Index: src/core/SkStroke.cpp |
diff --git a/src/core/SkStroke.cpp b/src/core/SkStroke.cpp |
index d094ef65b72a49e2f5933bd974049feab623b47f..20372247330cdcf36e3286e3bc767e62578d451f 100644 |
--- a/src/core/SkStroke.cpp |
+++ b/src/core/SkStroke.cpp |
@@ -30,9 +30,18 @@ static inline bool normals_too_curvy(const SkVector& norm0, SkVector& norm1) { |
} |
static inline bool normals_too_pinchy(const SkVector& norm0, SkVector& norm1) { |
- static const SkScalar kTooPinchyNormalDotProd = -SK_Scalar1 * 999 / 1000; |
- |
- return SkPoint::DotProduct(norm0, norm1) <= kTooPinchyNormalDotProd; |
+ // if the dot-product is -1, then we are definitely too pinchy. We tweak |
+ // that by an epsilon to ensure we have significant bits in our test |
+ static const int kMinSigBitsForDot = 8; |
+ static const SkScalar kDotEpsilon = FLT_EPSILON * (1 << kMinSigBitsForDot); |
+ static const SkScalar kTooPinchyNormalDotProd = kDotEpsilon - 1; |
+ |
+ // just some sanity asserts to help document the expected range |
+ SkASSERT(kTooPinchyNormalDotProd >= -1); |
+ SkASSERT(kTooPinchyNormalDotProd < SkDoubleToScalar(-0.999)); |
+ |
+ SkScalar dot = SkPoint::DotProduct(norm0, norm1); |
+ return dot <= kTooPinchyNormalDotProd; |
} |
static bool set_normal_unitnormal(const SkPoint& before, const SkPoint& after, |