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Issue 229453005: Shelf Cleanup AlternateShelfLayout P1 Attempt 3 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 6 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/shelf/app_list_button.h" 5 #include "ash/shelf/app_list_button.h"
6 6
7 #include <vector>
8
9 #include "ash/ash_constants.h" 7 #include "ash/ash_constants.h"
8 #include "ash/ash_switches.h"
9 #include "ash/shelf/shelf_button.h"
10 #include "ash/shelf/shelf_button_host.h" 10 #include "ash/shelf/shelf_button_host.h"
11 #include "ash/shelf/shelf_constants.h" 11 #include "ash/shelf/shelf_item_types.h"
12 #include "ash/shelf/shelf_layout_manager.h"
13 #include "ash/shelf/shelf_widget.h"
14 #include "ash/shell.h"
12 #include "grit/ash_resources.h" 15 #include "grit/ash_resources.h"
13 #include "grit/ash_strings.h" 16 #include "grit/ash_strings.h"
14 #include "ui/accessibility/ax_view_state.h" 17 #include "ui/accessibility/ax_view_state.h"
15 #include "ui/base/l10n/l10n_util.h" 18 #include "ui/base/l10n/l10n_util.h"
16 #include "ui/base/resource/resource_bundle.h" 19 #include "ui/base/resource/resource_bundle.h"
17 #include "ui/compositor/layer.h" 20 #include "ui/compositor/layer.h"
18 #include "ui/compositor/layer_animation_element.h" 21 #include "ui/compositor/layer_animation_element.h"
19 #include "ui/compositor/layer_animation_sequence.h" 22 #include "ui/compositor/layer_animation_sequence.h"
20 #include "ui/compositor/scoped_layer_animation_settings.h" 23 #include "ui/compositor/scoped_layer_animation_settings.h"
24 #include "ui/gfx/canvas.h"
25 #include "ui/gfx/image/image_skia_operations.h"
26 #include "ui/views/controls/button/image_button.h"
21 #include "ui/views/painter.h" 27 #include "ui/views/painter.h"
22 28
23 namespace ash { 29 namespace ash {
30 // static
31 const int AppListButton::kImageBoundsSize = 7;
24 32
25 const int kAnimationDurationInMs = 600;
26 const float kAnimationOpacity[] = { 1.0f, 0.4f, 1.0f };
27 33
28 AppListButton::AppListButton(views::ButtonListener* listener, 34 AppListButton::AppListButton(views::ButtonListener* listener,
29 ShelfButtonHost* host) 35 ShelfButtonHost* host,
36 ShelfWidget* shelf_widget)
30 : views::ImageButton(listener), 37 : views::ImageButton(listener),
31 host_(host) { 38 host_(host),
32 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); 39 shelf_widget_(shelf_widget) {
33 SetImage(views::CustomButton::STATE_NORMAL,
34 rb.GetImageNamed(IDR_ASH_SHELF_ICON_APPLIST).ToImageSkia());
35 SetImage(views::CustomButton::STATE_HOVERED,
36 rb.GetImageNamed(IDR_ASH_SHELF_ICON_APPLIST_HOT).ToImageSkia());
37 SetImage(views::CustomButton::STATE_PRESSED,
38 rb.GetImageNamed(IDR_ASH_SHELF_ICON_APPLIST_PUSHED).ToImageSkia());
39 SetAccessibleName(l10n_util::GetStringUTF16(IDS_AURA_APP_LIST_TITLE)); 40 SetAccessibleName(l10n_util::GetStringUTF16(IDS_AURA_APP_LIST_TITLE));
40 SetSize(gfx::Size(kShelfPreferredSize, kShelfPreferredSize)); 41 SetSize(gfx::Size(kShelfSize, kShelfSize));
41 SetImageAlignment(ImageButton::ALIGN_CENTER, ImageButton::ALIGN_TOP);
42 SetFocusPainter(views::Painter::CreateSolidFocusPainter( 42 SetFocusPainter(views::Painter::CreateSolidFocusPainter(
43 kFocusBorderColor, gfx::Insets(1, 1, 1, 1))); 43 kFocusBorderColor, gfx::Insets(1, 1, 1, 1)));
44 } 44 }
45 45
46 AppListButton::~AppListButton() { 46 AppListButton::~AppListButton() {
47 } 47 }
48 48
49 void AppListButton::StartLoadingAnimation() {
50 layer()->GetAnimator()->StopAnimating();
51
52 scoped_ptr<ui::LayerAnimationSequence> opacity_sequence(
53 new ui::LayerAnimationSequence());
54
55 opacity_sequence->set_is_cyclic(true);
56
57 for (size_t i = 0; i < arraysize(kAnimationOpacity); ++i) {
58 opacity_sequence->AddElement(
59 ui::LayerAnimationElement::CreateOpacityElement(
60 kAnimationOpacity[i],
61 base::TimeDelta::FromMilliseconds(kAnimationDurationInMs)));
62 }
63
64 opacity_sequence->AddElement(
65 ui::LayerAnimationElement::CreatePauseElement(
66 ui::LayerAnimationElement::OPACITY,
67 base::TimeDelta::FromMilliseconds(kAnimationDurationInMs)));
68
69 // LayerAnimator takes ownership of the sequences.
70 layer()->GetAnimator()->ScheduleAnimation(opacity_sequence.release());
71 }
72
73 void AppListButton::StopLoadingAnimation() {
74 layer()->GetAnimator()->StopAnimating();
75
76 ui::ScopedLayerAnimationSettings settings(layer()->GetAnimator());
77 settings.SetTransitionDuration(
78 base::TimeDelta::FromMilliseconds(kAnimationDurationInMs));
79 layer()->SetOpacity(1.0f);
80 layer()->SetTransform(gfx::Transform());
81 }
82
83 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) { 49 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) {
84 ImageButton::OnMousePressed(event); 50 ImageButton::OnMousePressed(event);
85 host_->PointerPressedOnButton(this, ShelfButtonHost::MOUSE, event); 51 host_->PointerPressedOnButton(this, ShelfButtonHost::MOUSE, event);
86 return true; 52 return true;
87 } 53 }
88 54
89 void AppListButton::OnMouseReleased(const ui::MouseEvent& event) { 55 void AppListButton::OnMouseReleased(const ui::MouseEvent& event) {
90 ImageButton::OnMouseReleased(event); 56 ImageButton::OnMouseReleased(event);
91 host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, false); 57 host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, false);
92 } 58 }
(...skipping 17 matching lines...) Expand all
110 void AppListButton::OnMouseEntered(const ui::MouseEvent& event) { 76 void AppListButton::OnMouseEntered(const ui::MouseEvent& event) {
111 ImageButton::OnMouseEntered(event); 77 ImageButton::OnMouseEntered(event);
112 host_->MouseEnteredButton(this); 78 host_->MouseEnteredButton(this);
113 } 79 }
114 80
115 void AppListButton::OnMouseExited(const ui::MouseEvent& event) { 81 void AppListButton::OnMouseExited(const ui::MouseEvent& event) {
116 ImageButton::OnMouseExited(event); 82 ImageButton::OnMouseExited(event);
117 host_->MouseExitedButton(this); 83 host_->MouseExitedButton(this);
118 } 84 }
119 85
86 void AppListButton::OnGestureEvent(ui::GestureEvent* event) {
87 switch (event->type()) {
88 case ui::ET_GESTURE_SCROLL_BEGIN:
89 host_->PointerPressedOnButton(this, ShelfButtonHost::TOUCH, *event);
90 event->SetHandled();
91 return;
92 case ui::ET_GESTURE_SCROLL_UPDATE:
93 host_->PointerDraggedOnButton(this, ShelfButtonHost::TOUCH, *event);
94 event->SetHandled();
95 return;
96 case ui::ET_GESTURE_SCROLL_END:
97 case ui::ET_SCROLL_FLING_START:
98 host_->PointerReleasedOnButton(this, ShelfButtonHost::TOUCH, false);
99 event->SetHandled();
100 return;
101 default:
102 ImageButton::OnGestureEvent(event);
103 return;
104 }
105 }
106
107 void AppListButton::OnPaint(gfx::Canvas* canvas) {
108 // Call the base class first to paint any background/borders.
109 View::OnPaint(canvas);
110
111 int background_image_id = 0;
112 if (Shell::GetInstance()->GetAppListTargetVisibility()) {
113 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_PRESSED;
114 } else {
115 if (shelf_widget_->GetDimsShelf())
116 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_ON_BLACK;
117 else
118 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_NORMAL;
119 }
120 ResourceBundle& rb = ResourceBundle::GetSharedInstance();
121 const gfx::ImageSkia* background_image =
122 rb.GetImageNamed(background_image_id).ToImageSkia();
123 const gfx::ImageSkia* forground_image =
124 rb.GetImageNamed(IDR_ASH_SHELF_ICON_APPLIST).ToImageSkia();
125
126 gfx::Rect contents_bounds = GetContentsBounds();
127 gfx::Rect background_bounds, forground_bounds;
128
129 ShelfAlignment alignment = shelf_widget_->GetAlignment();
130 background_bounds.set_size(background_image->size());
131 if (alignment == SHELF_ALIGNMENT_LEFT) {
132 background_bounds.set_x(contents_bounds.width() -
133 ShelfLayoutManager::kShelfItemInset - background_image->width());
134 background_bounds.set_y(contents_bounds.y() +
135 (contents_bounds.height() - background_image->height()) / 2);
136 } else if(alignment == SHELF_ALIGNMENT_RIGHT) {
137 background_bounds.set_x(ShelfLayoutManager::kShelfItemInset);
138 background_bounds.set_y(contents_bounds.y() +
139 (contents_bounds.height() - background_image->height()) / 2);
140 } else {
141 background_bounds.set_y(ShelfLayoutManager::kShelfItemInset);
142 background_bounds.set_x(contents_bounds.x() +
143 (contents_bounds.width() - background_image->width()) / 2);
144 }
145
146 forground_bounds.set_size(forground_image->size());
147 forground_bounds.set_x(background_bounds.x() +
148 std::max(0,
149 (background_bounds.width() - forground_bounds.width()) / 2));
150 forground_bounds.set_y(background_bounds.y() +
151 std::max(0,
152 (background_bounds.height() - forground_bounds.height()) / 2));
153
154 canvas->DrawImageInt(*background_image,
155 background_bounds.x(),
156 background_bounds.y());
157 canvas->DrawImageInt(*forground_image,
158 forground_bounds.x(),
159 forground_bounds.y());
160
161 views::Painter::PaintFocusPainter(this, canvas, focus_painter());
162 }
163
120 void AppListButton::GetAccessibleState(ui::AXViewState* state) { 164 void AppListButton::GetAccessibleState(ui::AXViewState* state) {
121 state->role = ui::AX_ROLE_BUTTON; 165 state->role = ui::AX_ROLE_BUTTON;
122 state->name = host_->GetAccessibleName(this); 166 state->name = host_->GetAccessibleName(this);
123 } 167 }
124 168
125 } // namespace ash 169 } // namespace ash
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