool filterTextFlags(const SkPaint&, TextFlags*) SK_OVERRIDE; | 106 virtual bool filterTextFlags(const SkPaint&, TextFlags*) SK_OVERRIDE; |
| 107 | 107 |
| 108 virtual void flush(); | 108 virtual void flush() SK_OVERRIDE; |
| 109 | 109 |
| 110 virtual void onAttachToCanvas(SkCanvas* canvas) SK_OVERRIDE; | 110 virtual void onAttachToCanvas(SkCanvas* canvas) SK_OVERRIDE; |
| 111 virtual void onDetachFromCanvas() SK_OVERRIDE; | 111 virtual void onDetachFromCanvas() SK_OVERRIDE; |
| 112 | 112 |
| 113 /** | 113 /** |
| 114 * Make's this device's rendertarget current in the underlying 3D API. | 114 * Make's this device's rendertarget current in the underlying 3D API. |
| 115 * Also implicitly flushes. | 115 * Also implicitly flushes. |
| 116 */ | 116 */ |
| 117 virtual void makeRenderTargetCurrent(); | 117 virtual void makeRenderTargetCurrent(); |
| 118 | 118 |
| 119 virtual bool canHandleImageFilter(SkImageFilter*) SK_OVERRIDE; | 119 virtual bool canHandleImageFilter(SkImageFilter*) SK_OVERRIDE; |
| 120 virtual bool filterImage(SkImageFilter*, const SkBitmap&, const SkMatrix&, | 120 virtual bool filterImage(SkImageFilter*, const SkBitmap&, const SkMatrix&, |
| 121 SkBitmap*, SkIPoint*) SK_OVERRIDE; | 121 SkBitmap*, SkIPoint*) SK_OVERRIDE; |
| 122 | 122 |
| 123 class SkAutoCachedTexture; // used internally | 123 class SkAutoCachedTexture; // used internally |
| 124 | 124 |
| 125 protected: | 125 protected: |
| 126 // overrides from SkDevice | 126 // overrides from SkBaseDevice |
| 127 virtual bool onReadPixels(const SkBitmap& bitmap, | 127 virtual bool onReadPixels(const SkBitmap& bitmap, |
| 128 int x, int y, | 128 int x, int y, |
| 129 SkCanvas::Config8888 config8888) SK_OVERRIDE; | 129 SkCanvas::Config8888 config8888) SK_OVERRIDE; |
| 130 | 130 |
| 131 private: | 131 private: |
| 132 GrContext* fContext; | 132 GrContext* fContext; |
| 133 | 133 |
| 134 GrSkDrawProcs* fDrawProcs; | 134 GrSkDrawProcs* fDrawProcs; |
| 135 | 135 |
| 136 GrClipData fClipData; | 136 GrClipData fClipData; |
| 137 | 137 |
| 138 // state for our render-target | 138 // state for our render-target |
| 139 GrRenderTarget* fRenderTarget; | 139 GrRenderTarget* fRenderTarget; |
| 140 bool fNeedClear; | 140 bool fNeedClear; |
| 141 | 141 |
| 142 // called from rt and tex cons | 142 // called from rt and tex cons |
| 143 void initFromRenderTarget(GrContext*, GrRenderTarget*, bool cached); | 143 void initFromRenderTarget(GrContext*, GrRenderTarget*, bool cached); |
| 144 | 144 |
| 145 // used by createCompatibleDevice | 145 // used by createCompatibleDevice |
| 146 SkGpuDevice(GrContext*, GrTexture* texture, bool needClear); | 146 SkGpuDevice(GrContext*, GrTexture* texture, bool needClear); |
| 147 | 147 |
| 148 // override from SkDevice | 148 // override from SkBaseDevice |
| 149 virtual SkDevice* onCreateCompatibleDevice(SkBitmap::Config config, | 149 virtual SkBaseDevice* onCreateCompatibleDevice(SkBitmap::Config config, |
| 150 int width, int height, | 150 int width, int height, |
| 151 bool isOpaque, | 151 bool isOpaque, |
| 152 Usage usage) SK_OVERRIDE; | 152 Usage usage) SK_OVERRIDE; |
| 153 | 153 |
| 154 SkDrawProcs* initDrawForText(GrTextContext*); | 154 SkDrawProcs* initDrawForText(GrTextContext*); |
| 155 | 155 |
| 156 // sets the render target, clip, and matrix on GrContext. Use forceIdenity t
o override | 156 // sets the render target, clip, and matrix on GrContext. Use forceIdenity t
o override |
| 157 // SkDraw's matrix and draw in device coords. | 157 // SkDraw's matrix and draw in device coords. |
| 158 void prepareDraw(const SkDraw&, bool forceIdentity); | 158 void prepareDraw(const SkDraw&, bool forceIdentity); |
| 159 | 159 |
| 160 /** | 160 /** |
| 161 * Implementation for both drawBitmap and drawBitmapRect. | 161 * Implementation for both drawBitmap and drawBitmapRect. |
| 162 */ | 162 */ |
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| 185 const SkMatrix& m, | 185 const SkMatrix& m, |
| 186 const GrTextureParams& params, | 186 const GrTextureParams& params, |
| 187 const SkPaint& paint, | 187 const SkPaint& paint, |
| 188 SkCanvas::DrawBitmapRectFlags flags); | 188 SkCanvas::DrawBitmapRectFlags flags); |
| 189 | 189 |
| 190 /** | 190 /** |
| 191 * Returns non-initialized instance. | 191 * Returns non-initialized instance. |
| 192 */ | 192 */ |
| 193 GrTextContext* getTextContext(); | 193 GrTextContext* getTextContext(); |
| 194 | 194 |
| 195 typedef SkDevice INHERITED; | 195 typedef SkBitmapDevice INHERITED; |
| 196 }; | 196 }; |
| 197 | 197 |
| 198 #endif | 198 #endif |
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