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Side by Side Diff: include/core/SkBitmapDevice.h

Issue 22978012: Split SkDevice into SkBaseDevice and SkBitmapDevice (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Updating to ToT (10994) Created 7 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef SkBitmapDevice_DEFINED 9 #ifndef SkBitmapDevice_DEFINED
10 #define SkBitmapDevice_DEFINED 10 #define SkBitmapDevice_DEFINED
11 11
12 #include "SkDevice.h" 12 #include "SkDevice.h"
13 13
14 typedef SkDevice SkBitmapDevice; 14 ///////////////////////////////////////////////////////////////////////////////
15 class SK_API SkBitmapDevice : public SkBaseDevice {
16 public:
17 SK_DECLARE_INST_COUNT(SkBitmapDevice)
18
19 /**
20 * Construct a new device with the specified bitmap as its backend. It is
21 * valid for the bitmap to have no pixels associated with it. In that case,
22 * any drawing to this device will have no effect.
23 */
24 SkBitmapDevice(const SkBitmap& bitmap);
25
26 /**
27 * Construct a new device with the specified bitmap as its backend. It is
28 * valid for the bitmap to have no pixels associated with it. In that case,
29 * any drawing to this device will have no effect.
30 */
31 SkBitmapDevice(const SkBitmap& bitmap, const SkDeviceProperties& devicePrope rties);
32
33 /**
34 * Create a new raster device and have the pixels be automatically
35 * allocated. The rowBytes of the device will be computed automatically
36 * based on the config and the width.
37 *
38 * @param config The desired config for the pixels. If the request cannot
39 * be met, the closest matching support config will be used .
40 * @param width width (in pixels) of the device
41 * @param height height (in pixels) of the device
42 * @param isOpaque Set to true if it is known that all of the pixels will
43 * be drawn to opaquely. Used as an accelerator when drawin g
44 * these pixels to another device.
45 */
46 SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque = false);
47
48 /**
49 * Create a new raster device and have the pixels be automatically
50 * allocated. The rowBytes of the device will be computed automatically
51 * based on the config and the width.
52 *
53 * @param config The desired config for the pixels. If the request cannot
54 * be met, the closest matching support config will be used .
55 * @param width width (in pixels) of the device
56 * @param height height (in pixels) of the device
57 * @param isOpaque Set to true if it is known that all of the pixels will
58 * be drawn to opaquely. Used as an accelerator when drawin g
59 * these pixels to another device.
60 * @param deviceProperties Properties which affect compositing.
61 */
62 SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque ,
63 const SkDeviceProperties& deviceProperties);
64
65 virtual ~SkBitmapDevice();
66
67 virtual uint32_t getDeviceCapabilities() SK_OVERRIDE { return 0; }
68
69 /** Return the width of the device (in pixels).
70 */
71 virtual int width() const SK_OVERRIDE { return fBitmap.width(); }
72 /** Return the height of the device (in pixels).
73 */
74 virtual int height() const SK_OVERRIDE { return fBitmap.height(); }
75
76 /**
77 * Return the bounds of the device in the coordinate space of the root
78 * canvas. The root device will have its top-left at 0,0, but other devices
79 * such as those associated with saveLayer may have a non-zero origin.
80 */
81 virtual void getGlobalBounds(SkIRect* bounds) const SK_OVERRIDE;
82
83 /** Returns true if the device's bitmap's config treats every pixels as
84 implicitly opaque.
85 */
86 virtual bool isOpaque() const SK_OVERRIDE { return fBitmap.isOpaque(); }
87
88 /** Return the bitmap config of the device's pixels
89 */
90 virtual SkBitmap::Config config() const SK_OVERRIDE { return fBitmap.getConf ig(); }
91
92 /**
93 * DEPRECATED: This will be made protected once WebKit stops using it.
94 * Instead use Canvas' writePixels method.
95 *
96 * Similar to draw sprite, this method will copy the pixels in bitmap onto
97 * the device, with the top/left corner specified by (x, y). The pixel
98 * values in the device are completely replaced: there is no blending.
99 *
100 * Currently if bitmap is backed by a texture this is a no-op. This may be
101 * relaxed in the future.
102 *
103 * If the bitmap has config kARGB_8888_Config then the config8888 param
104 * will determines how the pixel valuess are intepreted. If the bitmap is
105 * not kARGB_8888_Config then this parameter is ignored.
106 */
107 virtual void writePixels(const SkBitmap& bitmap, int x, int y,
108 SkCanvas::Config8888 config8888) SK_OVERRIDE;
109
110 /**
111 * Return the device's associated gpu render target, or NULL.
112 */
113 virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE { return NULL; }
114
115 protected:
116 /**
117 * Device may filter the text flags for drawing text here. If it wants to
118 * make a change to the specified values, it should write them into the
119 * textflags parameter (output) and return true. If the paint is fine as
120 * is, then ignore the textflags parameter and return false.
121 *
122 * The baseclass SkDevice filters based on its depth and blitters.
123 */
124 virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE;
125
126 /** Clears the entire device to the specified color (including alpha).
127 * Ignores the clip.
128 */
129 virtual void clear(SkColor color) SK_OVERRIDE;
130
131 /** These are called inside the per-device-layer loop for each draw call.
132 When these are called, we have already applied any saveLayer operations,
133 and are handling any looping from the paint, and any effects from the
134 DrawFilter.
135 */
136 virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE;
137 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t coun t,
138 const SkPoint[], const SkPaint& paint) SK_OVERRIDE;
139 virtual void drawRect(const SkDraw&, const SkRect& r,
140 const SkPaint& paint) SK_OVERRIDE;
141 virtual void drawOval(const SkDraw&, const SkRect& oval,
142 const SkPaint& paint) SK_OVERRIDE;
143 virtual void drawRRect(const SkDraw&, const SkRRect& rr,
144 const SkPaint& paint) SK_OVERRIDE;
145
146 /**
147 * If pathIsMutable, then the implementation is allowed to cast path to a
148 * non-const pointer and modify it in place (as an optimization). Canvas
149 * may do this to implement helpers such as drawOval, by placing a temp
150 * path on the stack to hold the representation of the oval.
151 *
152 * If prePathMatrix is not null, it should logically be applied before any
153 * stroking or other effects. If there are no effects on the paint that
154 * affect the geometry/rasterization, then the pre matrix can just be
155 * pre-concated with the current matrix.
156 */
157 virtual void drawPath(const SkDraw&, const SkPath& path,
158 const SkPaint& paint,
159 const SkMatrix* prePathMatrix = NULL,
160 bool pathIsMutable = false) SK_OVERRIDE;
161 virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
162 const SkMatrix& matrix, const SkPaint& paint) SK_OVE RRIDE;
163 virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
164 int x, int y, const SkPaint& paint) SK_OVERRIDE;
165
166 /**
167 * The default impl. will create a bitmap-shader from the bitmap,
168 * and call drawRect with it.
169 */
170 virtual void drawBitmapRect(const SkDraw&, const SkBitmap&,
171 const SkRect* srcOrNull, const SkRect& dst,
172 const SkPaint& paint,
173 SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE ;
174
175 /**
176 * Does not handle text decoration.
177 * Decorations (underline and stike-thru) will be handled by SkCanvas.
178 */
179 virtual void drawText(const SkDraw&, const void* text, size_t len,
180 SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERR IDE;
181 virtual void drawPosText(const SkDraw&, const void* text, size_t len,
182 const SkScalar pos[], SkScalar constY,
183 int scalarsPerPos, const SkPaint& paint) SK_OVERRID E;
184 virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
185 const SkPath& path, const SkMatrix* matrix,
186 const SkPaint& paint) SK_OVERRIDE;
187 #ifdef SK_BUILD_FOR_ANDROID
188 virtual void drawPosTextOnPath(const SkDraw& draw, const void* text, size_t len,
189 const SkPoint pos[], const SkPaint& paint,
190 const SkPath& path, const SkMatrix* matrix) S K_OVERRIDE;
191 #endif
192 virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCou nt,
193 const SkPoint verts[], const SkPoint texs[],
194 const SkColor colors[], SkXfermode* xmode,
195 const uint16_t indices[], int indexCount,
196 const SkPaint& paint) SK_OVERRIDE;
197 /** The SkBaseDevice passed will be an SkBaseDevice which was returned by a call to
198 onCreateCompatibleDevice on this device with kSaveLayer_Usage.
199 */
200 virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
201 const SkPaint&) SK_OVERRIDE;
202
203 ///////////////////////////////////////////////////////////////////////////
204
205 /** Update as needed the pixel value in the bitmap, so that the caller can
206 access the pixels directly. Note: only the pixels field should be
207 altered. The config/width/height/rowbytes must remain unchanged.
208 @return the device contents as a bitmap
209 */
210 virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE;
211
212 SkPixelRef* getPixelRef() const { return fBitmap.pixelRef(); }
213 // just for subclasses, to assign a custom pixelref
214 SkPixelRef* setPixelRef(SkPixelRef* pr, size_t offset) {
215 fBitmap.setPixelRef(pr, offset);
216 return pr;
217 }
218
219 /**
220 * Implements readPixels API. The caller will ensure that:
221 * 1. bitmap has pixel config kARGB_8888_Config.
222 * 2. bitmap has pixels.
223 * 3. The rectangle (x, y, x + bitmap->width(), y + bitmap->height()) is
224 * contained in the device bounds.
225 */
226 virtual bool onReadPixels(const SkBitmap& bitmap,
227 int x, int y,
228 SkCanvas::Config8888 config8888) SK_OVERRIDE;
229
230 /** Called when this device is installed into a Canvas. Balanced by a call
231 to unlockPixels() when the device is removed from a Canvas.
232 */
233 virtual void lockPixels() SK_OVERRIDE;
234 virtual void unlockPixels() SK_OVERRIDE;
235
236 /**
237 * Returns true if the device allows processing of this imagefilter. If
238 * false is returned, then the filter is ignored. This may happen for
239 * some subclasses that do not support pixel manipulations after drawing
240 * has occurred (e.g. printing). The default implementation returns true.
241 */
242 virtual bool allowImageFilter(SkImageFilter*) SK_OVERRIDE;
243
244 /**
245 * Override and return true for filters that the device can handle
246 * intrinsically. Doing so means that SkCanvas will pass-through this
247 * filter to drawSprite and drawDevice (and potentially filterImage).
248 * Returning false means the SkCanvas will have apply the filter itself,
249 * and just pass the resulting image to the device.
250 */
251 virtual bool canHandleImageFilter(SkImageFilter*) SK_OVERRIDE;
252
253 /**
254 * Related (but not required) to canHandleImageFilter, this method returns
255 * true if the device could apply the filter to the src bitmap and return
256 * the result (and updates offset as needed).
257 * If the device does not recognize or support this filter,
258 * it just returns false and leaves result and offset unchanged.
259 */
260 virtual bool filterImage(SkImageFilter*, const SkBitmap&, const SkMatrix&,
261 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
262
263 private:
264 friend class SkCanvas;
265 friend struct DeviceCM; //for setMatrixClip
266 friend class SkDraw;
267 friend class SkDrawIter;
268 friend class SkDeviceFilteredPaint;
269 friend class SkDeviceImageFilterProxy;
270
271 friend class SkSurface_Raster;
272
273 // used to change the backend's pixels (and possibly config/rowbytes)
274 // but cannot change the width/height, so there should be no change to
275 // any clip information.
276 virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRI DE;
277
278 /**
279 * Subclasses should override this to implement createCompatibleDevice.
280 */
281 virtual SkBaseDevice* onCreateCompatibleDevice(SkBitmap::Config config,
282 int width, int height,
283 bool isOpaque,
284 Usage usage) SK_OVERRIDE;
285
286 /** Causes any deferred drawing to the device to be completed.
287 */
288 virtual void flush() SK_OVERRIDE {}
289
290 SkBitmap fBitmap;
291
292 typedef SkBaseDevice INHERITED;
293 };
15 294
16 #endif // SkBitmapDevice_DEFINED 295 #endif // SkBitmapDevice_DEFINED
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