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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ | 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ |
| 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ | 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 | 9 |
| 10 #include <vector> | 10 #include <vector> |
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| 34 void ToProtobuf(proto::LayerTreeSettings* proto) const; | 34 void ToProtobuf(proto::LayerTreeSettings* proto) const; |
| 35 void FromProtobuf(const proto::LayerTreeSettings& proto); | 35 void FromProtobuf(const proto::LayerTreeSettings& proto); |
| 36 | 36 |
| 37 SchedulerSettings ToSchedulerSettings() const; | 37 SchedulerSettings ToSchedulerSettings() const; |
| 38 | 38 |
| 39 RendererSettings renderer_settings; | 39 RendererSettings renderer_settings; |
| 40 bool single_thread_proxy_scheduler = true; | 40 bool single_thread_proxy_scheduler = true; |
| 41 // TODO(enne): Remove this after everything uses output surface begin frames. | 41 // TODO(enne): Remove this after everything uses output surface begin frames. |
| 42 bool use_external_begin_frame_source = false; | 42 bool use_external_begin_frame_source = false; |
| 43 // TODO(enne): Temporary staging for unified begin frame source work. | 43 // TODO(enne): Temporary staging for unified begin frame source work. |
| 44 bool use_output_surface_begin_frame_source = true; | 44 bool use_output_surface_begin_frame_source = false; |
| 45 bool main_frame_before_activation_enabled = false; | 45 bool main_frame_before_activation_enabled = false; |
| 46 bool using_synchronous_renderer_compositor = false; | 46 bool using_synchronous_renderer_compositor = false; |
| 47 bool can_use_lcd_text = true; | 47 bool can_use_lcd_text = true; |
| 48 bool use_distance_field_text = false; | 48 bool use_distance_field_text = false; |
| 49 bool gpu_rasterization_enabled = false; | 49 bool gpu_rasterization_enabled = false; |
| 50 bool gpu_rasterization_forced = false; | 50 bool gpu_rasterization_forced = false; |
| 51 bool async_worker_context_enabled = false; | 51 bool async_worker_context_enabled = false; |
| 52 int gpu_rasterization_msaa_sample_count = 0; | 52 int gpu_rasterization_msaa_sample_count = 0; |
| 53 float gpu_rasterization_skewport_target_time_in_seconds = 0.2f; | 53 float gpu_rasterization_skewport_target_time_in_seconds = 0.2f; |
| 54 bool create_low_res_tiling = false; | 54 bool create_low_res_tiling = false; |
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| 103 // If set to true, the display item list will internally cache a SkPicture for | 103 // If set to true, the display item list will internally cache a SkPicture for |
| 104 // raster rather than directly using the display items. | 104 // raster rather than directly using the display items. |
| 105 bool use_cached_picture_raster = true; | 105 bool use_cached_picture_raster = true; |
| 106 | 106 |
| 107 LayerTreeDebugState initial_debug_state; | 107 LayerTreeDebugState initial_debug_state; |
| 108 }; | 108 }; |
| 109 | 109 |
| 110 } // namespace cc | 110 } // namespace cc |
| 111 | 111 |
| 112 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ | 112 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ |
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