Index: src/compiler/load-elimination.cc |
diff --git a/src/compiler/load-elimination.cc b/src/compiler/load-elimination.cc |
index 2ad21d02ccf1f8b724b3e5cc95cb3561b80308e4..82fc47af075dad3c32e1b614432c2a5866d79434 100644 |
--- a/src/compiler/load-elimination.cc |
+++ b/src/compiler/load-elimination.cc |
@@ -4,6 +4,7 @@ |
#include "src/compiler/load-elimination.h" |
+#include "src/compiler/common-operator.h" |
#include "src/compiler/js-graph.h" |
#include "src/compiler/node-properties.h" |
#include "src/compiler/simplified-operator.h" |
@@ -521,16 +522,21 @@ Reduction LoadElimination::ReduceLoadField(Node* node) { |
FieldAccess const& access = FieldAccessOf(node->op()); |
Node* const object = NodeProperties::GetValueInput(node, 0); |
Node* const effect = NodeProperties::GetEffectInput(node); |
+ Node* const control = NodeProperties::GetControlInput(node); |
AbstractState const* state = node_states_.Get(effect); |
if (state == nullptr) return NoChange(); |
int field_index = FieldIndexOf(access); |
if (field_index >= 0) { |
- if (Node* const replacement = state->LookupField(object, field_index)) { |
- // Make sure the {replacement} has at least as good type |
- // as the original {node}. |
- if (!replacement->IsDead() && |
- NodeProperties::GetType(replacement) |
- ->Is(NodeProperties::GetType(node))) { |
+ if (Node* replacement = state->LookupField(object, field_index)) { |
+ // Make sure we don't resurrect dead {replacement} nodes. |
+ if (!replacement->IsDead()) { |
+ // We might need to guard the {replacement} if the type of the |
+ // {node} is more precise than the type of the {replacement}. |
+ Type* const node_type = NodeProperties::GetType(node); |
+ if (!NodeProperties::GetType(replacement)->Is(node_type)) { |
+ replacement = graph()->NewNode(common()->TypeGuard(node_type), |
+ replacement, control); |
+ } |
ReplaceWithValue(node, replacement, effect); |
return Replace(replacement); |
} |
@@ -568,14 +574,19 @@ Reduction LoadElimination::ReduceLoadElement(Node* node) { |
Node* const object = NodeProperties::GetValueInput(node, 0); |
Node* const index = NodeProperties::GetValueInput(node, 1); |
Node* const effect = NodeProperties::GetEffectInput(node); |
+ Node* const control = NodeProperties::GetControlInput(node); |
AbstractState const* state = node_states_.Get(effect); |
if (state == nullptr) return NoChange(); |
- if (Node* const replacement = state->LookupElement(object, index)) { |
- // Make sure the {replacement} has at least as good type |
- // as the original {node}. |
- if (!replacement->IsDead() && |
- NodeProperties::GetType(replacement) |
- ->Is(NodeProperties::GetType(node))) { |
+ if (Node* replacement = state->LookupElement(object, index)) { |
+ // Make sure we don't resurrect dead {replacement} nodes. |
+ if (!replacement->IsDead()) { |
+ // We might need to guard the {replacement} if the type of the |
+ // {node} is more precise than the type of the {replacement}. |
+ Type* const node_type = NodeProperties::GetType(node); |
+ if (!NodeProperties::GetType(replacement)->Is(node_type)) { |
+ replacement = graph()->NewNode(common()->TypeGuard(node_type), |
+ replacement, control); |
+ } |
ReplaceWithValue(node, replacement, effect); |
return Replace(replacement); |
} |
@@ -805,6 +816,12 @@ int LoadElimination::FieldIndexOf(FieldAccess const& access) { |
return field_index; |
} |
+CommonOperatorBuilder* LoadElimination::common() const { |
+ return jsgraph()->common(); |
+} |
+ |
+Graph* LoadElimination::graph() const { return jsgraph()->graph(); } |
+ |
} // namespace compiler |
} // namespace internal |
} // namespace v8 |