| Index: media/gpu/avda_state_provider.h
|
| diff --git a/media/gpu/avda_state_provider.h b/media/gpu/avda_state_provider.h
|
| index 2657c324a3650559b77b80f6771db9afed957679..06498f7d77a150b621198f9e07aab861a54b4e65 100644
|
| --- a/media/gpu/avda_state_provider.h
|
| +++ b/media/gpu/avda_state_provider.h
|
| @@ -10,10 +10,6 @@
|
| #include "gpu/command_buffer/service/texture_manager.h"
|
| #include "media/video/video_decode_accelerator.h"
|
|
|
| -namespace gl {
|
| -class SurfaceTexture;
|
| -}
|
| -
|
| namespace gpu {
|
| namespace gles2 {
|
| class GLES2Decoder;
|
| @@ -22,21 +18,13 @@ class GLES2Decoder;
|
|
|
| namespace media {
|
|
|
| -// Helper class that provides the BackingStrategy with enough state
|
| +// Helper class that provides AVDAPictureBufferManager with enough state
|
| // to do useful work.
|
| class AVDAStateProvider {
|
| public:
|
| // Various handy getters.
|
| virtual const gfx::Size& GetSize() const = 0;
|
| - virtual const base::ThreadChecker& ThreadChecker() const = 0;
|
| virtual base::WeakPtr<gpu::gles2::GLES2Decoder> GetGlDecoder() const = 0;
|
| - virtual gpu::gles2::TextureRef* GetTextureForPicture(
|
| - const PictureBuffer& picture_buffer) = 0;
|
| -
|
| - // Create a SurfaceTexture and attach a new gl texture to it. |*service_id|
|
| - // is set to the created texture id.
|
| - virtual scoped_refptr<gl::SurfaceTexture> CreateAttachedSurfaceTexture(
|
| - GLuint* service_id) = 0;
|
|
|
| // Helper function to report an error condition and stop decoding.
|
| // This will post NotifyError(), and transition to the error state.
|
|
|