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Side by Side Diff: gm/texdata.cpp

Issue 22978012: Split SkDevice into SkBaseDevice and SkBitmapDevice (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Updating to ToT (10994) Created 7 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 // This test only works with the GPU backend. 9 // This test only works with the GPU backend.
10 10
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31 protected: 31 protected:
32 virtual SkString onShortName() { 32 virtual SkString onShortName() {
33 return SkString("texdata"); 33 return SkString("texdata");
34 } 34 }
35 35
36 virtual SkISize onISize() { 36 virtual SkISize onISize() {
37 return make_isize(2*S, 2*S); 37 return make_isize(2*S, 2*S);
38 } 38 }
39 39
40 virtual void onDraw(SkCanvas* canvas) { 40 virtual void onDraw(SkCanvas* canvas) {
41 SkDevice* device = canvas->getTopDevice(); 41 SkBaseDevice* device = canvas->getTopDevice();
42 GrRenderTarget* target = device->accessRenderTarget(); 42 GrRenderTarget* target = device->accessRenderTarget();
43 GrContext* ctx = GetGr(); 43 GrContext* ctx = GetGr();
44 if (ctx && target) { 44 if (ctx && target) {
45 SkPMColor gTextureData[(2 * S) * (2 * S)]; 45 SkPMColor gTextureData[(2 * S) * (2 * S)];
46 static const int stride = 2 * S; 46 static const int stride = 2 * S;
47 static const SkPMColor gray = SkPackARGB32(0x40, 0x40, 0x40, 0x40); 47 static const SkPMColor gray = SkPackARGB32(0x40, 0x40, 0x40, 0x40);
48 static const SkPMColor white = SkPackARGB32(0xff, 0xff, 0xff, 0xff); 48 static const SkPMColor white = SkPackARGB32(0xff, 0xff, 0xff, 0xff);
49 static const SkPMColor red = SkPackARGB32(0x80, 0x80, 0x00, 0x00); 49 static const SkPMColor red = SkPackARGB32(0x80, 0x80, 0x00, 0x00);
50 static const SkPMColor blue = SkPackARGB32(0x80, 0x00, 0x00, 0x80); 50 static const SkPMColor blue = SkPackARGB32(0x80, 0x00, 0x00, 0x80);
51 static const SkPMColor green = SkPackARGB32(0x80, 0x00, 0x80, 0x00); 51 static const SkPMColor green = SkPackARGB32(0x80, 0x00, 0x80, 0x00);
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139 }; 139 };
140 140
141 ////////////////////////////////////////////////////////////////////////////// 141 //////////////////////////////////////////////////////////////////////////////
142 142
143 static GM* MyFactory(void*) { return new TexDataGM; } 143 static GM* MyFactory(void*) { return new TexDataGM; }
144 static GMRegistry reg(MyFactory); 144 static GMRegistry reg(MyFactory);
145 145
146 } 146 }
147 147
148 #endif 148 #endif
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