Index: src/utils/SkShadowPaintFilterCanvas.cpp |
diff --git a/src/utils/SkShadowPaintFilterCanvas.cpp b/src/utils/SkShadowPaintFilterCanvas.cpp |
index ef29c3709d95ba7a45c413aa922544ed2d5ff971..8d7585913bec2393f084697cb10e27519a47e58b 100644 |
--- a/src/utils/SkShadowPaintFilterCanvas.cpp |
+++ b/src/utils/SkShadowPaintFilterCanvas.cpp |
@@ -51,7 +51,7 @@ bool SkShadowPaintFilterCanvas::onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, Ty |
SkISize SkShadowPaintFilterCanvas::ComputeDepthMapSize(const SkLights::Light& light, int maxDepth, |
int width, int height) { |
if (light.type() != SkLights::Light::kDirectional_LightType) { |
- return SkISize::Make(width *2 , height * 2); |
+ return SkISize::Make(width * 2, height * 2); |
} |
int dMapWidth = SkMin32(maxDepth * fabs(light.dir().fX) + width, |
@@ -73,7 +73,7 @@ void SkShadowPaintFilterCanvas::onDrawPicture(const SkPicture *picture, const Sk |
} |
} |
robertphillips
2016/08/31 22:18:19
const SkRect&
vjiaoblack
2016/09/01 19:22:47
Done.
|
-void SkShadowPaintFilterCanvas::updateMatrix() { |
+void SkShadowPaintFilterCanvas::updateMatrix(const SkRect boundRect) { |
this->save(); |
// It is up to the user to set the 0th light in fLights to |
@@ -84,43 +84,59 @@ void SkShadowPaintFilterCanvas::updateMatrix() { |
SkScalar y = lightDir.fY * this->getZ(); |
this->translate(x, y); |
+ } else if (this->fLights->light(0).type() == SkLights::Light::kPoint_LightType) { |
robertphillips
2016/08/31 22:18:19
How does all this interact with the CTM and saveLa
vjiaoblack
2016/09/01 19:22:47
I'll test it.
|
+ const SkPoint3& lightPos = this->fLights->light(0).pos(); |
+ |
+ SkScalar scale = (lightPos.fZ) / (lightPos.fZ - this->getZ()); |
+ |
+ this->translate(-boundRect.centerX() * scale, -boundRect.centerY() * scale); |
+ this->scale(scale, scale); |
+ this->translate(boundRect.centerX() / scale, boundRect.centerY() / scale); |
+ |
robertphillips
2016/08/31 22:18:19
Why 400?
vjiaoblack
2016/09/01 19:22:48
because it's the current height of the diffuse map
|
+ // pass in 400 as height |
+ this->translate((boundRect.centerX() - lightPos.fX) * |
+ (this->getZ() / (lightPos.fZ - this->getZ())) / scale, |
+ - ((400 - boundRect.centerY()) - lightPos.fY) * |
+ (this->getZ() / (lightPos.fZ - this->getZ())) / scale); |
} |
} |
void SkShadowPaintFilterCanvas::onDrawPaint(const SkPaint &paint) { |
- this->updateMatrix(); |
+ SkISize size = this->getBaseLayerSize(); |
+ this->updateMatrix(SkRect::MakeIWH(size.fWidth, size.fHeight)); |
this->INHERITED::onDrawPaint(paint); |
this->restore(); |
} |
void SkShadowPaintFilterCanvas::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[], |
const SkPaint &paint) { |
- this->updateMatrix(); |
+ SkISize size = this->getBaseLayerSize(); |
+ this->updateMatrix(SkRect::MakeIWH(size.fWidth, size.fHeight)); |
this->INHERITED::onDrawPoints(mode, count, pts, paint); |
this->restore(); |
} |
void SkShadowPaintFilterCanvas::onDrawRect(const SkRect &rect, const SkPaint &paint) { |
- this->updateMatrix(); |
+ this->updateMatrix(rect); |
this->INHERITED::onDrawRect(rect, paint); |
this->restore(); |
} |
void SkShadowPaintFilterCanvas::onDrawRRect(const SkRRect &rrect, const SkPaint &paint) { |
- this->updateMatrix(); |
+ this->updateMatrix(rrect.getBounds()); |
this->INHERITED::onDrawRRect(rrect, paint); |
this->restore(); |
} |
void SkShadowPaintFilterCanvas::onDrawDRRect(const SkRRect &outer, const SkRRect &inner, |
const SkPaint &paint) { |
- this->updateMatrix(); |
+ this->updateMatrix(outer.getBounds()); |
this->INHERITED::onDrawDRRect(outer, inner, paint); |
this->restore(); |
} |
void SkShadowPaintFilterCanvas::onDrawOval(const SkRect &rect, const SkPaint &paint) { |
- this->updateMatrix(); |
+ this->updateMatrix(rect); |
this->INHERITED::onDrawOval(rect, paint); |
this->restore(); |
} |
@@ -128,20 +144,20 @@ void SkShadowPaintFilterCanvas::onDrawOval(const SkRect &rect, const SkPaint &pa |
void SkShadowPaintFilterCanvas::onDrawArc(const SkRect &rect, SkScalar startAngle, |
SkScalar sweepAngle, bool useCenter, |
const SkPaint &paint) { |
- this->updateMatrix(); |
+ this->updateMatrix(rect); |
this->INHERITED::onDrawArc(rect, startAngle, sweepAngle, useCenter, paint); |
this->restore(); |
} |
void SkShadowPaintFilterCanvas::onDrawPath(const SkPath &path, const SkPaint &paint) { |
- this->updateMatrix(); |
+ this->updateMatrix(path.getBounds()); |
this->INHERITED::onDrawPath(path, paint); |
this->restore(); |
} |
void SkShadowPaintFilterCanvas::onDrawBitmap(const SkBitmap &bm, SkScalar left, SkScalar top, |
const SkPaint *paint) { |
- this->updateMatrix(); |
+ this->updateMatrix(SkRect::MakeXYWH(left, top, bm.width(), bm.height())); |
this->INHERITED::onDrawBitmap(bm, left, top, paint); |
this->restore(); |
} |
@@ -149,21 +165,21 @@ void SkShadowPaintFilterCanvas::onDrawBitmap(const SkBitmap &bm, SkScalar left, |
void SkShadowPaintFilterCanvas::onDrawBitmapRect(const SkBitmap &bm, const SkRect *src, |
const SkRect &dst, const SkPaint *paint, |
SrcRectConstraint constraint) { |
- this->updateMatrix(); |
+ this->updateMatrix(dst); |
this->INHERITED::onDrawBitmapRect(bm, src, dst, paint, constraint); |
this->restore(); |
} |
void SkShadowPaintFilterCanvas::onDrawBitmapNine(const SkBitmap &bm, const SkIRect ¢er, |
const SkRect &dst, const SkPaint *paint) { |
- this->updateMatrix(); |
+ this->updateMatrix(dst); |
this->INHERITED::onDrawBitmapNine(bm, center, dst, paint); |
this->restore(); |
} |
void SkShadowPaintFilterCanvas::onDrawImage(const SkImage *image, SkScalar left, |
SkScalar top, const SkPaint *paint) { |
- this->updateMatrix(); |
+ this->updateMatrix(SkRect::MakeXYWH(left, top, image->width(), image->height())); |
this->INHERITED::onDrawImage(image, left, top, paint); |
this->restore(); |
} |
@@ -171,14 +187,14 @@ void SkShadowPaintFilterCanvas::onDrawImage(const SkImage *image, SkScalar left, |
void SkShadowPaintFilterCanvas::onDrawImageRect(const SkImage *image, const SkRect *src, |
const SkRect &dst, const SkPaint *paint, |
SrcRectConstraint constraint) { |
- this->updateMatrix(); |
+ this->updateMatrix(dst); |
this->INHERITED::onDrawImageRect(image, src, dst, paint, constraint); |
this->restore(); |
} |
void SkShadowPaintFilterCanvas::onDrawImageNine(const SkImage *image, const SkIRect ¢er, |
const SkRect &dst, const SkPaint *paint) { |
- this->updateMatrix(); |
+ this->updateMatrix(dst); |
this->INHERITED::onDrawImageNine(image, center, dst, paint); |
this->restore(); |
} |
@@ -189,7 +205,8 @@ void SkShadowPaintFilterCanvas::onDrawVertices(VertexMode vmode, int vertexCount |
const SkColor colors[], SkXfermode *xmode, |
const uint16_t indices[], int indexCount, |
const SkPaint &paint) { |
- this->updateMatrix(); |
+ SkISize size = this->getBaseLayerSize(); |
+ this->updateMatrix(SkRect::MakeIWH(size.fWidth, size.fHeight)); |
this->INHERITED::onDrawVertices(vmode, vertexCount, vertices, texs, colors, |
xmode, indices, indexCount, paint); |
this->restore(); |
@@ -198,21 +215,23 @@ void SkShadowPaintFilterCanvas::onDrawVertices(VertexMode vmode, int vertexCount |
void SkShadowPaintFilterCanvas::onDrawPatch(const SkPoint cubics[], const SkColor colors[], |
const SkPoint texCoords[], SkXfermode *xmode, |
const SkPaint &paint) { |
- this->updateMatrix(); |
+ SkISize size = this->getBaseLayerSize(); |
+ this->updateMatrix(SkRect::MakeIWH(size.fWidth, size.fHeight)); |
this->INHERITED::onDrawPatch(cubics, colors, texCoords, xmode, paint); |
this->restore(); |
} |
void SkShadowPaintFilterCanvas::onDrawText(const void *text, size_t byteLength, SkScalar x, |
SkScalar y, const SkPaint &paint) { |
- this->updateMatrix(); |
+ this->updateMatrix(paint.getFontBounds().makeOffset(x, y)); |
this->INHERITED::onDrawText(text, byteLength, x, y, paint); |
this->restore(); |
} |
void SkShadowPaintFilterCanvas::onDrawPosText(const void *text, size_t byteLength, |
const SkPoint pos[], const SkPaint &paint) { |
- this->updateMatrix(); |
+ SkISize size = this->getBaseLayerSize(); |
+ this->updateMatrix(SkRect::MakeIWH(size.fWidth, size.fHeight)); |
this->INHERITED::onDrawPosText(text, byteLength, pos, paint); |
this->restore(); |
} |
@@ -220,7 +239,8 @@ void SkShadowPaintFilterCanvas::onDrawPosText(const void *text, size_t byteLengt |
void SkShadowPaintFilterCanvas::onDrawPosTextH(const void *text, size_t byteLength, |
const SkScalar xpos[], |
SkScalar constY, const SkPaint &paint) { |
- this->updateMatrix(); |
+ SkISize size = this->getBaseLayerSize(); |
+ this->updateMatrix(SkRect::MakeIWH(size.fWidth, size.fHeight)); |
this->INHERITED::onDrawPosTextH(text, byteLength, xpos, constY, paint); |
this->restore(); |
} |
@@ -228,7 +248,7 @@ void SkShadowPaintFilterCanvas::onDrawPosTextH(const void *text, size_t byteLeng |
void SkShadowPaintFilterCanvas::onDrawTextOnPath(const void *text, size_t byteLength, |
const SkPath &path, const SkMatrix *matrix, |
const SkPaint &paint) { |
- this->updateMatrix(); |
+ this->updateMatrix(path.getBounds()); |
this->INHERITED::onDrawTextOnPath(text, byteLength, path, matrix, paint); |
this->restore(); |
} |
@@ -236,14 +256,15 @@ void SkShadowPaintFilterCanvas::onDrawTextOnPath(const void *text, size_t byteLe |
void SkShadowPaintFilterCanvas::onDrawTextRSXform(const void *text, size_t byteLength, |
const SkRSXform xform[], const SkRect *cull, |
const SkPaint &paint) { |
robertphillips
2016/08/31 22:18:19
Isn't the cull parameter optional?
vjiaoblack
2016/09/01 19:22:47
Done.
|
- this->updateMatrix(); |
+ this->updateMatrix(*cull); |
this->INHERITED::onDrawTextRSXform(text, byteLength, xform, cull, paint); |
this->restore(); |
} |
void SkShadowPaintFilterCanvas::onDrawTextBlob(const SkTextBlob *blob, SkScalar x, SkScalar y, |
const SkPaint &paint) { |
- this->updateMatrix(); |
+ SkISize size = this->getBaseLayerSize(); |
+ this->updateMatrix(SkRect::MakeIWH(size.fWidth, size.fHeight)); |
this->INHERITED::onDrawTextBlob(blob, x, y, paint); |
this->restore(); |
} |