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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/inspector/InspectorAnimationAgent.h" | 5 #include "core/inspector/InspectorAnimationAgent.h" |
6 | 6 |
7 #include "core/animation/Animation.h" | 7 #include "core/animation/Animation.h" |
8 #include "core/animation/AnimationEffectReadOnly.h" | 8 #include "core/animation/AnimationEffectReadOnly.h" |
9 #include "core/animation/AnimationEffectTiming.h" | 9 #include "core/animation/AnimationEffectTiming.h" |
10 #include "core/animation/ComputedTimingProperties.h" | 10 #include "core/animation/ComputedTimingProperties.h" |
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21 #include "core/dom/DOMNodeIds.h" | 21 #include "core/dom/DOMNodeIds.h" |
22 #include "core/dom/NodeComputedStyle.h" | 22 #include "core/dom/NodeComputedStyle.h" |
23 #include "core/frame/LocalFrame.h" | 23 #include "core/frame/LocalFrame.h" |
24 #include "core/inspector/InspectedFrames.h" | 24 #include "core/inspector/InspectedFrames.h" |
25 #include "core/inspector/InspectorCSSAgent.h" | 25 #include "core/inspector/InspectorCSSAgent.h" |
26 #include "core/inspector/InspectorDOMAgent.h" | 26 #include "core/inspector/InspectorDOMAgent.h" |
27 #include "core/inspector/InspectorStyleSheet.h" | 27 #include "core/inspector/InspectorStyleSheet.h" |
28 #include "core/inspector/V8InspectorString.h" | 28 #include "core/inspector/V8InspectorString.h" |
29 #include "platform/Decimal.h" | 29 #include "platform/Decimal.h" |
30 #include "platform/animation/TimingFunction.h" | 30 #include "platform/animation/TimingFunction.h" |
31 #include "platform/v8_inspector/public/V8InspectorSession.h" | |
32 #include "wtf/text/Base64.h" | 31 #include "wtf/text/Base64.h" |
33 #include <memory> | 32 #include <memory> |
34 | 33 |
35 namespace AnimationAgentState { | 34 namespace AnimationAgentState { |
36 static const char animationAgentEnabled[] = "animationAgentEnabled"; | 35 static const char animationAgentEnabled[] = "animationAgentEnabled"; |
37 static const char animationAgentPlaybackRate[] = "animationAgentPlaybackRate"; | 36 static const char animationAgentPlaybackRate[] = "animationAgentPlaybackRate"; |
38 } | 37 } |
39 | 38 |
40 namespace blink { | 39 namespace blink { |
41 | 40 |
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490 { | 489 { |
491 visitor->trace(m_inspectedFrames); | 490 visitor->trace(m_inspectedFrames); |
492 visitor->trace(m_domAgent); | 491 visitor->trace(m_domAgent); |
493 visitor->trace(m_cssAgent); | 492 visitor->trace(m_cssAgent); |
494 visitor->trace(m_idToAnimation); | 493 visitor->trace(m_idToAnimation); |
495 visitor->trace(m_idToAnimationClone); | 494 visitor->trace(m_idToAnimationClone); |
496 InspectorBaseAgent::trace(visitor); | 495 InspectorBaseAgent::trace(visitor); |
497 } | 496 } |
498 | 497 |
499 } // namespace blink | 498 } // namespace blink |
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