| OLD | NEW |
| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/scheduler/scheduler_state_machine.h" | 5 #include "cc/scheduler/scheduler_state_machine.h" |
| 6 | 6 |
| 7 #include "base/format_macros.h" | 7 #include "base/format_macros.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/strings/stringprintf.h" | 9 #include "base/strings/stringprintf.h" |
| 10 #include "base/values.h" | 10 #include "base/values.h" |
| 11 | 11 |
| 12 namespace cc { | 12 namespace cc { |
| 13 | 13 |
| 14 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) | 14 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) |
| 15 : settings_(settings), | 15 : settings_(settings), |
| 16 output_surface_state_(OUTPUT_SURFACE_LOST), | 16 output_surface_state_(OUTPUT_SURFACE_LOST), |
| 17 commit_state_(COMMIT_STATE_IDLE), | 17 commit_state_(COMMIT_STATE_IDLE), |
| 18 commit_count_(0), | 18 commit_count_(0), |
| 19 current_frame_number_(0), | 19 current_frame_number_(0), |
| 20 last_frame_number_where_begin_frame_sent_to_main_thread_(-1), | 20 last_frame_number_where_begin_frame_sent_to_main_thread_(-1), |
| 21 last_frame_number_where_draw_was_called_(-1), | 21 last_frame_number_where_draw_was_called_(-1), |
| 22 last_frame_number_where_tree_activation_attempted_(-1), | |
| 23 last_frame_number_where_update_visible_tiles_was_called_(-1), | 22 last_frame_number_where_update_visible_tiles_was_called_(-1), |
| 24 consecutive_failed_draws_(0), | 23 consecutive_failed_draws_(0), |
| 25 maximum_number_of_failed_draws_before_draw_is_forced_(3), | 24 maximum_number_of_failed_draws_before_draw_is_forced_(3), |
| 26 needs_redraw_(false), | 25 needs_redraw_(false), |
| 27 swap_used_incomplete_tile_(false), | 26 swap_used_incomplete_tile_(false), |
| 28 needs_forced_redraw_(false), | 27 needs_forced_redraw_(false), |
| 29 needs_forced_redraw_after_next_commit_(false), | 28 needs_forced_redraw_after_next_commit_(false), |
| 30 needs_commit_(false), | 29 needs_commit_(false), |
| 31 needs_forced_commit_(false), | 30 needs_forced_commit_(false), |
| 32 expect_immediate_begin_frame_for_main_thread_(false), | 31 expect_immediate_begin_frame_for_main_thread_(false), |
| 33 main_thread_needs_layer_textures_(false), | 32 main_thread_needs_layer_textures_(false), |
| 34 inside_begin_frame_(false), | 33 inside_begin_frame_(false), |
| 35 visible_(false), | 34 visible_(false), |
| 36 can_start_(false), | 35 can_start_(false), |
| 37 can_draw_(false), | 36 can_draw_(false), |
| 38 has_pending_tree_(false), | 37 has_pending_tree_(false), |
| 38 pending_tree_is_ready_for_activation_(false), |
| 39 active_tree_has_been_drawn_(false), |
| 39 draw_if_possible_failed_(false), | 40 draw_if_possible_failed_(false), |
| 40 texture_state_(LAYER_TEXTURE_STATE_UNLOCKED), | 41 texture_state_(LAYER_TEXTURE_STATE_UNLOCKED), |
| 41 did_create_and_initialize_first_output_surface_(false) {} | 42 did_create_and_initialize_first_output_surface_(false) {} |
| 42 | 43 |
| 43 const char* SchedulerStateMachine::OutputSurfaceStateToString( | 44 const char* SchedulerStateMachine::OutputSurfaceStateToString( |
| 44 OutputSurfaceState state) { | 45 OutputSurfaceState state) { |
| 45 switch (state) { | 46 switch (state) { |
| 46 case OUTPUT_SURFACE_ACTIVE: | 47 case OUTPUT_SURFACE_ACTIVE: |
| 47 return "OUTPUT_SURFACE_ACTIVE"; | 48 return "OUTPUT_SURFACE_ACTIVE"; |
| 48 case OUTPUT_SURFACE_LOST: | 49 case OUTPUT_SURFACE_LOST: |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 91 const char* SchedulerStateMachine::ActionToString(Action action) { | 92 const char* SchedulerStateMachine::ActionToString(Action action) { |
| 92 switch (action) { | 93 switch (action) { |
| 93 case ACTION_NONE: | 94 case ACTION_NONE: |
| 94 return "ACTION_NONE"; | 95 return "ACTION_NONE"; |
| 95 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: | 96 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: |
| 96 return "ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD"; | 97 return "ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD"; |
| 97 case ACTION_COMMIT: | 98 case ACTION_COMMIT: |
| 98 return "ACTION_COMMIT"; | 99 return "ACTION_COMMIT"; |
| 99 case ACTION_UPDATE_VISIBLE_TILES: | 100 case ACTION_UPDATE_VISIBLE_TILES: |
| 100 return "ACTION_UPDATE_VISIBLE_TILES"; | 101 return "ACTION_UPDATE_VISIBLE_TILES"; |
| 101 case ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED: | 102 case ACTION_ACTIVATE_PENDING_TREE: |
| 102 return "ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED"; | 103 return "ACTION_ACTIVATE_PENDING_TREE"; |
| 103 case ACTION_DRAW_IF_POSSIBLE: | 104 case ACTION_DRAW_IF_POSSIBLE: |
| 104 return "ACTION_DRAW_IF_POSSIBLE"; | 105 return "ACTION_DRAW_IF_POSSIBLE"; |
| 105 case ACTION_DRAW_FORCED: | 106 case ACTION_DRAW_FORCED: |
| 106 return "ACTION_DRAW_FORCED"; | 107 return "ACTION_DRAW_FORCED"; |
| 107 case ACTION_DRAW_AND_SWAP_ABORT: | 108 case ACTION_DRAW_AND_SWAP_ABORT: |
| 108 return "ACTION_DRAW_AND_SWAP_ABORT"; | 109 return "ACTION_DRAW_AND_SWAP_ABORT"; |
| 109 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: | 110 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
| 110 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION"; | 111 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION"; |
| 111 case ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: | 112 case ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: |
| 112 return "ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD"; | 113 return "ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD"; |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 155 state->Set("major_timestamps_in_ms", timestamps_state.release()); | 156 state->Set("major_timestamps_in_ms", timestamps_state.release()); |
| 156 | 157 |
| 157 scoped_ptr<base::DictionaryValue> minor_state(new base::DictionaryValue); | 158 scoped_ptr<base::DictionaryValue> minor_state(new base::DictionaryValue); |
| 158 minor_state->SetInteger("commit_count", commit_count_); | 159 minor_state->SetInteger("commit_count", commit_count_); |
| 159 minor_state->SetInteger("current_frame_number", current_frame_number_); | 160 minor_state->SetInteger("current_frame_number", current_frame_number_); |
| 160 minor_state->SetInteger( | 161 minor_state->SetInteger( |
| 161 "last_frame_number_where_begin_frame_sent_to_main_thread", | 162 "last_frame_number_where_begin_frame_sent_to_main_thread", |
| 162 last_frame_number_where_begin_frame_sent_to_main_thread_); | 163 last_frame_number_where_begin_frame_sent_to_main_thread_); |
| 163 minor_state->SetInteger("last_frame_number_where_draw_was_called", | 164 minor_state->SetInteger("last_frame_number_where_draw_was_called", |
| 164 last_frame_number_where_draw_was_called_); | 165 last_frame_number_where_draw_was_called_); |
| 165 minor_state->SetInteger("last_frame_number_where_tree_activation_attempted", | |
| 166 last_frame_number_where_tree_activation_attempted_); | |
| 167 minor_state->SetInteger( | 166 minor_state->SetInteger( |
| 168 "last_frame_number_where_update_visible_tiles_was_called", | 167 "last_frame_number_where_update_visible_tiles_was_called", |
| 169 last_frame_number_where_update_visible_tiles_was_called_); | 168 last_frame_number_where_update_visible_tiles_was_called_); |
| 170 minor_state->SetInteger("consecutive_failed_draws", | 169 minor_state->SetInteger("consecutive_failed_draws", |
| 171 consecutive_failed_draws_); | 170 consecutive_failed_draws_); |
| 172 minor_state->SetInteger( | 171 minor_state->SetInteger( |
| 173 "maximum_number_of_failed_draws_before_draw_is_forced", | 172 "maximum_number_of_failed_draws_before_draw_is_forced", |
| 174 maximum_number_of_failed_draws_before_draw_is_forced_); | 173 maximum_number_of_failed_draws_before_draw_is_forced_); |
| 175 minor_state->SetBoolean("needs_redraw", needs_redraw_); | 174 minor_state->SetBoolean("needs_redraw", needs_redraw_); |
| 176 minor_state->SetBoolean("swap_used_incomplete_tile", | 175 minor_state->SetBoolean("swap_used_incomplete_tile", |
| 177 swap_used_incomplete_tile_); | 176 swap_used_incomplete_tile_); |
| 178 minor_state->SetBoolean("needs_forced_redraw", needs_forced_redraw_); | 177 minor_state->SetBoolean("needs_forced_redraw", needs_forced_redraw_); |
| 179 minor_state->SetBoolean("needs_forced_redraw_after_next_commit", | 178 minor_state->SetBoolean("needs_forced_redraw_after_next_commit", |
| 180 needs_forced_redraw_after_next_commit_); | 179 needs_forced_redraw_after_next_commit_); |
| 181 minor_state->SetBoolean("needs_commit", needs_commit_); | 180 minor_state->SetBoolean("needs_commit", needs_commit_); |
| 182 minor_state->SetBoolean("needs_forced_commit", needs_forced_commit_); | 181 minor_state->SetBoolean("needs_forced_commit", needs_forced_commit_); |
| 183 minor_state->SetBoolean("expect_immediate_begin_frame_for_main_thread", | 182 minor_state->SetBoolean("expect_immediate_begin_frame_for_main_thread", |
| 184 expect_immediate_begin_frame_for_main_thread_); | 183 expect_immediate_begin_frame_for_main_thread_); |
| 185 minor_state->SetBoolean("main_thread_needs_layer_textures", | 184 minor_state->SetBoolean("main_thread_needs_layer_textures", |
| 186 main_thread_needs_layer_textures_); | 185 main_thread_needs_layer_textures_); |
| 187 minor_state->SetBoolean("inside_begin_frame", inside_begin_frame_); | 186 minor_state->SetBoolean("inside_begin_frame", inside_begin_frame_); |
| 188 minor_state->SetBoolean("visible", visible_); | 187 minor_state->SetBoolean("visible", visible_); |
| 189 minor_state->SetBoolean("can_start", can_start_); | 188 minor_state->SetBoolean("can_start", can_start_); |
| 190 minor_state->SetBoolean("can_draw", can_draw_); | 189 minor_state->SetBoolean("can_draw", can_draw_); |
| 191 minor_state->SetBoolean("has_pending_tree", has_pending_tree_); | 190 minor_state->SetBoolean("has_pending_tree", has_pending_tree_); |
| 191 minor_state->SetBoolean("pending_tree_is_ready_for_activation_", |
| 192 pending_tree_is_ready_for_activation_); |
| 193 minor_state->SetBoolean("active_tree_has_been_drawn_", |
| 194 active_tree_has_been_drawn_); |
| 192 minor_state->SetBoolean("draw_if_possible_failed", draw_if_possible_failed_); | 195 minor_state->SetBoolean("draw_if_possible_failed", draw_if_possible_failed_); |
| 193 minor_state->SetBoolean("did_create_and_initialize_first_output_surface", | 196 minor_state->SetBoolean("did_create_and_initialize_first_output_surface", |
| 194 did_create_and_initialize_first_output_surface_); | 197 did_create_and_initialize_first_output_surface_); |
| 195 state->Set("minor_state", minor_state.release()); | 198 state->Set("minor_state", minor_state.release()); |
| 196 | 199 |
| 197 return state.PassAs<base::Value>(); | 200 return state.PassAs<base::Value>(); |
| 198 } | 201 } |
| 199 | 202 |
| 200 bool SchedulerStateMachine::HasDrawnThisFrame() const { | 203 bool SchedulerStateMachine::HasDrawnThisFrame() const { |
| 201 return current_frame_number_ == last_frame_number_where_draw_was_called_; | 204 return current_frame_number_ == last_frame_number_where_draw_was_called_; |
| 202 } | 205 } |
| 203 | 206 |
| 204 bool SchedulerStateMachine::HasAttemptedTreeActivationThisFrame() const { | |
| 205 return current_frame_number_ == | |
| 206 last_frame_number_where_tree_activation_attempted_; | |
| 207 } | |
| 208 | |
| 209 bool SchedulerStateMachine::HasUpdatedVisibleTilesThisFrame() const { | 207 bool SchedulerStateMachine::HasUpdatedVisibleTilesThisFrame() const { |
| 210 return current_frame_number_ == | 208 return current_frame_number_ == |
| 211 last_frame_number_where_update_visible_tiles_was_called_; | 209 last_frame_number_where_update_visible_tiles_was_called_; |
| 212 } | 210 } |
| 213 | 211 |
| 214 bool SchedulerStateMachine::HasSentBeginFrameToMainThreadThisFrame() const { | 212 bool SchedulerStateMachine::HasSentBeginFrameToMainThreadThisFrame() const { |
| 215 return current_frame_number_ == | 213 return current_frame_number_ == |
| 216 last_frame_number_where_begin_frame_sent_to_main_thread_; | 214 last_frame_number_where_begin_frame_sent_to_main_thread_; |
| 217 } | 215 } |
| 218 | 216 |
| 219 void SchedulerStateMachine::HandleCommitInternal(bool commit_was_aborted) { | 217 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const { |
| 220 commit_count_++; | 218 // These are all the cases where we normally cannot or do not want to draw |
| 219 // but, if needs_redraw_ is true and we do not draw to make forward progress, |
| 220 // we might deadlock with the main thread. |
| 221 // This should be a superset of PendingActivationsShouldBeForced() since |
| 222 // activation of the pending tree is blocked by drawing of the active tree and |
| 223 // the main thread might be blocked on activation of the most recent commit. |
| 224 if (PendingActivationsShouldBeForced()) |
| 225 return true; |
| 221 | 226 |
| 222 // If we are impl-side-painting but the commit was aborted, then we behave | 227 // Additional states where we should abort draws. |
| 223 // mostly as if we are not impl-side-painting since there is no pending tree. | 228 // Note: We don't force activation in these cases because doing so would |
| 224 bool commit_results_in_pending_tree = | 229 // result in checkerboarding on resize, becoming visible, etc. |
| 225 settings_.impl_side_painting && !commit_was_aborted; | |
| 226 | |
| 227 // Update the commit state. | |
| 228 if (expect_immediate_begin_frame_for_main_thread_) | |
| 229 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW; | |
| 230 else if (!commit_was_aborted) | |
| 231 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_DRAW; | |
| 232 else | |
| 233 commit_state_ = COMMIT_STATE_IDLE; | |
| 234 | |
| 235 // Update the output surface state. | |
| 236 DCHECK_NE(output_surface_state_, | |
| 237 OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION); | |
| 238 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT) { | |
| 239 if (commit_results_in_pending_tree) { | |
| 240 output_surface_state_ = OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION; | |
| 241 } else { | |
| 242 output_surface_state_ = OUTPUT_SURFACE_ACTIVE; | |
| 243 needs_redraw_ = true; | |
| 244 } | |
| 245 } | |
| 246 | |
| 247 // if we don't have to wait for activation, update needs_redraw now. | |
| 248 if (!commit_results_in_pending_tree) { | |
| 249 if (!commit_was_aborted) | |
| 250 needs_redraw_ = true; | |
| 251 if (expect_immediate_begin_frame_for_main_thread_) | |
| 252 needs_redraw_ = true; | |
| 253 } | |
| 254 | |
| 255 // This post-commit work is common to both completed and aborted commits. | |
| 256 if (draw_if_possible_failed_) | |
| 257 last_frame_number_where_draw_was_called_ = -1; | |
| 258 | |
| 259 if (needs_forced_redraw_after_next_commit_) { | |
| 260 needs_forced_redraw_after_next_commit_ = false; | |
| 261 needs_forced_redraw_ = true; | |
| 262 } | |
| 263 | |
| 264 // If we are planing to draw with the new commit, lock the layer textures for | |
| 265 // use on the impl thread. Otherwise, leave them unlocked. | |
| 266 if (commit_results_in_pending_tree || needs_redraw_ || needs_forced_redraw_) | |
| 267 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD; | |
| 268 else | |
| 269 texture_state_ = LAYER_TEXTURE_STATE_UNLOCKED; | |
| 270 } | |
| 271 | |
| 272 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const { | |
| 273 // These are all the cases where, if we do not abort draws to make | |
| 274 // forward progress, we might deadlock with the main thread. | |
| 275 if (!can_draw_) | 230 if (!can_draw_) |
| 276 return true; | 231 return true; |
| 277 if (!visible_) | 232 if (!visible_) |
| 278 return true; | 233 return true; |
| 279 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE) | 234 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION) |
| 280 return true; | |
| 281 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD) | |
| 282 return true; | 235 return true; |
| 283 return false; | 236 return false; |
| 284 } | 237 } |
| 285 | 238 |
| 239 bool SchedulerStateMachine::PendingActivationsShouldBeForced() const { |
| 240 // These are all the cases where, if we do not force activations to make |
| 241 // forward progress, we might deadlock with the main thread. |
| 242 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD) |
| 243 return true; |
| 244 if (output_surface_state_ == OUTPUT_SURFACE_LOST || |
| 245 output_surface_state_ == OUTPUT_SURFACE_CREATING || |
| 246 output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT) |
| 247 return true; |
| 248 return false; |
| 249 } |
| 250 |
| 251 bool SchedulerStateMachine::ShouldBeginOutputSurfaceCreation() const { |
| 252 // Don't try to initialize too early. |
| 253 if (!can_start_) |
| 254 return false; |
| 255 |
| 256 // We need to create the output surface if we don't have one and we haven't |
| 257 // started creating one yet. |
| 258 return output_surface_state_ == OUTPUT_SURFACE_LOST; |
| 259 } |
| 260 |
| 286 bool SchedulerStateMachine::ShouldDraw() const { | 261 bool SchedulerStateMachine::ShouldDraw() const { |
| 262 // We should not draw or abort draws while we are waiting for the |
| 263 // first activation. Doing so will cause us to transition to |
| 264 // COMMIT_STATE_IDLE and start the 2nd commit before the 1st commit |
| 265 // has been drawn. It will also cause us to fail readbacks when we could |
| 266 // have succeeded by waiting a little longer. |
| 267 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION) |
| 268 return false; |
| 269 |
| 270 // When we are waiting for a forced draw, only force draw once |
| 271 // needs_forced_redraw_ is true. |
| 272 if (commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW) |
| 273 return needs_forced_redraw_; |
| 274 |
| 287 // Always handle forced draws ASAP. | 275 // Always handle forced draws ASAP. |
| 288 if (needs_forced_redraw_) | 276 if (needs_forced_redraw_) |
| 289 return true; | 277 return true; |
| 290 | 278 |
| 291 // If we are going to abort draws, we should do so ASAP. | 279 // If we need to abort draws, we should do so ASAP since the draw could |
| 292 if (PendingDrawsShouldBeAborted()) { | 280 // be blocking other important actions (like output surface initialization), |
| 293 // TODO(brianderson): Remove the !has_pending_tree_ condition once | 281 // from occuring. If we are waiting for the first draw, then perfom the |
| 294 // the Scheduler controls activation. It's dangerous for us to rely on | 282 // aborted draw to keep things moving. If we are not waiting for the first |
| 295 // an eventual activation if we've lost the output surface. | 283 // draw however, we don't want to abort for no reason. |
| 296 return commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_DRAW && | 284 if (PendingDrawsShouldBeAborted()) |
| 297 !has_pending_tree_; | 285 return commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_DRAW; |
| 298 } | |
| 299 | 286 |
| 300 // After this line, we only want to draw once per frame. | 287 // After this line, we only want to draw once per frame. |
| 301 if (HasDrawnThisFrame()) | 288 if (HasDrawnThisFrame()) |
| 302 return false; | 289 return false; |
| 303 | 290 |
| 304 // We currently only draw within the BeginFrame. | 291 // We currently only draw within the BeginFrame. |
| 305 if (!inside_begin_frame_) | 292 if (!inside_begin_frame_) |
| 306 return false; | 293 return false; |
| 307 | 294 |
| 308 return needs_redraw_; | 295 return needs_redraw_; |
| 309 } | 296 } |
| 310 | 297 |
| 311 bool SchedulerStateMachine::ShouldAttemptTreeActivation() const { | 298 bool SchedulerStateMachine::ShouldAcquireLayerTexturesForMainThread() const { |
| 312 return has_pending_tree_ && inside_begin_frame_ && | 299 if (!main_thread_needs_layer_textures_) |
| 313 !HasAttemptedTreeActivationThisFrame(); | 300 return false; |
| 301 if (texture_state_ == LAYER_TEXTURE_STATE_UNLOCKED) |
| 302 return true; |
| 303 DCHECK_EQ(texture_state_, LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD); |
| 304 return false; |
| 305 } |
| 306 |
| 307 bool SchedulerStateMachine::ShouldActivatePendingTree() const { |
| 308 // There is nothing to activate. |
| 309 if (!has_pending_tree_) |
| 310 return false; |
| 311 |
| 312 // We don't want to activate a second tree before drawing the first one. |
| 313 // Note: It is possible that there is no active tree to draw when |
| 314 // output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION, |
| 315 // so we don't block activation on draw in that case. |
| 316 if (!active_tree_has_been_drawn_ && |
| 317 output_surface_state_ != OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION) |
| 318 return false; |
| 319 |
| 320 // If we want to force activation, do so ASAP. |
| 321 if (PendingActivationsShouldBeForced()) |
| 322 return true; |
| 323 |
| 324 // At this point, only activate if we are ready to activate. |
| 325 return pending_tree_is_ready_for_activation_; |
| 314 } | 326 } |
| 315 | 327 |
| 316 bool SchedulerStateMachine::ShouldUpdateVisibleTiles() const { | 328 bool SchedulerStateMachine::ShouldUpdateVisibleTiles() const { |
| 317 if (!settings_.impl_side_painting) | 329 if (!settings_.impl_side_painting) |
| 318 return false; | 330 return false; |
| 319 if (HasUpdatedVisibleTilesThisFrame()) | 331 if (HasUpdatedVisibleTilesThisFrame()) |
| 320 return false; | 332 return false; |
| 321 | 333 |
| 322 return ShouldAttemptTreeActivation() || ShouldDraw() || | 334 // There's no reason to check for tiles if we don't have an output surface. |
| 323 swap_used_incomplete_tile_; | 335 if (!HasInitializedOutputSurface()) |
| 336 return false; |
| 337 |
| 338 // We always want to update the most recent visible tiles before drawing |
| 339 // so we draw with fewer missing tiles. |
| 340 if (ShouldDraw()) |
| 341 return true; |
| 342 |
| 343 // If the last swap drew with checkerboard or missing tiles, we should |
| 344 // poll for any new visible tiles so we can be notified to draw again |
| 345 // when there are. |
| 346 if (swap_used_incomplete_tile_) |
| 347 return true; |
| 348 |
| 349 return false; |
| 324 } | 350 } |
| 325 | 351 |
| 326 bool SchedulerStateMachine::ShouldSendBeginFrameToMainThread() const { | 352 bool SchedulerStateMachine::ShouldSendBeginFrameToMainThread() const { |
| 327 if (!needs_commit_) | 353 if (!needs_commit_) |
| 328 return false; | 354 return false; |
| 329 | 355 |
| 330 // Only send BeginFrame to the main thread when idle. | 356 // Only send BeginFrame to the main thread when idle. |
| 331 if (commit_state_ != COMMIT_STATE_IDLE) | 357 if (commit_state_ != COMMIT_STATE_IDLE) |
| 332 return false; | 358 return false; |
| 333 | 359 |
| (...skipping 18 matching lines...) Expand all Loading... |
| 352 if (!visible_) | 378 if (!visible_) |
| 353 return false; | 379 return false; |
| 354 | 380 |
| 355 // We shouldn't normally accept commits if there isn't an OutputSurface. | 381 // We shouldn't normally accept commits if there isn't an OutputSurface. |
| 356 if (!HasInitializedOutputSurface()) | 382 if (!HasInitializedOutputSurface()) |
| 357 return false; | 383 return false; |
| 358 | 384 |
| 359 return true; | 385 return true; |
| 360 } | 386 } |
| 361 | 387 |
| 362 bool SchedulerStateMachine::ShouldAcquireLayerTexturesForMainThread() const { | |
| 363 if (!main_thread_needs_layer_textures_) | |
| 364 return false; | |
| 365 if (texture_state_ == LAYER_TEXTURE_STATE_UNLOCKED) | |
| 366 return true; | |
| 367 DCHECK_EQ(texture_state_, LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD); | |
| 368 return false; | |
| 369 } | |
| 370 | |
| 371 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { | 388 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { |
| 372 if (ShouldAcquireLayerTexturesForMainThread()) | 389 if (ShouldAcquireLayerTexturesForMainThread()) |
| 373 return ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD; | 390 return ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD; |
| 374 | 391 |
| 375 switch (commit_state_) { | 392 switch (commit_state_) { |
| 376 case COMMIT_STATE_IDLE: { | 393 case COMMIT_STATE_IDLE: |
| 377 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE && | |
| 378 needs_forced_redraw_) | |
| 379 return ACTION_DRAW_FORCED; | |
| 380 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE && | |
| 381 needs_forced_commit_) | |
| 382 // TODO(enne): Should probably drop the active tree on force commit. | |
| 383 return has_pending_tree_ ? ACTION_NONE | |
| 384 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; | |
| 385 if (output_surface_state_ == OUTPUT_SURFACE_LOST && can_start_) | |
| 386 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; | |
| 387 if (output_surface_state_ == OUTPUT_SURFACE_CREATING) | |
| 388 return ACTION_NONE; | |
| 389 if (ShouldUpdateVisibleTiles()) | 394 if (ShouldUpdateVisibleTiles()) |
| 390 return ACTION_UPDATE_VISIBLE_TILES; | 395 return ACTION_UPDATE_VISIBLE_TILES; |
| 391 if (ShouldAttemptTreeActivation()) | 396 if (ShouldActivatePendingTree()) |
| 392 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 397 return ACTION_ACTIVATE_PENDING_TREE; |
| 393 if (ShouldDraw()) { | 398 if (ShouldDraw()) { |
| 394 return needs_forced_redraw_ ? ACTION_DRAW_FORCED | 399 return needs_forced_redraw_ ? ACTION_DRAW_FORCED |
| 395 : ACTION_DRAW_IF_POSSIBLE; | 400 : ACTION_DRAW_IF_POSSIBLE; |
| 396 } | 401 } |
| 397 if (ShouldSendBeginFrameToMainThread()) | 402 if (ShouldSendBeginFrameToMainThread()) |
| 398 return ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; | 403 return ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; |
| 404 if (ShouldBeginOutputSurfaceCreation()) |
| 405 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; |
| 399 return ACTION_NONE; | 406 return ACTION_NONE; |
| 400 } | 407 |
| 401 case COMMIT_STATE_FRAME_IN_PROGRESS: | 408 case COMMIT_STATE_FRAME_IN_PROGRESS: |
| 402 if (ShouldUpdateVisibleTiles()) | 409 if (ShouldUpdateVisibleTiles()) |
| 403 return ACTION_UPDATE_VISIBLE_TILES; | 410 return ACTION_UPDATE_VISIBLE_TILES; |
| 404 if (ShouldAttemptTreeActivation()) | 411 if (ShouldActivatePendingTree()) |
| 405 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 412 return ACTION_ACTIVATE_PENDING_TREE; |
| 406 if (ShouldDraw()) { | 413 if (ShouldDraw()) { |
| 407 return needs_forced_redraw_ ? ACTION_DRAW_FORCED | 414 return needs_forced_redraw_ ? ACTION_DRAW_FORCED |
| 408 : ACTION_DRAW_IF_POSSIBLE; | 415 : ACTION_DRAW_IF_POSSIBLE; |
| 409 } | 416 } |
| 410 return ACTION_NONE; | 417 return ACTION_NONE; |
| 411 | 418 |
| 412 case COMMIT_STATE_READY_TO_COMMIT: | 419 case COMMIT_STATE_READY_TO_COMMIT: |
| 413 return ACTION_COMMIT; | 420 return ACTION_COMMIT; |
| 414 | 421 |
| 415 case COMMIT_STATE_WAITING_FOR_FIRST_DRAW: { | 422 case COMMIT_STATE_WAITING_FOR_FIRST_DRAW: |
| 416 if (ShouldUpdateVisibleTiles()) | 423 if (ShouldUpdateVisibleTiles()) |
| 417 return ACTION_UPDATE_VISIBLE_TILES; | 424 return ACTION_UPDATE_VISIBLE_TILES; |
| 418 if (ShouldAttemptTreeActivation()) | 425 if (ShouldActivatePendingTree()) |
| 419 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 426 return ACTION_ACTIVATE_PENDING_TREE; |
| 420 if (ShouldDraw()) { | 427 if (ShouldDraw()) { |
| 421 if (needs_forced_redraw_) | 428 if (needs_forced_redraw_) |
| 422 return ACTION_DRAW_FORCED; | 429 return ACTION_DRAW_FORCED; |
| 423 else if (PendingDrawsShouldBeAborted()) | 430 else if (PendingDrawsShouldBeAborted()) |
| 424 return ACTION_DRAW_AND_SWAP_ABORT; | 431 return ACTION_DRAW_AND_SWAP_ABORT; |
| 425 else | 432 else |
| 426 return ACTION_DRAW_IF_POSSIBLE; | 433 return ACTION_DRAW_IF_POSSIBLE; |
| 427 } | 434 } |
| 428 return ACTION_NONE; | 435 return ACTION_NONE; |
| 429 } | |
| 430 | 436 |
| 431 case COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW: | 437 case COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW: |
| 432 if (ShouldUpdateVisibleTiles()) | 438 if (ShouldUpdateVisibleTiles()) |
| 433 return ACTION_UPDATE_VISIBLE_TILES; | 439 return ACTION_UPDATE_VISIBLE_TILES; |
| 434 if (ShouldAttemptTreeActivation()) | 440 if (ShouldActivatePendingTree()) |
| 435 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 441 return ACTION_ACTIVATE_PENDING_TREE; |
| 436 if (needs_forced_redraw_) | 442 if (ShouldDraw()) |
| 437 return ACTION_DRAW_FORCED; | 443 return ACTION_DRAW_FORCED; |
| 438 return ACTION_NONE; | 444 return ACTION_NONE; |
| 439 } | 445 } |
| 440 NOTREACHED(); | 446 NOTREACHED(); |
| 441 return ACTION_NONE; | 447 return ACTION_NONE; |
| 442 } | 448 } |
| 443 | 449 |
| 444 void SchedulerStateMachine::UpdateState(Action action) { | 450 void SchedulerStateMachine::UpdateState(Action action) { |
| 445 switch (action) { | 451 switch (action) { |
| 446 case ACTION_NONE: | 452 case ACTION_NONE: |
| 447 return; | 453 return; |
| 448 | 454 |
| 449 case ACTION_UPDATE_VISIBLE_TILES: | 455 case ACTION_UPDATE_VISIBLE_TILES: |
| 450 last_frame_number_where_update_visible_tiles_was_called_ = | 456 last_frame_number_where_update_visible_tiles_was_called_ = |
| 451 current_frame_number_; | 457 current_frame_number_; |
| 452 return; | 458 return; |
| 453 | 459 |
| 454 case ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED: | 460 case ACTION_ACTIVATE_PENDING_TREE: |
| 455 last_frame_number_where_tree_activation_attempted_ = | 461 UpdateStateOnActivation(); |
| 456 current_frame_number_; | |
| 457 return; | 462 return; |
| 458 | 463 |
| 459 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: | 464 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: |
| 460 DCHECK(!has_pending_tree_); | 465 DCHECK(!has_pending_tree_); |
| 461 if (!needs_forced_commit_ && | 466 if (!needs_forced_commit_ && |
| 462 output_surface_state_ != OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT) { | 467 output_surface_state_ != OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT) { |
| 463 DCHECK(visible_); | 468 DCHECK(visible_); |
| 464 DCHECK_GT(current_frame_number_, | 469 DCHECK_GT(current_frame_number_, |
| 465 last_frame_number_where_begin_frame_sent_to_main_thread_); | 470 last_frame_number_where_begin_frame_sent_to_main_thread_); |
| 466 } | 471 } |
| 467 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS; | 472 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS; |
| 468 needs_commit_ = false; | 473 needs_commit_ = false; |
| 469 needs_forced_commit_ = false; | 474 needs_forced_commit_ = false; |
| 470 last_frame_number_where_begin_frame_sent_to_main_thread_ = | 475 last_frame_number_where_begin_frame_sent_to_main_thread_ = |
| 471 current_frame_number_; | 476 current_frame_number_; |
| 472 return; | 477 return; |
| 473 | 478 |
| 474 case ACTION_COMMIT: { | 479 case ACTION_COMMIT: { |
| 475 bool commit_was_aborted = false; | 480 bool commit_was_aborted = false; |
| 476 HandleCommitInternal(commit_was_aborted); | 481 UpdateStateOnCommit(commit_was_aborted); |
| 477 return; | 482 return; |
| 478 } | 483 } |
| 479 | 484 |
| 480 case ACTION_DRAW_FORCED: | 485 case ACTION_DRAW_FORCED: |
| 481 case ACTION_DRAW_IF_POSSIBLE: { | 486 case ACTION_DRAW_IF_POSSIBLE: { |
| 482 bool did_swap = true; | 487 bool did_swap = true; |
| 483 UpdateStateOnDraw(did_swap); | 488 UpdateStateOnDraw(did_swap); |
| 484 return; | 489 return; |
| 485 } | 490 } |
| 486 | 491 |
| 487 case ACTION_DRAW_AND_SWAP_ABORT: { | 492 case ACTION_DRAW_AND_SWAP_ABORT: { |
| 488 bool did_swap = false; | 493 bool did_swap = false; |
| 489 UpdateStateOnDraw(did_swap); | 494 UpdateStateOnDraw(did_swap); |
| 490 return; | 495 return; |
| 491 } | 496 } |
| 492 | 497 |
| 493 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: | 498 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
| 494 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE); | 499 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE); |
| 495 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST); | 500 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST); |
| 496 output_surface_state_ = OUTPUT_SURFACE_CREATING; | 501 output_surface_state_ = OUTPUT_SURFACE_CREATING; |
| 497 return; | 502 return; |
| 498 | 503 |
| 499 case ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: | 504 case ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: |
| 500 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD; | 505 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD; |
| 501 main_thread_needs_layer_textures_ = false; | 506 main_thread_needs_layer_textures_ = false; |
| 502 return; | 507 return; |
| 503 } | 508 } |
| 504 } | 509 } |
| 505 | 510 |
| 511 void SchedulerStateMachine::UpdateStateOnCommit(bool commit_was_aborted) { |
| 512 commit_count_++; |
| 513 |
| 514 // If we are impl-side-painting but the commit was aborted, then we behave |
| 515 // mostly as if we are not impl-side-painting since there is no pending tree. |
| 516 has_pending_tree_ = |
| 517 settings_.impl_side_painting && !commit_was_aborted; |
| 518 |
| 519 // Update the commit state. |
| 520 if (expect_immediate_begin_frame_for_main_thread_) |
| 521 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW; |
| 522 else if (!commit_was_aborted) |
| 523 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_DRAW; |
| 524 else |
| 525 commit_state_ = COMMIT_STATE_IDLE; |
| 526 |
| 527 // Update the output surface state. |
| 528 DCHECK_NE(output_surface_state_, |
| 529 OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION); |
| 530 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT) { |
| 531 if (has_pending_tree_) { |
| 532 output_surface_state_ = OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION; |
| 533 } else { |
| 534 output_surface_state_ = OUTPUT_SURFACE_ACTIVE; |
| 535 needs_redraw_ = true; |
| 536 } |
| 537 } |
| 538 |
| 539 // Update state if we have a new active tree to draw, or if the active tree |
| 540 // was unchanged but we need to do a readback. |
| 541 if (!has_pending_tree_ && |
| 542 (!commit_was_aborted || expect_immediate_begin_frame_for_main_thread_)) { |
| 543 needs_redraw_ = true; |
| 544 active_tree_has_been_drawn_ = false; |
| 545 } |
| 546 |
| 547 // This post-commit work is common to both completed and aborted commits. |
| 548 pending_tree_is_ready_for_activation_ = false; |
| 549 |
| 550 if (draw_if_possible_failed_) |
| 551 last_frame_number_where_draw_was_called_ = -1; |
| 552 |
| 553 if (needs_forced_redraw_after_next_commit_) { |
| 554 needs_forced_redraw_after_next_commit_ = false; |
| 555 needs_forced_redraw_ = true; |
| 556 } |
| 557 |
| 558 // If we are planing to draw with the new commit, lock the layer textures for |
| 559 // use on the impl thread. Otherwise, leave them unlocked. |
| 560 if (has_pending_tree_ || needs_redraw_ || needs_forced_redraw_) |
| 561 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD; |
| 562 else |
| 563 texture_state_ = LAYER_TEXTURE_STATE_UNLOCKED; |
| 564 } |
| 565 |
| 566 void SchedulerStateMachine::UpdateStateOnActivation() { |
| 567 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION) |
| 568 output_surface_state_ = OUTPUT_SURFACE_ACTIVE; |
| 569 |
| 570 has_pending_tree_ = false; |
| 571 pending_tree_is_ready_for_activation_ = false; |
| 572 active_tree_has_been_drawn_ = false; |
| 573 needs_redraw_ = true; |
| 574 } |
| 575 |
| 506 void SchedulerStateMachine::UpdateStateOnDraw(bool did_swap) { | 576 void SchedulerStateMachine::UpdateStateOnDraw(bool did_swap) { |
| 507 if (inside_begin_frame_) | 577 if (inside_begin_frame_) |
| 508 last_frame_number_where_draw_was_called_ = current_frame_number_; | 578 last_frame_number_where_draw_was_called_ = current_frame_number_; |
| 509 if (commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW) { | 579 if (commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW) { |
| 510 DCHECK(expect_immediate_begin_frame_for_main_thread_); | 580 DCHECK(expect_immediate_begin_frame_for_main_thread_); |
| 511 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS; | 581 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS; |
| 512 expect_immediate_begin_frame_for_main_thread_ = false; | 582 expect_immediate_begin_frame_for_main_thread_ = false; |
| 513 } else if (commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_DRAW) { | 583 } else if (commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_DRAW) { |
| 514 commit_state_ = COMMIT_STATE_IDLE; | 584 commit_state_ = COMMIT_STATE_IDLE; |
| 515 } | 585 } |
| 516 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD) | 586 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD) |
| 517 texture_state_ = LAYER_TEXTURE_STATE_UNLOCKED; | 587 texture_state_ = LAYER_TEXTURE_STATE_UNLOCKED; |
| 518 | 588 |
| 519 needs_redraw_ = false; | 589 needs_redraw_ = false; |
| 520 needs_forced_redraw_ = false; | 590 needs_forced_redraw_ = false; |
| 521 draw_if_possible_failed_ = false; | 591 draw_if_possible_failed_ = false; |
| 592 active_tree_has_been_drawn_ = true; |
| 522 | 593 |
| 523 if (did_swap) | 594 if (did_swap) |
| 524 swap_used_incomplete_tile_ = false; | 595 swap_used_incomplete_tile_ = false; |
| 525 } | 596 } |
| 526 | 597 |
| 527 void SchedulerStateMachine::SetMainThreadNeedsLayerTextures() { | 598 void SchedulerStateMachine::SetMainThreadNeedsLayerTextures() { |
| 528 DCHECK(!main_thread_needs_layer_textures_); | 599 DCHECK(!main_thread_needs_layer_textures_); |
| 529 DCHECK_NE(texture_state_, LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD); | 600 DCHECK_NE(texture_state_, LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD); |
| 530 main_thread_needs_layer_textures_ = true; | 601 main_thread_needs_layer_textures_ = true; |
| 531 } | 602 } |
| 532 | 603 |
| 533 bool SchedulerStateMachine::BeginFrameNeededToDrawByImplThread() const { | 604 bool SchedulerStateMachine::BeginFrameNeededToDrawByImplThread() const { |
| 534 // TODO(brianderson): Remove this hack once the Scheduler controls activation, | |
| 535 // otherwise we can get stuck in OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION. | |
| 536 // It lies that we actually need to draw, but we won't actually draw | |
| 537 // if we can't. This will cause WebView to potentially have corruption | |
| 538 // in the first few frames, but this workaround is being removed soon. | |
| 539 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION) | |
| 540 return true; | |
| 541 | |
| 542 // If we can't draw, don't tick until we are notified that we can draw again. | 605 // If we can't draw, don't tick until we are notified that we can draw again. |
| 543 if (!can_draw_) | 606 if (!can_draw_) |
| 544 return false; | 607 return false; |
| 545 | 608 |
| 546 if (needs_forced_redraw_) | 609 if (needs_forced_redraw_) |
| 547 return true; | 610 return true; |
| 548 | 611 |
| 549 if (visible_ && swap_used_incomplete_tile_) | 612 if (visible_ && swap_used_incomplete_tile_) |
| 550 return true; | 613 return true; |
| 551 | 614 |
| 552 return needs_redraw_ && visible_ && HasInitializedOutputSurface(); | 615 return needs_redraw_ && visible_ && HasInitializedOutputSurface(); |
| 553 } | 616 } |
| 554 | 617 |
| 555 bool SchedulerStateMachine::ProactiveBeginFrameWantedByImplThread() const { | 618 bool SchedulerStateMachine::ProactiveBeginFrameWantedByImplThread() const { |
| 619 // The output surface is the provider of BeginFrames for the impl thread, |
| 620 // so we are not going to get them even if we ask for them. |
| 621 if (!HasInitializedOutputSurface()) |
| 622 return false; |
| 623 |
| 556 // Do not be proactive when invisible. | 624 // Do not be proactive when invisible. |
| 557 if (!visible_ || output_surface_state_ != OUTPUT_SURFACE_ACTIVE) | 625 if (!visible_) |
| 558 return false; | 626 return false; |
| 559 | 627 |
| 560 // We should proactively request a BeginFrame if a commit or a tree activation | 628 // We should proactively request a BeginFrame if a commit or a tree activation |
| 561 // is pending. | 629 // is pending. |
| 562 return (needs_commit_ || needs_forced_commit_ || | 630 return (needs_commit_ || needs_forced_commit_ || |
| 563 commit_state_ != COMMIT_STATE_IDLE || has_pending_tree_); | 631 commit_state_ != COMMIT_STATE_IDLE || has_pending_tree_); |
| 564 } | 632 } |
| 565 | 633 |
| 566 void SchedulerStateMachine::DidEnterBeginFrame(const BeginFrameArgs& args) { | 634 void SchedulerStateMachine::DidEnterBeginFrame(const BeginFrameArgs& args) { |
| 567 current_frame_number_++; | 635 current_frame_number_++; |
| (...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 616 (expect_immediate_begin_frame_for_main_thread_ && | 684 (expect_immediate_begin_frame_for_main_thread_ && |
| 617 commit_state_ != COMMIT_STATE_IDLE)) | 685 commit_state_ != COMMIT_STATE_IDLE)) |
| 618 << *AsValue(); | 686 << *AsValue(); |
| 619 commit_state_ = COMMIT_STATE_READY_TO_COMMIT; | 687 commit_state_ = COMMIT_STATE_READY_TO_COMMIT; |
| 620 } | 688 } |
| 621 | 689 |
| 622 void SchedulerStateMachine::BeginFrameAbortedByMainThread(bool did_handle) { | 690 void SchedulerStateMachine::BeginFrameAbortedByMainThread(bool did_handle) { |
| 623 DCHECK_EQ(commit_state_, COMMIT_STATE_FRAME_IN_PROGRESS); | 691 DCHECK_EQ(commit_state_, COMMIT_STATE_FRAME_IN_PROGRESS); |
| 624 if (did_handle) { | 692 if (did_handle) { |
| 625 bool commit_was_aborted = true; | 693 bool commit_was_aborted = true; |
| 626 HandleCommitInternal(commit_was_aborted); | 694 UpdateStateOnCommit(commit_was_aborted); |
| 627 } else if (expect_immediate_begin_frame_for_main_thread_) { | 695 } else if (expect_immediate_begin_frame_for_main_thread_) { |
| 628 expect_immediate_begin_frame_for_main_thread_ = false; | 696 expect_immediate_begin_frame_for_main_thread_ = false; |
| 629 } else { | 697 } else { |
| 630 commit_state_ = COMMIT_STATE_IDLE; | 698 commit_state_ = COMMIT_STATE_IDLE; |
| 631 SetNeedsCommit(); | 699 SetNeedsCommit(); |
| 632 } | 700 } |
| 633 } | 701 } |
| 634 | 702 |
| 635 void SchedulerStateMachine::DidLoseOutputSurface() { | 703 void SchedulerStateMachine::DidLoseOutputSurface() { |
| 636 if (output_surface_state_ == OUTPUT_SURFACE_LOST || | 704 if (output_surface_state_ == OUTPUT_SURFACE_LOST || |
| 637 output_surface_state_ == OUTPUT_SURFACE_CREATING) | 705 output_surface_state_ == OUTPUT_SURFACE_CREATING) |
| 638 return; | 706 return; |
| 639 output_surface_state_ = OUTPUT_SURFACE_LOST; | 707 output_surface_state_ = OUTPUT_SURFACE_LOST; |
| 640 needs_redraw_ = false; | 708 needs_redraw_ = false; |
| 641 } | 709 } |
| 642 | 710 |
| 643 void SchedulerStateMachine::SetHasPendingTree(bool has_pending_tree) { | 711 void SchedulerStateMachine::NotifyReadyToActivate() { |
| 644 if (has_pending_tree_ && !has_pending_tree) { | 712 if (has_pending_tree_) |
| 645 // There is a new active tree. | 713 pending_tree_is_ready_for_activation_ = true; |
| 646 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION) | |
| 647 output_surface_state_ = OUTPUT_SURFACE_ACTIVE; | |
| 648 | |
| 649 needs_redraw_ = true; | |
| 650 } | |
| 651 has_pending_tree_ = has_pending_tree; | |
| 652 } | 714 } |
| 653 | 715 |
| 654 void SchedulerStateMachine::SetCanDraw(bool can) { can_draw_ = can; } | 716 void SchedulerStateMachine::SetCanDraw(bool can) { can_draw_ = can; } |
| 655 | 717 |
| 656 void SchedulerStateMachine::DidCreateAndInitializeOutputSurface() { | 718 void SchedulerStateMachine::DidCreateAndInitializeOutputSurface() { |
| 657 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_CREATING); | 719 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_CREATING); |
| 658 output_surface_state_ = OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT; | 720 output_surface_state_ = OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT; |
| 659 | 721 |
| 660 if (did_create_and_initialize_first_output_surface_) { | 722 if (did_create_and_initialize_first_output_surface_) { |
| 661 // TODO(boliu): See if we can remove this when impl-side painting is always | 723 // TODO(boliu): See if we can remove this when impl-side painting is always |
| (...skipping 17 matching lines...) Expand all Loading... |
| 679 NOTREACHED(); | 741 NOTREACHED(); |
| 680 return false; | 742 return false; |
| 681 } | 743 } |
| 682 | 744 |
| 683 void SchedulerStateMachine::SetMaximumNumberOfFailedDrawsBeforeDrawIsForced( | 745 void SchedulerStateMachine::SetMaximumNumberOfFailedDrawsBeforeDrawIsForced( |
| 684 int num_draws) { | 746 int num_draws) { |
| 685 maximum_number_of_failed_draws_before_draw_is_forced_ = num_draws; | 747 maximum_number_of_failed_draws_before_draw_is_forced_ = num_draws; |
| 686 } | 748 } |
| 687 | 749 |
| 688 } // namespace cc | 750 } // namespace cc |
| OLD | NEW |