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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/android/resources/resource_manager_impl.h" | 5 #include "ui/android/resources/resource_manager_impl.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <utility> | 9 #include <utility> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "base/android/jni_array.h" | 12 #include "base/android/jni_array.h" |
13 #include "base/android/jni_string.h" | 13 #include "base/android/jni_string.h" |
14 #include "base/trace_event/trace_event.h" | 14 #include "base/trace_event/trace_event.h" |
15 #include "cc/resources/scoped_ui_resource.h" | 15 #include "cc/resources/scoped_ui_resource.h" |
16 #include "jni/ResourceManager_jni.h" | 16 #include "jni/ResourceManager_jni.h" |
| 17 #include "third_party/skia/include/core/SkBitmap.h" |
| 18 #include "third_party/skia/include/core/SkCanvas.h" |
| 19 #include "third_party/skia/include/core/SkColorFilter.h" |
17 #include "ui/android/resources/ui_resource_provider.h" | 20 #include "ui/android/resources/ui_resource_provider.h" |
18 #include "ui/android/window_android.h" | 21 #include "ui/android/window_android.h" |
19 #include "ui/gfx/android/java_bitmap.h" | 22 #include "ui/gfx/android/java_bitmap.h" |
20 #include "ui/gfx/geometry/rect.h" | 23 #include "ui/gfx/geometry/rect.h" |
21 | 24 |
22 using base::android::JavaArrayOfIntArrayToIntVector; | 25 using base::android::JavaArrayOfIntArrayToIntVector; |
23 using base::android::JavaRef; | 26 using base::android::JavaRef; |
24 | 27 |
25 namespace ui { | 28 namespace ui { |
26 | 29 |
| 30 namespace { |
| 31 // The maximum number of tinted variations of a single resource. |
| 32 // TODO(mdjones): Implement real caching logic; something similar to priority |
| 33 // that is used by the thumbnails. |
| 34 const int kMaxTintResourceCount = 4; |
| 35 } // namespace |
| 36 |
27 // static | 37 // static |
28 ResourceManagerImpl* ResourceManagerImpl::FromJavaObject(jobject jobj) { | 38 ResourceManagerImpl* ResourceManagerImpl::FromJavaObject(jobject jobj) { |
29 return reinterpret_cast<ResourceManagerImpl*>( | 39 return reinterpret_cast<ResourceManagerImpl*>( |
30 Java_ResourceManager_getNativePtr(base::android::AttachCurrentThread(), | 40 Java_ResourceManager_getNativePtr(base::android::AttachCurrentThread(), |
31 jobj)); | 41 jobj)); |
32 } | 42 } |
33 | 43 |
34 ResourceManagerImpl::ResourceManagerImpl(gfx::NativeWindow native_window) | 44 ResourceManagerImpl::ResourceManagerImpl(gfx::NativeWindow native_window) |
35 : host_(nullptr) { | 45 : host_(nullptr) { |
36 JNIEnv* env = base::android::AttachCurrentThread(); | 46 JNIEnv* env = base::android::AttachCurrentThread(); |
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66 | 76 |
67 if (!resource || res_type == ANDROID_RESOURCE_TYPE_DYNAMIC || | 77 if (!resource || res_type == ANDROID_RESOURCE_TYPE_DYNAMIC || |
68 res_type == ANDROID_RESOURCE_TYPE_DYNAMIC_BITMAP) { | 78 res_type == ANDROID_RESOURCE_TYPE_DYNAMIC_BITMAP) { |
69 RequestResourceFromJava(res_type, res_id); | 79 RequestResourceFromJava(res_type, res_id); |
70 resource = resources_[res_type].Lookup(res_id); | 80 resource = resources_[res_type].Lookup(res_id); |
71 } | 81 } |
72 | 82 |
73 return resource; | 83 return resource; |
74 } | 84 } |
75 | 85 |
| 86 ResourceManager::Resource* ResourceManagerImpl::GetStaticResourceWithTint( |
| 87 int res_id, |
| 88 int tint_color, |
| 89 int default_color) { |
| 90 int color = tint_color; |
| 91 ResourceMap* resource_map = tinted_resources_.Lookup(color); |
| 92 |
| 93 // If the cache is too large, use the default color for the resource. |
| 94 if (!resource_map && tinted_resources_.size() >= kMaxTintResourceCount) { |
| 95 color = default_color; |
| 96 resource_map = tinted_resources_.Lookup(color); |
| 97 } |
| 98 |
| 99 if (!resource_map) { |
| 100 resource_map = new ResourceMap(); |
| 101 tinted_resources_.AddWithID(resource_map, color); |
| 102 } |
| 103 |
| 104 Resource* tinted_resource = resource_map->Lookup(res_id); |
| 105 |
| 106 // If the resource is already cached, use it. |
| 107 if (tinted_resource) |
| 108 return tinted_resource; |
| 109 |
| 110 ResourceManager::Resource* base_image = |
| 111 GetResource(ANDROID_RESOURCE_TYPE_STATIC, res_id); |
| 112 if (!base_image) |
| 113 return nullptr; |
| 114 |
| 115 SkBitmap tinted_bitmap; |
| 116 tinted_bitmap.allocPixels(SkImageInfo::MakeN32Premul(base_image->size.width(), |
| 117 base_image->size.height())); |
| 118 |
| 119 SkCanvas canvas(tinted_bitmap); |
| 120 canvas.clear(SK_ColorTRANSPARENT); |
| 121 |
| 122 // Build a color filter to use on the base resource. This filter multiplies |
| 123 // the RGB components by the components of the new color but retains the |
| 124 // alpha of the original image. |
| 125 SkPaint color_filter; |
| 126 SkScalar color_matrix[] = { |
| 127 SkColorGetR(color) / 255.0f, 0, 0, 0, 0, |
| 128 0, SkColorGetG(color) / 255.0f, 0, 0, 0, |
| 129 0, 0, SkColorGetB(color) / 255.0f, 0, 0, |
| 130 0, 0, 0, 1.0f, 0 |
| 131 }; |
| 132 color_filter.setColorFilter( |
| 133 SkColorFilter::MakeMatrixFilterRowMajor255(color_matrix)); |
| 134 |
| 135 // Draw the resource and make it immutable. |
| 136 base_image->ui_resource->GetBitmap(base_image->ui_resource->id(), false) |
| 137 .DrawToCanvas(&canvas, &color_filter); |
| 138 tinted_bitmap.setImmutable(); |
| 139 |
| 140 // Create a UI resource from the new bitmap. |
| 141 tinted_resource = new Resource(); |
| 142 tinted_resource->size = gfx::Size(base_image->size); |
| 143 tinted_resource->padding = gfx::Rect(base_image->padding); |
| 144 tinted_resource->aperture = gfx::Rect(base_image->aperture); |
| 145 tinted_resource->tint = color; |
| 146 tinted_resource->ui_resource = cc::ScopedUIResource::Create(host_, |
| 147 cc::UIResourceBitmap(tinted_bitmap)); |
| 148 |
| 149 resource_map->AddWithID(tinted_resource, res_id); |
| 150 |
| 151 return tinted_resource; |
| 152 } |
| 153 |
| 154 void ResourceManagerImpl::ClearTintedResourceCache(JNIEnv* env, |
| 155 const JavaRef<jobject>& jobj) { |
| 156 tinted_resources_.Clear(); |
| 157 } |
| 158 |
76 void ResourceManagerImpl::PreloadResource(AndroidResourceType res_type, | 159 void ResourceManagerImpl::PreloadResource(AndroidResourceType res_type, |
77 int res_id) { | 160 int res_id) { |
78 DCHECK_GE(res_type, ANDROID_RESOURCE_TYPE_FIRST); | 161 DCHECK_GE(res_type, ANDROID_RESOURCE_TYPE_FIRST); |
79 DCHECK_LE(res_type, ANDROID_RESOURCE_TYPE_LAST); | 162 DCHECK_LE(res_type, ANDROID_RESOURCE_TYPE_LAST); |
80 | 163 |
81 // Don't send out a query if the resource is already loaded. | 164 // Don't send out a query if the resource is already loaded. |
82 if (resources_[res_type].Lookup(res_id)) | 165 if (resources_[res_type].Lookup(res_id)) |
83 return; | 166 return; |
84 | 167 |
85 PreloadResourceFromJava(res_type, res_id); | 168 PreloadResourceFromJava(res_type, res_id); |
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246 TRACE_EVENT2("ui", | 329 TRACE_EVENT2("ui", |
247 "ResourceManagerImpl::RequestCrushedSpriteResourceFromJava", | 330 "ResourceManagerImpl::RequestCrushedSpriteResourceFromJava", |
248 "bitmap_res_id", bitmap_res_id, | 331 "bitmap_res_id", bitmap_res_id, |
249 "metadata_res_id", metadata_res_id); | 332 "metadata_res_id", metadata_res_id); |
250 Java_ResourceManager_crushedSpriteResourceRequested( | 333 Java_ResourceManager_crushedSpriteResourceRequested( |
251 base::android::AttachCurrentThread(), java_obj_, bitmap_res_id, | 334 base::android::AttachCurrentThread(), java_obj_, bitmap_res_id, |
252 metadata_res_id, reloading); | 335 metadata_res_id, reloading); |
253 } | 336 } |
254 | 337 |
255 } // namespace ui | 338 } // namespace ui |
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