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Issue 2297213003: Fix CSS reference filters with negative transformed children. (Closed)
Patch Set: Created 4 years, 3 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/test/surface_hittest_test_helpers.h" 5 #include "cc/test/surface_hittest_test_helpers.h"
6 6
7 #include "cc/output/compositor_frame.h" 7 #include "cc/output/compositor_frame.h"
8 #include "cc/output/delegated_frame_data.h" 8 #include "cc/output/delegated_frame_data.h"
9 #include "cc/quads/render_pass_draw_quad.h" 9 #include "cc/quads/render_pass_draw_quad.h"
10 #include "cc/quads/shared_quad_state.h" 10 #include "cc/quads/shared_quad_state.h"
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37 const gfx::Transform& transform, 37 const gfx::Transform& transform,
38 const gfx::Rect& root_rect, 38 const gfx::Rect& root_rect,
39 const gfx::Rect& quad_rect, 39 const gfx::Rect& quad_rect,
40 const RenderPassId& render_pass_id) { 40 const RenderPassId& render_pass_id) {
41 CreateSharedQuadState(pass, transform, root_rect); 41 CreateSharedQuadState(pass, transform, root_rect);
42 RenderPassDrawQuad* render_pass_quad = 42 RenderPassDrawQuad* render_pass_quad =
43 pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); 43 pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
44 render_pass_quad->SetNew(pass->shared_quad_state_list.back(), quad_rect, 44 render_pass_quad->SetNew(pass->shared_quad_state_list.back(), quad_rect,
45 quad_rect, render_pass_id, ResourceId(), 45 quad_rect, render_pass_id, ResourceId(),
46 gfx::Vector2dF(), gfx::Size(), FilterOperations(), 46 gfx::Vector2dF(), gfx::Size(), FilterOperations(),
47 gfx::Vector2dF(), FilterOperations()); 47 gfx::Vector2dF(), gfx::PointF(), FilterOperations());
48 } 48 }
49 49
50 void CreateSurfaceDrawQuad(RenderPass* pass, 50 void CreateSurfaceDrawQuad(RenderPass* pass,
51 const gfx::Transform& transform, 51 const gfx::Transform& transform,
52 const gfx::Rect& root_rect, 52 const gfx::Rect& root_rect,
53 const gfx::Rect& quad_rect, 53 const gfx::Rect& quad_rect,
54 SurfaceId surface_id) { 54 SurfaceId surface_id) {
55 CreateSharedQuadState(pass, transform, root_rect); 55 CreateSharedQuadState(pass, transform, root_rect);
56 SurfaceDrawQuad* surface_quad = 56 SurfaceDrawQuad* surface_quad =
57 pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>(); 57 pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>();
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134 // If the point provided falls outside the inset, then we accept this surface. 134 // If the point provided falls outside the inset, then we accept this surface.
135 if (!bounds.Contains(point_in_quad_space)) { 135 if (!bounds.Contains(point_in_quad_space)) {
136 ++accept_target_overrides_; 136 ++accept_target_overrides_;
137 return true; 137 return true;
138 } 138 }
139 return false; 139 return false;
140 } 140 }
141 141
142 } // namespace test 142 } // namespace test
143 } // namespace cc 143 } // namespace cc
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