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Side by Side Diff: extensions/renderer/messaging_bindings.h

Issue 2295753003: [Extensions] Clean up MessagingBindings (Closed)
Patch Set: Created 4 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef EXTENSIONS_RENDERER_MESSAGING_BINDINGS_H_ 5 #ifndef EXTENSIONS_RENDERER_MESSAGING_BINDINGS_H_
6 #define EXTENSIONS_RENDERER_MESSAGING_BINDINGS_H_ 6 #define EXTENSIONS_RENDERER_MESSAGING_BINDINGS_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "extensions/renderer/script_context_set.h" 10 #include "base/macros.h"
11 #include "base/memory/weak_ptr.h"
12 #include "extensions/renderer/object_backed_native_handler.h"
11 13
12 struct ExtensionMsg_ExternalConnectionInfo; 14 struct ExtensionMsg_ExternalConnectionInfo;
13 struct ExtensionMsg_TabConnectionInfo; 15 struct ExtensionMsg_TabConnectionInfo;
14 16
15 namespace base {
16 class DictionaryValue;
17 }
18
19 namespace content { 17 namespace content {
20 class RenderFrame; 18 class RenderFrame;
21 } 19 }
22 20
23 namespace v8 {
24 class Extension;
25 }
26
27 namespace extensions { 21 namespace extensions {
28 struct Message; 22 struct Message;
29 class ObjectBackedNativeHandler;
30 class ScriptContextSet; 23 class ScriptContextSet;
31 24
32 // Manually implements JavaScript bindings for extension messaging. 25 // Manually implements JavaScript bindings for extension messaging.
33 // 26 class MessagingBindings : public ObjectBackedNativeHandler {
34 // TODO(aa): This should all get re-implemented using SchemaGeneratedBindings.
35 // If anything needs to be manual for some reason, it should be implemented in
36 // its own class.
37 class MessagingBindings {
38 public: 27 public:
39 // Creates an instance of the extension. 28 explicit MessagingBindings(ScriptContext* script_context);
40 static ObjectBackedNativeHandler* Get(ScriptContext* context); 29 ~MessagingBindings() override;
41 30
42 // Checks whether the port exists in the given frame. If it does not, a reply 31 // Checks whether the port exists in the given frame. If it does not, a reply
43 // is sent back to the browser. 32 // is sent back to the browser.
44 static void ValidateMessagePort(const ScriptContextSet& context_set, 33 static void ValidateMessagePort(const ScriptContextSet& context_set,
45 int port_id, 34 int port_id,
46 content::RenderFrame* render_frame); 35 content::RenderFrame* render_frame);
47 36
48 // Dispatches the onConnect content script messaging event to some contexts 37 // Dispatches the onConnect content script messaging event to some contexts
49 // in |context_set|. If |restrict_to_render_frame| is specified, only contexts 38 // in |context_set|. If |restrict_to_render_frame| is specified, only contexts
50 // in that render frame will receive the message. 39 // in that render frame will receive the message.
(...skipping 12 matching lines...) Expand all
63 int target_port_id, 52 int target_port_id,
64 const Message& message, 53 const Message& message,
65 content::RenderFrame* restrict_to_render_frame); 54 content::RenderFrame* restrict_to_render_frame);
66 55
67 // Dispatches the onDisconnect event in response to the channel being closed. 56 // Dispatches the onDisconnect event in response to the channel being closed.
68 static void DispatchOnDisconnect( 57 static void DispatchOnDisconnect(
69 const ScriptContextSet& context_set, 58 const ScriptContextSet& context_set,
70 int port_id, 59 int port_id,
71 const std::string& error_message, 60 const std::string& error_message,
72 content::RenderFrame* restrict_to_render_frame); 61 content::RenderFrame* restrict_to_render_frame);
62
63 private:
64 // JS Exposed Function: Sends a message along the given channel.
65 void PostMessage(const v8::FunctionCallbackInfo<v8::Value>& args);
66
67 // JS Exposed Function: Close a port, optionally forcefully (i.e. close the
68 // whole channel instead of just the given port).
69 void CloseChannel(const v8::FunctionCallbackInfo<v8::Value>& args);
70
71 // JS Exposed Function: Binds |callback| to be invoked *sometime after*
72 // |object| is garbage collected. We don't call the method re-entrantly so as
73 // to avoid executing JS in some bizarro undefined mid-GC state, nor do we
74 // then call into the script context if it's been invalidated.
75 void BindToGC(const v8::FunctionCallbackInfo<v8::Value>& args);
76
77 // Helper function to close a port. See CloseChannel() for |force_close|
78 // documentation.
79 void ClosePort(int port_id, bool force_close);
80
81 base::WeakPtrFactory<MessagingBindings> weak_ptr_factory_;
82
83 DISALLOW_COPY_AND_ASSIGN(MessagingBindings);
73 }; 84 };
74 85
75 } // namespace extensions 86 } // namespace extensions
76 87
77 #endif // EXTENSIONS_RENDERER_MESSAGING_BINDINGS_H_ 88 #endif // EXTENSIONS_RENDERER_MESSAGING_BINDINGS_H_
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