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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
| 9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
| 10 | 10 |
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| 64 void generateMipmaps(const GrTextureParams& params, bool allowSRGBInputs, Gr
GLTexture* texture); | 64 void generateMipmaps(const GrTextureParams& params, bool allowSRGBInputs, Gr
GLTexture* texture); |
| 65 | 65 |
| 66 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, | 66 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, |
| 67 GrPixelConfig readConfig, DrawPreference*, | 67 GrPixelConfig readConfig, DrawPreference*, |
| 68 ReadPixelTempDrawInfo*) override; | 68 ReadPixelTempDrawInfo*) override; |
| 69 | 69 |
| 70 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, | 70 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, |
| 71 GrPixelConfig srcConfig, DrawPreference*, | 71 GrPixelConfig srcConfig, DrawPreference*, |
| 72 WritePixelTempDrawInfo*) override; | 72 WritePixelTempDrawInfo*) override; |
| 73 | 73 |
| 74 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const
override; | 74 bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) cons
t override; |
| 75 | 75 |
| 76 // These functions should be used to bind GL objects. They track the GL stat
e and skip redundant | 76 // These functions should be used to bind GL objects. They track the GL stat
e and skip redundant |
| 77 // bindings. Making the equivalent glBind calls directly will confuse the st
ate tracking. | 77 // bindings. Making the equivalent glBind calls directly will confuse the st
ate tracking. |
| 78 void bindVertexArray(GrGLuint id) { | 78 void bindVertexArray(GrGLuint id) { |
| 79 fHWVertexArrayState.setVertexArrayID(this, id); | 79 fHWVertexArrayState.setVertexArrayID(this, id); |
| 80 } | 80 } |
| 81 | 81 |
| 82 // These callbacks update state tracking when GL objects are deleted. They a
re called from | 82 // These callbacks update state tracking when GL objects are deleted. They a
re called from |
| 83 // GrGLResource onRelease functions. | 83 // GrGLResource onRelease functions. |
| 84 void notifyVertexArrayDelete(GrGLuint id) { | 84 void notifyVertexArrayDelete(GrGLuint id) { |
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| 635 bool fPLSHasBeenUsed; | 635 bool fPLSHasBeenUsed; |
| 636 | 636 |
| 637 float fHWMinSampleShading; | 637 float fHWMinSampleShading; |
| 638 | 638 |
| 639 typedef GrGpu INHERITED; | 639 typedef GrGpu INHERITED; |
| 640 friend class GrGLPathRendering; // For accessing setTextureUnit. | 640 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 641 friend class gr_instanced::GLInstancedRendering; // For accessing flushGLSta
te. | 641 friend class gr_instanced::GLInstancedRendering; // For accessing flushGLSta
te. |
| 642 }; | 642 }; |
| 643 | 643 |
| 644 #endif | 644 #endif |
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