| OLD | NEW |
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/common/wm/immersive_context_ash.h" | 5 #include "ash/common/wm/immersive_context_ash.h" |
| 6 | 6 |
| 7 #include "ash/common/shelf/wm_shelf.h" | 7 #include "ash/common/shelf/wm_shelf.h" |
| 8 #include "ash/common/wm/window_state.h" | 8 #include "ash/common/wm/window_state.h" |
| 9 #include "ash/common/wm_lookup.h" | 9 #include "ash/common/wm_lookup.h" |
| 10 #include "ash/common/wm_root_window_controller.h" | |
| 11 #include "ash/common/wm_shell.h" | 10 #include "ash/common/wm_shell.h" |
| 12 #include "ash/common/wm_window.h" | 11 #include "ash/common/wm_window.h" |
| 13 #include "ash/shared/immersive_fullscreen_controller.h" | 12 #include "ash/shared/immersive_fullscreen_controller.h" |
| 14 #include "base/logging.h" | 13 #include "base/logging.h" |
| 15 #include "ui/display/display.h" | 14 #include "ui/display/display.h" |
| 16 #include "ui/display/screen.h" | 15 #include "ui/display/screen.h" |
| 17 | 16 |
| 18 namespace ash { | 17 namespace ash { |
| 19 | 18 |
| 20 ImmersiveContextAsh::ImmersiveContextAsh() {} | 19 ImmersiveContextAsh::ImmersiveContextAsh() {} |
| (...skipping 13 matching lines...) Expand all Loading... |
| 34 wm::WindowState* window_state = window->GetWindowState(); | 33 wm::WindowState* window_state = window->GetWindowState(); |
| 35 // Auto hide the shelf in immersive fullscreen instead of hiding it. | 34 // Auto hide the shelf in immersive fullscreen instead of hiding it. |
| 36 window_state->set_shelf_mode_in_fullscreen( | 35 window_state->set_shelf_mode_in_fullscreen( |
| 37 entering ? ash::wm::WindowState::SHELF_AUTO_HIDE_VISIBLE | 36 entering ? ash::wm::WindowState::SHELF_AUTO_HIDE_VISIBLE |
| 38 : ash::wm::WindowState::SHELF_HIDDEN); | 37 : ash::wm::WindowState::SHELF_HIDDEN); |
| 39 | 38 |
| 40 // Update the window's immersive mode state for the window manager. | 39 // Update the window's immersive mode state for the window manager. |
| 41 window_state->set_in_immersive_fullscreen(entering); | 40 window_state->set_in_immersive_fullscreen(entering); |
| 42 | 41 |
| 43 for (WmWindow* root_window : WmShell::Get()->GetAllRootWindows()) | 42 for (WmWindow* root_window : WmShell::Get()->GetAllRootWindows()) |
| 44 root_window->GetRootWindowController()->GetShelf()->UpdateVisibilityState(); | 43 WmShelf::ForWindow(root_window)->UpdateVisibilityState(); |
| 45 } | 44 } |
| 46 | 45 |
| 47 gfx::Rect ImmersiveContextAsh::GetDisplayBoundsInScreen(views::Widget* widget) { | 46 gfx::Rect ImmersiveContextAsh::GetDisplayBoundsInScreen(views::Widget* widget) { |
| 48 WmWindow* window = WmLookup::Get()->GetWindowForWidget(widget); | 47 WmWindow* window = WmLookup::Get()->GetWindowForWidget(widget); |
| 49 return window->GetDisplayNearestWindow().bounds(); | 48 return window->GetDisplayNearestWindow().bounds(); |
| 50 } | 49 } |
| 51 | 50 |
| 52 void ImmersiveContextAsh::AddPointerWatcher(views::PointerWatcher* watcher, | 51 void ImmersiveContextAsh::AddPointerWatcher(views::PointerWatcher* watcher, |
| 53 bool wants_moves) { | 52 bool wants_moves) { |
| 54 WmShell::Get()->AddPointerWatcher(watcher, wants_moves); | 53 WmShell::Get()->AddPointerWatcher(watcher, wants_moves); |
| 55 } | 54 } |
| 56 | 55 |
| 57 void ImmersiveContextAsh::RemovePointerWatcher(views::PointerWatcher* watcher) { | 56 void ImmersiveContextAsh::RemovePointerWatcher(views::PointerWatcher* watcher) { |
| 58 WmShell::Get()->RemovePointerWatcher(watcher); | 57 WmShell::Get()->RemovePointerWatcher(watcher); |
| 59 } | 58 } |
| 60 | 59 |
| 61 bool ImmersiveContextAsh::DoesAnyWindowHaveCapture() { | 60 bool ImmersiveContextAsh::DoesAnyWindowHaveCapture() { |
| 62 return WmShell::Get()->GetCaptureWindow() != nullptr; | 61 return WmShell::Get()->GetCaptureWindow() != nullptr; |
| 63 } | 62 } |
| 64 | 63 |
| 65 bool ImmersiveContextAsh::IsMouseEventsEnabled() { | 64 bool ImmersiveContextAsh::IsMouseEventsEnabled() { |
| 66 return WmShell::Get()->IsMouseEventsEnabled(); | 65 return WmShell::Get()->IsMouseEventsEnabled(); |
| 67 } | 66 } |
| 68 | 67 |
| 69 } // namespace ash | 68 } // namespace ash |
| OLD | NEW |