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| 1 /* | |
| 2 * Copyright 2016 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #include "gm.h" | |
| 9 | |
| 10 #include "SkSurface.h" | |
| 11 #include "SkGradientShader.h" | |
| 12 #include "SkPM4fPriv.h" | |
| 13 | |
| 14 static const int gRectSize = 50; | |
| 15 static const SkScalar gScalarSize = SkIntToScalar(gRectSize); | |
| 16 static const int gTestWidth = 700; | |
| 17 static const int gTestHeight = 300; | |
| 18 | |
| 19 struct CellRenderer { | |
| 20 virtual void draw(SkCanvas* canvas) = 0; | |
| 21 virtual const char* label() = 0; | |
| 22 virtual ~CellRenderer() {} | |
| 23 }; | |
| 24 | |
| 25 struct PaintColorCellRenderer : public CellRenderer { | |
| 26 PaintColorCellRenderer(SkColor color) : fColor(color) {} | |
| 27 void draw(SkCanvas* canvas) override { | |
| 28 canvas->drawColor(fColor); | |
| 29 } | |
| 30 const char* label() override { | |
| 31 return "Paint Color"; | |
| 32 } | |
| 33 protected: | |
| 34 SkColor fColor; | |
| 35 }; | |
| 36 | |
| 37 struct BitmapCellRenderer : public CellRenderer { | |
| 38 BitmapCellRenderer(SkColor color, SkFilterQuality quality) : fQuality(qualit y) { | |
| 39 fBitmap.allocPixels(SkImageInfo::MakeS32(gRectSize, gRectSize, kPremul_S kAlphaType)); | |
| 40 fBitmap.eraseColor(color); | |
| 41 const char* qualityNames[] = { "None", "Low", "Medium", "High" }; | |
| 42 fLabel = SkStringPrintf("Bitmap (%s)", qualityNames[quality]); | |
| 43 } | |
| 44 void draw(SkCanvas* canvas) override { | |
| 45 SkPaint paint; | |
| 46 paint.setFilterQuality(fQuality); | |
| 47 canvas->drawBitmap(fBitmap, 0, 0, &paint); | |
| 48 } | |
| 49 const char* label() override { | |
| 50 return fLabel.c_str(); | |
| 51 } | |
| 52 protected: | |
| 53 SkFilterQuality fQuality; | |
| 54 SkBitmap fBitmap; | |
| 55 SkString fLabel; | |
| 56 }; | |
| 57 | |
| 58 struct GradientCellRenderer : public CellRenderer { | |
| 59 GradientCellRenderer(SkColor colorOne, SkColor colorTwo) { | |
| 60 fColors[0] = colorOne; | |
| 61 fColors[1] = colorTwo; | |
| 62 } | |
| 63 void draw(SkCanvas* canvas) override { | |
| 64 SkPoint points[2] = { | |
| 65 SkPoint::Make(0, 0), | |
| 66 SkPoint::Make(0, gScalarSize) | |
| 67 }; | |
| 68 SkPaint paint; | |
| 69 paint.setShader(SkGradientShader::MakeLinear(points, fColors, nullptr, 2 , | |
| 70 SkShader::kClamp_TileMode)) ; | |
| 71 canvas->drawPaint(paint); | |
| 72 } | |
| 73 const char* label() override { | |
| 74 return "Linear Gradient"; | |
| 75 } | |
| 76 protected: | |
| 77 SkColor fColors[2]; | |
| 78 }; | |
| 79 | |
| 80 struct VerticesCellRenderer : public CellRenderer { | |
| 81 VerticesCellRenderer(SkColor colorOne, SkColor colorTwo) { | |
| 82 fColors[0] = fColors[1] = colorOne; | |
| 83 fColors[2] = fColors[3] = colorTwo; | |
| 84 } | |
| 85 void draw(SkCanvas* canvas) override { | |
| 86 SkPaint paint; | |
| 87 SkPoint vertices[4] = { | |
| 88 SkPoint::Make(0, 0), | |
| 89 SkPoint::Make(gScalarSize, 0), | |
| 90 SkPoint::Make(gScalarSize, gScalarSize), | |
| 91 SkPoint::Make(0, gScalarSize) | |
| 92 }; | |
| 93 canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode, 4, vertices, nul lptr, fColors, | |
| 94 nullptr, nullptr, 0, paint); | |
| 95 } | |
| 96 const char* label() override { | |
| 97 return "Vertices"; | |
| 98 } | |
| 99 protected: | |
| 100 SkColor fColors[4]; | |
| 101 }; | |
| 102 | |
| 103 static void draw_gamut_grid(SkCanvas* canvas, SkTArray<CellRenderer*>& renderers ) { | |
| 104 // We want our colors in our wide gamut to be obviously visibly distorted fr om sRGB, so we use | |
| 105 // Wide Gamut RGB (with sRGB gamma, for HW acceleration) as the working spac e for this test: | |
| 106 const float gWideGamutRGB_toXYZD50[]{ | |
| 107 0.7161046f, 0.2581874f, 0.0000000f, // * R | |
| 108 0.1009296f, 0.7249378f, 0.0517813f, // * G | |
| 109 0.1471858f, 0.0168748f, 0.7734287f, // * B | |
| 110 }; | |
| 111 | |
| 112 SkMatrix44 wideGamutRGB_toXYZD50(SkMatrix44::kUninitialized_Constructor); | |
| 113 wideGamutRGB_toXYZD50.set3x3RowMajorf(gWideGamutRGB_toXYZD50); | |
| 114 | |
| 115 // Use the original canvas' color type, but account for gamma requirements | |
| 116 SkImageInfo origInfo = canvas->imageInfo(); | |
| 117 auto srgbCS = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named); | |
| 118 auto wideCS = SkColorSpace::NewRGB(SkColorSpace::kSRGB_GammaNamed, wideGamut RGB_toXYZD50); | |
| 119 switch (origInfo.colorType()) { | |
| 120 case kRGBA_8888_SkColorType: | |
| 121 case kBGRA_8888_SkColorType: | |
| 122 break; | |
| 123 case kRGBA_F16_SkColorType: | |
| 124 srgbCS = srgbCS->makeLinearGamma(); | |
| 125 wideCS = wideCS->makeLinearGamma(); | |
| 126 break; | |
| 127 default: | |
| 128 return; | |
| 129 } | |
| 130 | |
| 131 // Make our two working surfaces (one sRGB, one Adobe) | |
| 132 SkImageInfo srgbGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo .colorType(), | |
| 133 kPremul_SkAlphaType, srgbCS); | |
| 134 SkImageInfo wideGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo .colorType(), | |
| 135 kPremul_SkAlphaType, wideCS); | |
| 136 // readPixels doesn't do color conversion (yet), so we can use it to see the raw (wide) data | |
|
msarett
2016/09/06 20:07:54
This is fine, but is there another hack to access
Brian Osman
2016/09/07 13:26:02
I don't think we have another way to get at this d
| |
| 137 SkImageInfo dstInfo = srgbGamutInfo.makeColorSpace(nullptr); | |
| 138 sk_sp<SkSurface> srgbGamutSurface = canvas->makeSurface(srgbGamutInfo); | |
| 139 sk_sp<SkSurface> wideGamutSurface = canvas->makeSurface(wideGamutInfo); | |
| 140 if (!srgbGamutSurface || !wideGamutSurface) { | |
| 141 return; | |
| 142 } | |
| 143 SkCanvas* srgbGamutCanvas = srgbGamutSurface->getCanvas(); | |
| 144 SkCanvas* wideGamutCanvas = wideGamutSurface->getCanvas(); | |
| 145 | |
| 146 SkPaint textPaint; | |
| 147 textPaint.setAntiAlias(true); | |
| 148 textPaint.setColor(SK_ColorWHITE); | |
| 149 sk_tool_utils::set_portable_typeface(&textPaint); | |
| 150 | |
| 151 SkScalar x = 0, y = 0; | |
| 152 SkScalar textHeight = textPaint.getFontSpacing(); | |
| 153 | |
| 154 for (auto renderer : renderers) { | |
| 155 srgbGamutCanvas->clear(SK_ColorBLACK); | |
| 156 renderer->draw(srgbGamutCanvas); | |
| 157 wideGamutCanvas->clear(SK_ColorBLACK); | |
| 158 renderer->draw(wideGamutCanvas); | |
| 159 | |
| 160 canvas->drawText(renderer->label(), strlen(renderer->label()), x, y + te xtHeight, | |
| 161 textPaint); | |
| 162 | |
| 163 SkBitmap srgbBitmap; | |
| 164 srgbBitmap.setInfo(dstInfo); | |
| 165 srgbGamutCanvas->readPixels(&srgbBitmap, 0, 0); | |
| 166 canvas->drawBitmap(srgbBitmap, x, y + textHeight + 5); | |
| 167 x += (gScalarSize + 1); | |
| 168 | |
| 169 SkBitmap wideBitmap; | |
| 170 wideBitmap.setInfo(dstInfo); | |
| 171 wideGamutCanvas->readPixels(&wideBitmap, 0, 0); | |
| 172 canvas->drawBitmap(wideBitmap, x, y + textHeight + 5); | |
| 173 x += (gScalarSize + 10); | |
| 174 | |
| 175 if (x + (2 * gScalarSize + 1) > gTestWidth) { | |
| 176 x = 0; | |
| 177 y += (textHeight + gScalarSize + 10); | |
| 178 } | |
| 179 } | |
| 180 } | |
| 181 | |
| 182 DEF_SIMPLE_GM_BG(gamut, canvas, gTestWidth, gTestHeight, SK_ColorBLACK) { | |
| 183 SkTArray<CellRenderer*> renderers; | |
| 184 | |
| 185 // sRGB primaries, rendered as paint color | |
| 186 renderers.push_back(new PaintColorCellRenderer(SK_ColorRED)); | |
| 187 renderers.push_back(new PaintColorCellRenderer(SK_ColorGREEN)); | |
| 188 | |
| 189 // sRGB primaries, rendered as bitmaps | |
| 190 renderers.push_back(new BitmapCellRenderer(SK_ColorRED, kNone_SkFilterQualit y)); | |
| 191 renderers.push_back(new BitmapCellRenderer(SK_ColorGREEN, kLow_SkFilterQuali ty)); | |
| 192 renderers.push_back(new BitmapCellRenderer(SK_ColorRED, kMedium_SkFilterQual ity)); | |
| 193 renderers.push_back(new BitmapCellRenderer(SK_ColorGREEN, kHigh_SkFilterQual ity)); | |
| 194 | |
| 195 // Various gradients involving sRGB primaries and white/black | |
| 196 renderers.push_back(new GradientCellRenderer(SK_ColorRED, SK_ColorGREEN)); | |
| 197 renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorBLACK)); | |
| 198 renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorWHITE)); | |
| 199 | |
| 200 // Vertex colors | |
| 201 renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorRED)); | |
| 202 renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorGREEN)); | |
| 203 | |
| 204 draw_gamut_grid(canvas, renderers); | |
| 205 | |
| 206 for (auto renderer : renderers) { | |
|
msarett
2016/09/06 20:07:54
Can we make these auto deletes or something?
Brian Osman
2016/09/07 13:26:02
Done.
| |
| 207 delete renderer; | |
| 208 } | |
| 209 } | |
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