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Side by Side Diff: chrome/browser/ui/views/avatar_menu_bubble_view.h

Issue 229293002: [Win] Move profile related UI from ui/views/ to ui/views/profiles (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 8 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUBBLE_VIEW_H_
6 #define CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUBBLE_VIEW_H_
7
8 #include <vector>
9
10 #include "base/basictypes.h"
11 #include "base/compiler_specific.h"
12 #include "base/gtest_prod_util.h"
13 #include "chrome/browser/profiles/avatar_menu_observer.h"
14 #include "ui/views/bubble/bubble_delegate.h"
15 #include "ui/views/controls/button/button.h"
16 #include "ui/views/controls/link_listener.h"
17
18 class AvatarMenu;
19 class Browser;
20 class ProfileItemView;
21
22 namespace content {
23 class WebContents;
24 }
25
26 namespace views {
27 class CustomButton;
28 class ImageView;
29 class Label;
30 class Link;
31 class Separator;
32 }
33
34 // This bubble view is displayed when the user clicks on the avatar button.
35 // It displays a list of profiles and allows users to switch between profiles.
36 class AvatarMenuBubbleView : public views::BubbleDelegateView,
37 public views::ButtonListener,
38 public views::LinkListener,
39 public AvatarMenuObserver {
40 public:
41 // Helper function to show the bubble and ensure that it doesn't reshow.
42 // Normally this bubble is shown when there's a mouse down event on a button.
43 // If the bubble is already showing when the user clicks on the button then
44 // this will cause two things to happen:
45 // - (1) the button will show a new instance of the bubble
46 // - (2) the old instance of the bubble will get a deactivate event and
47 // close
48 // To prevent this reshow this function checks if an instance of the bubble
49 // is already showing and do nothing. This means that (1) will do nothing
50 // and (2) will correctly hide the old bubble instance.
51 static void ShowBubble(views::View* anchor_view,
52 views::BubbleBorder::Arrow arrow,
53 views::BubbleBorder::BubbleAlignment border_alignment,
54 const gfx::Rect& anchor_rect,
55 Browser* browser);
56 static bool IsShowing();
57 static void Hide();
58
59 virtual ~AvatarMenuBubbleView();
60
61 // views::View implementation.
62 virtual gfx::Size GetPreferredSize() OVERRIDE;
63 virtual void Layout() OVERRIDE;
64 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE;
65
66 // views::ButtonListener implementation.
67 virtual void ButtonPressed(views::Button* sender,
68 const ui::Event& event) OVERRIDE;
69
70 // views::LinkListener implementation.
71 virtual void LinkClicked(views::Link* source, int event_flags) OVERRIDE;
72
73 // BubbleDelegate implementation.
74 virtual gfx::Rect GetAnchorRect() OVERRIDE;
75 virtual void Init() OVERRIDE;
76 virtual void WindowClosing() OVERRIDE;
77
78 // AvatarMenuObserver implementation.
79 virtual void OnAvatarMenuChanged(
80 AvatarMenu* avatar_menu) OVERRIDE;
81
82 // We normally close the bubble any time it becomes inactive but this can lead
83 // to flaky tests where unexpected UI events are triggering this behavior.
84 // Tests should call this with "false" for more consistent operation.
85 static void clear_close_on_deactivate_for_testing() {
86 close_on_deactivate_for_testing_ = false;
87 }
88
89 private:
90 AvatarMenuBubbleView(views::View* anchor_view,
91 views::BubbleBorder::Arrow arrow,
92 const gfx::Rect& anchor_rect,
93 Browser* browser);
94
95 // Sets the colors on all the |item_views_|. Called after the
96 // BubbleDelegateView is created and has loaded the colors from the
97 // NativeTheme.
98 void SetBackgroundColors();
99
100 // Create the menu contents for a normal profile.
101 void InitMenuContents(AvatarMenu* avatar_menu);
102
103 // Create the managed user specific contents of the menu.
104 void InitManagedUserContents(AvatarMenu* avatar_menu);
105
106 scoped_ptr<AvatarMenu> avatar_menu_;
107 gfx::Rect anchor_rect_;
108 Browser* browser_;
109 std::vector<ProfileItemView*> item_views_;
110
111 // Used to separate the link entry in the avatar menu from the other entries.
112 views::Separator* separator_;
113
114 // This will be non-NULL if and only if
115 // avatar_menu_->ShouldShowAddNewProfileLink() returns true. See
116 // OnAvatarMenuChanged().
117 views::View* buttons_view_;
118
119 // This will be non-NULL if and only if |expanded_| is false and
120 // avatar_menu_->GetManagedUserInformation() returns a non-empty string.
121 // See OnAvatarMenuChanged().
122 views::Label* managed_user_info_;
123 views::ImageView* icon_view_;
124 views::Separator* separator_switch_users_;
125 views::Link* switch_profile_link_;
126
127 static AvatarMenuBubbleView* avatar_bubble_;
128 static bool close_on_deactivate_for_testing_;
129
130 // Is set to true if the managed user has clicked on Switch Users.
131 bool expanded_;
132
133 DISALLOW_COPY_AND_ASSIGN(AvatarMenuBubbleView);
134 };
135
136 #endif // CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUBBLE_VIEW_H_
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