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Side by Side Diff: media/gpu/android_deferred_rendering_backing_strategy.h

Issue 2296513003: Delete AVDACopyingBackingStrategy and rename AVDADeferredRenderingBackingStrategy (Closed)
Patch Set: Undelete & fix unittest Created 4 years, 3 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef MEDIA_GPU_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_
6 #define MEDIA_GPU_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_
7
8 #include <stdint.h>
9 #include <vector>
10
11 #include "base/macros.h"
12 #include "media/gpu/android_video_decode_accelerator.h"
13 #include "media/gpu/media_gpu_export.h"
14
15 namespace gl {
16 class GLImage;
17 }
18
19 namespace gpu {
20 namespace gles2 {
21 class GLStreamTextureImage;
22 class TextureRef;
23 }
24 }
25
26 namespace media {
27
28 class AVDACodecImage;
29 class AVDASharedState;
30
31 // A BackingStrategy implementation that defers releasing codec buffers until
32 // a PictureBuffer's texture is used to draw, then draws using the surface
33 // texture's front buffer rather than a copy. To do this, it uses a GLImage
34 // implementation to talk to MediaCodec.
35 class MEDIA_GPU_EXPORT AndroidDeferredRenderingBackingStrategy
36 : public AndroidVideoDecodeAccelerator::BackingStrategy {
37 public:
38 explicit AndroidDeferredRenderingBackingStrategy(
39 AVDAStateProvider* state_provider);
40 ~AndroidDeferredRenderingBackingStrategy() override;
41
42 // AndroidVideoDecodeAccelerator::BackingStrategy
43 gl::ScopedJavaSurface Initialize(int surface_view_id) override;
44 void BeginCleanup(
45 bool have_context,
46 const AndroidVideoDecodeAccelerator::OutputBufferMap& buffers) override;
47 void EndCleanup() override;
48 scoped_refptr<gl::SurfaceTexture> GetSurfaceTexture() const override;
49 uint32_t GetTextureTarget() const override;
50 gfx::Size GetPictureBufferSize() const override;
51 void UseCodecBufferForPictureBuffer(
52 int32_t codec_buffer_index,
53 const PictureBuffer& picture_buffer) override;
54 void AssignOnePictureBuffer(const PictureBuffer&, bool) override;
55 void ReuseOnePictureBuffer(const PictureBuffer& picture_buffer) override;
56 void MaybeRenderEarly() override;
57 void CodecChanged(VideoCodecBridge* codec) override;
58 void ReleaseCodecBuffers(
59 const AndroidVideoDecodeAccelerator::OutputBufferMap& buffers) override;
60 void OnFrameAvailable() override;
61 bool ArePicturesOverlayable() override;
62 void UpdatePictureBufferSize(PictureBuffer* picture_buffer,
63 const gfx::Size& new_size) override;
64
65 private:
66 // Release any codec buffer that is associated with the given picture buffer
67 // back to the codec. It is okay if there is no such buffer.
68 void ReleaseCodecBufferForPicture(const PictureBuffer& picture_buffer);
69
70 // Sets up the texture references (as found by |picture_buffer|), for the
71 // specified |image|. If |image| is null, clears any ref on the texture
72 // associated with |picture_buffer|.
73 void SetImageForPicture(
74 const PictureBuffer& picture_buffer,
75 const scoped_refptr<gpu::gles2::GLStreamTextureImage>& image);
76
77 // Make a copy of the SurfaceTexture's front buffer and associate all given
78 // picture buffer textures with it. The picture buffer textures will not
79 // dependend on |this|, the SurfaceTexture, the MediaCodec or the VDA, so it's
80 // used to back the picture buffers when the VDA is being destroyed.
81 void CopySurfaceTextureToPictures(
82 const AndroidVideoDecodeAccelerator::OutputBufferMap& buffers);
83
84 // Return true if and only if CopySurfaceTextureToPictures is expected to work
85 // on this device.
86 bool ShouldCopyPictures() const;
87
88 scoped_refptr<AVDASharedState> shared_state_;
89
90 AVDAStateProvider* state_provider_;
91
92 // The SurfaceTexture to render to. Non-null after Initialize() if
93 // we're not rendering to a SurfaceView.
94 scoped_refptr<gl::SurfaceTexture> surface_texture_;
95
96 VideoCodecBridge* media_codec_;
97
98 // Picture buffer IDs that are out for display. Stored in order of frames as
99 // they are returned from the decoder.
100 std::vector<int32_t> pictures_out_for_display_;
101
102 DISALLOW_COPY_AND_ASSIGN(AndroidDeferredRenderingBackingStrategy);
103 };
104
105 } // namespace media
106
107 #endif // MEDIA_GPU_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_
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