| Index: content/common/gpu/surface_capturer.h
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| diff --git a/content/common/gpu/surface_capturer.h b/content/common/gpu/surface_capturer.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..b3a17b82640dc09013c350b609f352d359e3aee5
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| --- /dev/null
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| +++ b/content/common/gpu/surface_capturer.h
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| @@ -0,0 +1,100 @@
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| +// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_COMMON_GPU_SURFACE_CAPTURER_H_
|
| +#define CONTENT_COMMON_GPU_SURFACE_CAPTURER_H_
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| +
|
| +#include "content/common/content_export.h"
|
| +#include "media/base/video_frame.h"
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| +
|
| +namespace gfx {
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| +
|
| +class Size;
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| +class Rect;
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| +
|
| +} // namespace ui
|
| +
|
| +namespace content {
|
| +
|
| +// Surface capturer interface. This interface is implemented by classes
|
| +// that perform image capturing from the backbuffer.
|
| +class CONTENT_EXPORT SurfaceCapturer {
|
| + public:
|
| + enum Error {
|
| + // Invalid argument was passed to an API method.
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| + kInvalidArgumentError,
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| + // A failure occurred at the GPU process or one of its dependencies.
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| + // Examples of such failures include GPU hardware failures, GPU driver
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| + // failures, GPU library failures, GPU process programming errors, and so
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| + // on.
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| + kPlatformFailureError,
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| + };
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| +
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| + class CONTENT_EXPORT Client {
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| + public:
|
| + // Callback to notify client of parameters of the backbuffer capture. Every
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| + // time the Client receives this callback, subsequent media::VideoFrames
|
| + // passed to CopyCaptureToVideoFrame() should mind the new parameters.
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| + // Parameters:
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| + // |buffer_size| is the required logical size (in pixels) of the buffer
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| + // to capture to (corresponds to |frame->coded_size()| in
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| + // CopyCaptureToVideoFrame().
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| + // |visible_rect| is the visible subrect of the actual screen capture
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| + // contents in the buffer to capture to (corresponds to
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| + // |frame->visible_rect()| in CopyCaptureToVideoFrame().
|
| + virtual void NotifyCaptureParameters(const gfx::Size& buffer_size,
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| + const gfx::Rect& visible_rect) = 0;
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| +
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| + // Callback to notify client that CopyCaptureToVideoFrame() has been
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| + // completed for |frame|. After this call, the capturer will drop all its
|
| + // outstanding references to |frame|.
|
| + // Parameters:
|
| + // |frame| is the completed copied captured frame.
|
| + virtual void NotifyCopyCaptureDone(
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| + const scoped_refptr<media::VideoFrame>& frame) = 0;
|
| +
|
| + // Error notification callback.
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| + // Parameters:
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| + // |error| is the error to report.
|
| + virtual void NotifyError(Error error) = 0;
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| +
|
| + protected:
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| + // Clients are not owned by Capturer instances and should not be deleted
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| + // through these pointers.
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| + virtual ~Client() {}
|
| + };
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| +
|
| + // Initialize the capturer to a specific configuration.
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| + // Parameters:
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| + // |format| is the format to capture to (corresponds to |frame->format()| in
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| + // CopyCaptureToVideoFrame()). The NotifyCaptureParameters() callback is
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| + // made to the Client on success; on failure, a NotifyError() callback is
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| + // performed.
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| + virtual void Initialize(media::VideoFrame::Format format) = 0;
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| +
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| + // Attempt to capture a single frame. This call is advisory to note to the
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| + // SurfaceCapturer that capture should be attempted at this time; success is
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| + // not guaranteed. The most recent captured frame is cached internally, and
|
| + // its contents returned every time CopyCaptureToVideoFrame() is called.
|
| + virtual void TryCapture() = 0;
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| +
|
| + // Copy the most recent captured contents to |frame|.
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| + // Parameters:
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| + // |frame| is the media::VideoFrame to fill with captured contents.
|
| + virtual void CopyCaptureToVideoFrame(
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| + const scoped_refptr<media::VideoFrame>& frame) = 0;
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| +
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| + // Destroys the capturer; all pending inputs and outputs are dropped
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| + // immediately and the component is freed. This call may asynchronously free
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| + // system resources, but its client-visible effects are synchronous. After
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| + // this method returns no more callbacks will be made on the client. Deletes
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| + // |this| unconditionally, so make sure to drop all pointers to it!
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| + virtual void Destroy() = 0;
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| +
|
| + virtual ~SurfaceCapturer();
|
| +};
|
| +
|
| +} // namespace content
|
| +
|
| +#endif // CONTENT_COMMON_GPU_SURFACE_CAPTURER_H_
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|
|