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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/scheduler/scheduler_state_machine.h" | 5 #include "cc/scheduler/scheduler_state_machine.h" |
6 | 6 |
7 #include "base/format_macros.h" | 7 #include "base/format_macros.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/strings/stringprintf.h" | 9 #include "base/strings/stringprintf.h" |
10 #include "base/values.h" | 10 #include "base/values.h" |
11 | 11 |
12 namespace cc { | 12 namespace cc { |
13 | 13 |
14 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) | 14 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) |
15 : settings_(settings), | 15 : settings_(settings), |
16 output_surface_state_(OUTPUT_SURFACE_LOST), | 16 output_surface_state_(OUTPUT_SURFACE_LOST), |
17 commit_state_(COMMIT_STATE_IDLE), | 17 commit_state_(COMMIT_STATE_IDLE), |
18 commit_count_(0), | 18 commit_count_(0), |
19 current_frame_number_(0), | 19 current_frame_number_(0), |
20 last_frame_number_where_begin_frame_sent_to_main_thread_(-1), | 20 last_frame_number_where_begin_frame_sent_to_main_thread_(-1), |
21 last_frame_number_where_draw_was_called_(-1), | 21 last_frame_number_where_draw_was_called_(-1), |
22 last_frame_number_where_tree_activation_attempted_(-1), | |
23 last_frame_number_where_update_visible_tiles_was_called_(-1), | 22 last_frame_number_where_update_visible_tiles_was_called_(-1), |
24 consecutive_failed_draws_(0), | 23 consecutive_failed_draws_(0), |
25 maximum_number_of_failed_draws_before_draw_is_forced_(3), | 24 maximum_number_of_failed_draws_before_draw_is_forced_(3), |
26 needs_redraw_(false), | 25 needs_redraw_(false), |
27 swap_used_incomplete_tile_(false), | 26 swap_used_incomplete_tile_(false), |
28 needs_forced_redraw_(false), | 27 needs_forced_redraw_(false), |
29 needs_forced_redraw_after_next_commit_(false), | 28 needs_forced_redraw_after_next_commit_(false), |
30 needs_commit_(false), | 29 needs_commit_(false), |
31 needs_forced_commit_(false), | 30 needs_forced_commit_(false), |
32 expect_immediate_begin_frame_for_main_thread_(false), | 31 expect_immediate_begin_frame_for_main_thread_(false), |
33 main_thread_needs_layer_textures_(false), | 32 main_thread_needs_layer_textures_(false), |
34 inside_begin_frame_(false), | 33 inside_begin_frame_(false), |
35 visible_(false), | 34 visible_(false), |
36 can_start_(false), | 35 can_start_(false), |
37 can_draw_(false), | 36 can_draw_(false), |
38 has_pending_tree_(false), | 37 has_pending_tree_(false), |
| 38 pending_tree_is_ready_for_activation_(false), |
| 39 active_tree_has_been_drawn_(false), |
39 draw_if_possible_failed_(false), | 40 draw_if_possible_failed_(false), |
40 texture_state_(LAYER_TEXTURE_STATE_UNLOCKED), | 41 texture_state_(LAYER_TEXTURE_STATE_UNLOCKED), |
41 did_create_and_initialize_first_output_surface_(false) {} | 42 did_create_and_initialize_first_output_surface_(false) {} |
42 | 43 |
43 const char* SchedulerStateMachine::OutputSurfaceStateToString( | 44 const char* SchedulerStateMachine::OutputSurfaceStateToString( |
44 OutputSurfaceState state) { | 45 OutputSurfaceState state) { |
45 switch (state) { | 46 switch (state) { |
46 case OUTPUT_SURFACE_ACTIVE: | 47 case OUTPUT_SURFACE_ACTIVE: |
47 return "OUTPUT_SURFACE_ACTIVE"; | 48 return "OUTPUT_SURFACE_ACTIVE"; |
48 case OUTPUT_SURFACE_LOST: | 49 case OUTPUT_SURFACE_LOST: |
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91 const char* SchedulerStateMachine::ActionToString(Action action) { | 92 const char* SchedulerStateMachine::ActionToString(Action action) { |
92 switch (action) { | 93 switch (action) { |
93 case ACTION_NONE: | 94 case ACTION_NONE: |
94 return "ACTION_NONE"; | 95 return "ACTION_NONE"; |
95 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: | 96 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: |
96 return "ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD"; | 97 return "ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD"; |
97 case ACTION_COMMIT: | 98 case ACTION_COMMIT: |
98 return "ACTION_COMMIT"; | 99 return "ACTION_COMMIT"; |
99 case ACTION_UPDATE_VISIBLE_TILES: | 100 case ACTION_UPDATE_VISIBLE_TILES: |
100 return "ACTION_UPDATE_VISIBLE_TILES"; | 101 return "ACTION_UPDATE_VISIBLE_TILES"; |
101 case ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED: | 102 case ACTION_ACTIVATE_PENDING_TREE: |
102 return "ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED"; | 103 return "ACTION_ACTIVATE_PENDING_TREE"; |
103 case ACTION_DRAW_IF_POSSIBLE: | 104 case ACTION_DRAW_IF_POSSIBLE: |
104 return "ACTION_DRAW_IF_POSSIBLE"; | 105 return "ACTION_DRAW_IF_POSSIBLE"; |
105 case ACTION_DRAW_FORCED: | 106 case ACTION_DRAW_FORCED: |
106 return "ACTION_DRAW_FORCED"; | 107 return "ACTION_DRAW_FORCED"; |
107 case ACTION_DRAW_AND_SWAP_ABORT: | 108 case ACTION_DRAW_AND_SWAP_ABORT: |
108 return "ACTION_DRAW_AND_SWAP_ABORT"; | 109 return "ACTION_DRAW_AND_SWAP_ABORT"; |
109 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: | 110 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
110 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION"; | 111 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION"; |
111 case ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: | 112 case ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: |
112 return "ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD"; | 113 return "ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD"; |
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155 state->Set("major_timestamps_in_ms", timestamps_state.release()); | 156 state->Set("major_timestamps_in_ms", timestamps_state.release()); |
156 | 157 |
157 scoped_ptr<base::DictionaryValue> minor_state(new base::DictionaryValue); | 158 scoped_ptr<base::DictionaryValue> minor_state(new base::DictionaryValue); |
158 minor_state->SetInteger("commit_count", commit_count_); | 159 minor_state->SetInteger("commit_count", commit_count_); |
159 minor_state->SetInteger("current_frame_number", current_frame_number_); | 160 minor_state->SetInteger("current_frame_number", current_frame_number_); |
160 minor_state->SetInteger( | 161 minor_state->SetInteger( |
161 "last_frame_number_where_begin_frame_sent_to_main_thread", | 162 "last_frame_number_where_begin_frame_sent_to_main_thread", |
162 last_frame_number_where_begin_frame_sent_to_main_thread_); | 163 last_frame_number_where_begin_frame_sent_to_main_thread_); |
163 minor_state->SetInteger("last_frame_number_where_draw_was_called", | 164 minor_state->SetInteger("last_frame_number_where_draw_was_called", |
164 last_frame_number_where_draw_was_called_); | 165 last_frame_number_where_draw_was_called_); |
165 minor_state->SetInteger("last_frame_number_where_tree_activation_attempted", | |
166 last_frame_number_where_tree_activation_attempted_); | |
167 minor_state->SetInteger( | 166 minor_state->SetInteger( |
168 "last_frame_number_where_update_visible_tiles_was_called", | 167 "last_frame_number_where_update_visible_tiles_was_called", |
169 last_frame_number_where_update_visible_tiles_was_called_); | 168 last_frame_number_where_update_visible_tiles_was_called_); |
170 minor_state->SetInteger("consecutive_failed_draws", | 169 minor_state->SetInteger("consecutive_failed_draws", |
171 consecutive_failed_draws_); | 170 consecutive_failed_draws_); |
172 minor_state->SetInteger( | 171 minor_state->SetInteger( |
173 "maximum_number_of_failed_draws_before_draw_is_forced", | 172 "maximum_number_of_failed_draws_before_draw_is_forced", |
174 maximum_number_of_failed_draws_before_draw_is_forced_); | 173 maximum_number_of_failed_draws_before_draw_is_forced_); |
175 minor_state->SetBoolean("needs_redraw", needs_redraw_); | 174 minor_state->SetBoolean("needs_redraw", needs_redraw_); |
176 minor_state->SetBoolean("swap_used_incomplete_tile", | 175 minor_state->SetBoolean("swap_used_incomplete_tile", |
177 swap_used_incomplete_tile_); | 176 swap_used_incomplete_tile_); |
178 minor_state->SetBoolean("needs_forced_redraw", needs_forced_redraw_); | 177 minor_state->SetBoolean("needs_forced_redraw", needs_forced_redraw_); |
179 minor_state->SetBoolean("needs_forced_redraw_after_next_commit", | 178 minor_state->SetBoolean("needs_forced_redraw_after_next_commit", |
180 needs_forced_redraw_after_next_commit_); | 179 needs_forced_redraw_after_next_commit_); |
181 minor_state->SetBoolean("needs_commit", needs_commit_); | 180 minor_state->SetBoolean("needs_commit", needs_commit_); |
182 minor_state->SetBoolean("needs_forced_commit", needs_forced_commit_); | 181 minor_state->SetBoolean("needs_forced_commit", needs_forced_commit_); |
183 minor_state->SetBoolean("expect_immediate_begin_frame_for_main_thread", | 182 minor_state->SetBoolean("expect_immediate_begin_frame_for_main_thread", |
184 expect_immediate_begin_frame_for_main_thread_); | 183 expect_immediate_begin_frame_for_main_thread_); |
185 minor_state->SetBoolean("main_thread_needs_layer_textures", | 184 minor_state->SetBoolean("main_thread_needs_layer_textures", |
186 main_thread_needs_layer_textures_); | 185 main_thread_needs_layer_textures_); |
187 minor_state->SetBoolean("inside_begin_frame", inside_begin_frame_); | 186 minor_state->SetBoolean("inside_begin_frame", inside_begin_frame_); |
188 minor_state->SetBoolean("visible", visible_); | 187 minor_state->SetBoolean("visible", visible_); |
189 minor_state->SetBoolean("can_start", can_start_); | 188 minor_state->SetBoolean("can_start", can_start_); |
190 minor_state->SetBoolean("can_draw", can_draw_); | 189 minor_state->SetBoolean("can_draw", can_draw_); |
191 minor_state->SetBoolean("has_pending_tree", has_pending_tree_); | 190 minor_state->SetBoolean("has_pending_tree", has_pending_tree_); |
| 191 minor_state->SetBoolean("pending_tree_is_ready_for_activation_", |
| 192 pending_tree_is_ready_for_activation_); |
| 193 minor_state->SetBoolean("active_tree_has_been_drawn_", |
| 194 active_tree_has_been_drawn_); |
192 minor_state->SetBoolean("draw_if_possible_failed", draw_if_possible_failed_); | 195 minor_state->SetBoolean("draw_if_possible_failed", draw_if_possible_failed_); |
193 minor_state->SetBoolean("did_create_and_initialize_first_output_surface", | 196 minor_state->SetBoolean("did_create_and_initialize_first_output_surface", |
194 did_create_and_initialize_first_output_surface_); | 197 did_create_and_initialize_first_output_surface_); |
195 state->Set("minor_state", minor_state.release()); | 198 state->Set("minor_state", minor_state.release()); |
196 | 199 |
197 return state.PassAs<base::Value>(); | 200 return state.PassAs<base::Value>(); |
198 } | 201 } |
199 | 202 |
200 bool SchedulerStateMachine::HasDrawnThisFrame() const { | 203 bool SchedulerStateMachine::HasDrawnThisFrame() const { |
201 return current_frame_number_ == last_frame_number_where_draw_was_called_; | 204 return current_frame_number_ == last_frame_number_where_draw_was_called_; |
202 } | 205 } |
203 | 206 |
204 bool SchedulerStateMachine::HasAttemptedTreeActivationThisFrame() const { | |
205 return current_frame_number_ == | |
206 last_frame_number_where_tree_activation_attempted_; | |
207 } | |
208 | |
209 bool SchedulerStateMachine::HasUpdatedVisibleTilesThisFrame() const { | 207 bool SchedulerStateMachine::HasUpdatedVisibleTilesThisFrame() const { |
210 return current_frame_number_ == | 208 return current_frame_number_ == |
211 last_frame_number_where_update_visible_tiles_was_called_; | 209 last_frame_number_where_update_visible_tiles_was_called_; |
212 } | 210 } |
213 | 211 |
214 bool SchedulerStateMachine::HasSentBeginFrameToMainThreadThisFrame() const { | 212 bool SchedulerStateMachine::HasSentBeginFrameToMainThreadThisFrame() const { |
215 return current_frame_number_ == | 213 return current_frame_number_ == |
216 last_frame_number_where_begin_frame_sent_to_main_thread_; | 214 last_frame_number_where_begin_frame_sent_to_main_thread_; |
217 } | 215 } |
218 | 216 |
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237 OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION); | 235 OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION); |
238 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT) { | 236 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT) { |
239 if (commit_results_in_pending_tree) { | 237 if (commit_results_in_pending_tree) { |
240 output_surface_state_ = OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION; | 238 output_surface_state_ = OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION; |
241 } else { | 239 } else { |
242 output_surface_state_ = OUTPUT_SURFACE_ACTIVE; | 240 output_surface_state_ = OUTPUT_SURFACE_ACTIVE; |
243 needs_redraw_ = true; | 241 needs_redraw_ = true; |
244 } | 242 } |
245 } | 243 } |
246 | 244 |
247 // if we don't have to wait for activation, update needs_redraw now. | 245 // Update state if we have a new active tree to draw. |
248 if (!commit_results_in_pending_tree) { | 246 if (!commit_results_in_pending_tree && |
249 if (!commit_was_aborted) | 247 (!commit_was_aborted || expect_immediate_begin_frame_for_main_thread_)) { |
250 needs_redraw_ = true; | 248 needs_redraw_ = true; |
251 if (expect_immediate_begin_frame_for_main_thread_) | 249 active_tree_has_been_drawn_ = false; |
252 needs_redraw_ = true; | |
253 } | 250 } |
254 | 251 |
255 // This post-commit work is common to both completed and aborted commits. | 252 // This post-commit work is common to both completed and aborted commits. |
256 if (draw_if_possible_failed_) | 253 if (draw_if_possible_failed_) |
257 last_frame_number_where_draw_was_called_ = -1; | 254 last_frame_number_where_draw_was_called_ = -1; |
258 | 255 |
259 if (needs_forced_redraw_after_next_commit_) { | 256 if (needs_forced_redraw_after_next_commit_) { |
260 needs_forced_redraw_after_next_commit_ = false; | 257 needs_forced_redraw_after_next_commit_ = false; |
261 needs_forced_redraw_ = true; | 258 needs_forced_redraw_ = true; |
262 } | 259 } |
263 | 260 |
264 // If we are planing to draw with the new commit, lock the layer textures for | 261 // If we are planing to draw with the new commit, lock the layer textures for |
265 // use on the impl thread. Otherwise, leave them unlocked. | 262 // use on the impl thread. Otherwise, leave them unlocked. |
266 if (commit_results_in_pending_tree || needs_redraw_ || needs_forced_redraw_) | 263 if (commit_results_in_pending_tree || needs_redraw_ || needs_forced_redraw_) |
267 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD; | 264 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD; |
268 else | 265 else |
269 texture_state_ = LAYER_TEXTURE_STATE_UNLOCKED; | 266 texture_state_ = LAYER_TEXTURE_STATE_UNLOCKED; |
270 } | 267 } |
271 | 268 |
272 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const { | 269 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const { |
273 // These are all the cases where, if we do not abort draws to make | 270 // These are all the cases where, if we do not abort draws to make |
274 // forward progress, we might deadlock with the main thread. | 271 // forward progress, we might deadlock with the main thread. |
| 272 // This should be a superset of PendingActivationsShouldBeForced(). |
| 273 if (PendingActivationsShouldBeForced()) |
| 274 return true; |
| 275 |
| 276 // Additional states where we should abort draws. |
| 277 // Note: We don't force activation in these cases because doing so would |
| 278 // result in checkerboarding on resize, becoming visible, etc. |
275 if (!can_draw_) | 279 if (!can_draw_) |
276 return true; | 280 return true; |
277 if (!visible_) | 281 if (!visible_) |
278 return true; | 282 return true; |
279 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE) | 283 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION) |
280 return true; | |
281 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD) | |
282 return true; | 284 return true; |
283 return false; | 285 return false; |
284 } | 286 } |
285 | 287 |
| 288 bool SchedulerStateMachine::PendingActivationsShouldBeForced() const { |
| 289 // These are all the cases where, if we do not force activations to make |
| 290 // forward progress, we might deadlock with the main thread. |
| 291 // This should be a subset PendingDrawsShouldBeAborted(). |
| 292 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD) |
| 293 return true; |
| 294 if (output_surface_state_ == OUTPUT_SURFACE_LOST || |
| 295 output_surface_state_ == OUTPUT_SURFACE_CREATING || |
| 296 output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT) |
| 297 return true; |
| 298 return false; |
| 299 } |
| 300 |
286 bool SchedulerStateMachine::ShouldDraw() const { | 301 bool SchedulerStateMachine::ShouldDraw() const { |
287 // Always handle forced draws ASAP. | 302 // Always handle forced draws ASAP. |
288 if (needs_forced_redraw_) | 303 if (needs_forced_redraw_) |
289 return true; | 304 return true; |
290 | 305 |
291 // If we are going to abort draws, we should do so ASAP. | 306 // If we are going to abort draws, we should do so ASAP. |
292 if (PendingDrawsShouldBeAborted()) { | 307 if (PendingDrawsShouldBeAborted()) |
293 // TODO(brianderson): Remove the !has_pending_tree_ condition once | 308 return commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_DRAW; |
294 // the Scheduler controls activation. It's dangerous for us to rely on | |
295 // an eventual activation if we've lost the output surface. | |
296 return commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_DRAW && | |
297 !has_pending_tree_; | |
298 } | |
299 | 309 |
300 // After this line, we only want to draw once per frame. | 310 // After this line, we only want to draw once per frame. |
301 if (HasDrawnThisFrame()) | 311 if (HasDrawnThisFrame()) |
302 return false; | 312 return false; |
303 | 313 |
304 // We currently only draw within the BeginFrame. | 314 // We currently only draw within the BeginFrame. |
305 if (!inside_begin_frame_) | 315 if (!inside_begin_frame_) |
306 return false; | 316 return false; |
307 | 317 |
308 return needs_redraw_; | 318 return needs_redraw_; |
309 } | 319 } |
310 | 320 |
311 bool SchedulerStateMachine::ShouldAttemptTreeActivation() const { | 321 bool SchedulerStateMachine::ShouldActivatePendingTree() const { |
312 return has_pending_tree_ && inside_begin_frame_ && | 322 // There is nothing to activate. |
313 !HasAttemptedTreeActivationThisFrame(); | 323 if (!has_pending_tree_) |
| 324 return false; |
| 325 |
| 326 // We don't want to activate a second tree before drawing the first one. |
| 327 // Note: It is possible that there is no active tree to draw when |
| 328 // output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION, |
| 329 // so we don't block activation on draw in that case. |
| 330 if (!active_tree_has_been_drawn_ && |
| 331 output_surface_state_ != OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION) |
| 332 return false; |
| 333 |
| 334 // If we want to force activation, do so ASAP. |
| 335 if (PendingActivationsShouldBeForced()) |
| 336 return true; |
| 337 |
| 338 // At this point, only activate if we are ready to activate. |
| 339 return pending_tree_is_ready_for_activation_; |
314 } | 340 } |
315 | 341 |
316 bool SchedulerStateMachine::ShouldUpdateVisibleTiles() const { | 342 bool SchedulerStateMachine::ShouldUpdateVisibleTiles() const { |
317 if (!settings_.impl_side_painting) | 343 if (!settings_.impl_side_painting) |
318 return false; | 344 return false; |
319 if (HasUpdatedVisibleTilesThisFrame()) | 345 if (HasUpdatedVisibleTilesThisFrame()) |
320 return false; | 346 return false; |
321 | 347 |
322 return ShouldAttemptTreeActivation() || ShouldDraw() || | 348 return ShouldActivatePendingTree() || ShouldDraw() || |
323 swap_used_incomplete_tile_; | 349 swap_used_incomplete_tile_; |
324 } | 350 } |
325 | 351 |
326 bool SchedulerStateMachine::ShouldSendBeginFrameToMainThread() const { | 352 bool SchedulerStateMachine::ShouldSendBeginFrameToMainThread() const { |
327 if (!needs_commit_) | 353 if (!needs_commit_) |
328 return false; | 354 return false; |
329 | 355 |
330 // Only send BeginFrame to the main thread when idle. | 356 // Only send BeginFrame to the main thread when idle. |
331 if (commit_state_ != COMMIT_STATE_IDLE) | 357 if (commit_state_ != COMMIT_STATE_IDLE) |
332 return false; | 358 return false; |
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381 needs_forced_commit_) | 407 needs_forced_commit_) |
382 // TODO(enne): Should probably drop the active tree on force commit. | 408 // TODO(enne): Should probably drop the active tree on force commit. |
383 return has_pending_tree_ ? ACTION_NONE | 409 return has_pending_tree_ ? ACTION_NONE |
384 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; | 410 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; |
385 if (output_surface_state_ == OUTPUT_SURFACE_LOST && can_start_) | 411 if (output_surface_state_ == OUTPUT_SURFACE_LOST && can_start_) |
386 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; | 412 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; |
387 if (output_surface_state_ == OUTPUT_SURFACE_CREATING) | 413 if (output_surface_state_ == OUTPUT_SURFACE_CREATING) |
388 return ACTION_NONE; | 414 return ACTION_NONE; |
389 if (ShouldUpdateVisibleTiles()) | 415 if (ShouldUpdateVisibleTiles()) |
390 return ACTION_UPDATE_VISIBLE_TILES; | 416 return ACTION_UPDATE_VISIBLE_TILES; |
391 if (ShouldAttemptTreeActivation()) | 417 if (ShouldActivatePendingTree()) |
392 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 418 return ACTION_ACTIVATE_PENDING_TREE; |
393 if (ShouldDraw()) { | 419 if (ShouldDraw()) { |
394 return needs_forced_redraw_ ? ACTION_DRAW_FORCED | 420 return needs_forced_redraw_ ? ACTION_DRAW_FORCED |
395 : ACTION_DRAW_IF_POSSIBLE; | 421 : ACTION_DRAW_IF_POSSIBLE; |
396 } | 422 } |
397 if (ShouldSendBeginFrameToMainThread()) | 423 if (ShouldSendBeginFrameToMainThread()) |
398 return ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; | 424 return ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; |
399 return ACTION_NONE; | 425 return ACTION_NONE; |
400 } | 426 } |
401 case COMMIT_STATE_FRAME_IN_PROGRESS: | 427 case COMMIT_STATE_FRAME_IN_PROGRESS: |
402 if (ShouldUpdateVisibleTiles()) | 428 if (ShouldUpdateVisibleTiles()) |
403 return ACTION_UPDATE_VISIBLE_TILES; | 429 return ACTION_UPDATE_VISIBLE_TILES; |
404 if (ShouldAttemptTreeActivation()) | 430 if (ShouldActivatePendingTree()) |
405 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 431 return ACTION_ACTIVATE_PENDING_TREE; |
406 if (ShouldDraw()) { | 432 if (ShouldDraw()) { |
407 return needs_forced_redraw_ ? ACTION_DRAW_FORCED | 433 return needs_forced_redraw_ ? ACTION_DRAW_FORCED |
408 : ACTION_DRAW_IF_POSSIBLE; | 434 : ACTION_DRAW_IF_POSSIBLE; |
409 } | 435 } |
410 return ACTION_NONE; | 436 return ACTION_NONE; |
411 | 437 |
412 case COMMIT_STATE_READY_TO_COMMIT: | 438 case COMMIT_STATE_READY_TO_COMMIT: |
413 return ACTION_COMMIT; | 439 return ACTION_COMMIT; |
414 | 440 |
415 case COMMIT_STATE_WAITING_FOR_FIRST_DRAW: { | 441 case COMMIT_STATE_WAITING_FOR_FIRST_DRAW: { |
416 if (ShouldUpdateVisibleTiles()) | 442 if (ShouldUpdateVisibleTiles()) |
417 return ACTION_UPDATE_VISIBLE_TILES; | 443 return ACTION_UPDATE_VISIBLE_TILES; |
418 if (ShouldAttemptTreeActivation()) | 444 if (ShouldActivatePendingTree()) |
419 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 445 return ACTION_ACTIVATE_PENDING_TREE; |
420 if (ShouldDraw()) { | 446 if (ShouldDraw()) { |
421 if (needs_forced_redraw_) | 447 if (needs_forced_redraw_) |
422 return ACTION_DRAW_FORCED; | 448 return ACTION_DRAW_FORCED; |
423 else if (PendingDrawsShouldBeAborted()) | 449 else if (PendingDrawsShouldBeAborted()) |
424 return ACTION_DRAW_AND_SWAP_ABORT; | 450 return ACTION_DRAW_AND_SWAP_ABORT; |
425 else | 451 else |
426 return ACTION_DRAW_IF_POSSIBLE; | 452 return ACTION_DRAW_IF_POSSIBLE; |
427 } | 453 } |
428 return ACTION_NONE; | 454 return ACTION_NONE; |
429 } | 455 } |
430 | 456 |
431 case COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW: | 457 case COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW: |
432 if (ShouldUpdateVisibleTiles()) | 458 if (ShouldUpdateVisibleTiles()) |
433 return ACTION_UPDATE_VISIBLE_TILES; | 459 return ACTION_UPDATE_VISIBLE_TILES; |
434 if (ShouldAttemptTreeActivation()) | 460 if (ShouldActivatePendingTree()) |
435 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 461 return ACTION_ACTIVATE_PENDING_TREE; |
436 if (needs_forced_redraw_) | 462 if (needs_forced_redraw_) |
437 return ACTION_DRAW_FORCED; | 463 return ACTION_DRAW_FORCED; |
438 return ACTION_NONE; | 464 return ACTION_NONE; |
439 } | 465 } |
440 NOTREACHED(); | 466 NOTREACHED(); |
441 return ACTION_NONE; | 467 return ACTION_NONE; |
442 } | 468 } |
443 | 469 |
444 void SchedulerStateMachine::UpdateState(Action action) { | 470 void SchedulerStateMachine::UpdateState(Action action) { |
445 switch (action) { | 471 switch (action) { |
446 case ACTION_NONE: | 472 case ACTION_NONE: |
447 return; | 473 return; |
448 | 474 |
449 case ACTION_UPDATE_VISIBLE_TILES: | 475 case ACTION_UPDATE_VISIBLE_TILES: |
450 last_frame_number_where_update_visible_tiles_was_called_ = | 476 last_frame_number_where_update_visible_tiles_was_called_ = |
451 current_frame_number_; | 477 current_frame_number_; |
452 return; | 478 return; |
453 | 479 |
454 case ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED: | 480 case ACTION_ACTIVATE_PENDING_TREE: |
455 last_frame_number_where_tree_activation_attempted_ = | |
456 current_frame_number_; | |
457 return; | 481 return; |
458 | 482 |
459 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: | 483 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: |
460 DCHECK(!has_pending_tree_); | 484 DCHECK(!has_pending_tree_); |
461 if (!needs_forced_commit_ && | 485 if (!needs_forced_commit_ && |
462 output_surface_state_ != OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT) { | 486 output_surface_state_ != OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT) { |
463 DCHECK(visible_); | 487 DCHECK(visible_); |
464 DCHECK_GT(current_frame_number_, | 488 DCHECK_GT(current_frame_number_, |
465 last_frame_number_where_begin_frame_sent_to_main_thread_); | 489 last_frame_number_where_begin_frame_sent_to_main_thread_); |
466 } | 490 } |
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512 expect_immediate_begin_frame_for_main_thread_ = false; | 536 expect_immediate_begin_frame_for_main_thread_ = false; |
513 } else if (commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_DRAW) { | 537 } else if (commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_DRAW) { |
514 commit_state_ = COMMIT_STATE_IDLE; | 538 commit_state_ = COMMIT_STATE_IDLE; |
515 } | 539 } |
516 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD) | 540 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD) |
517 texture_state_ = LAYER_TEXTURE_STATE_UNLOCKED; | 541 texture_state_ = LAYER_TEXTURE_STATE_UNLOCKED; |
518 | 542 |
519 needs_redraw_ = false; | 543 needs_redraw_ = false; |
520 needs_forced_redraw_ = false; | 544 needs_forced_redraw_ = false; |
521 draw_if_possible_failed_ = false; | 545 draw_if_possible_failed_ = false; |
| 546 active_tree_has_been_drawn_ = true; |
522 | 547 |
523 if (did_swap) | 548 if (did_swap) |
524 swap_used_incomplete_tile_ = false; | 549 swap_used_incomplete_tile_ = false; |
525 } | 550 } |
526 | 551 |
527 void SchedulerStateMachine::SetMainThreadNeedsLayerTextures() { | 552 void SchedulerStateMachine::SetMainThreadNeedsLayerTextures() { |
528 DCHECK(!main_thread_needs_layer_textures_); | 553 DCHECK(!main_thread_needs_layer_textures_); |
529 DCHECK_NE(texture_state_, LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD); | 554 DCHECK_NE(texture_state_, LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD); |
530 main_thread_needs_layer_textures_ = true; | 555 main_thread_needs_layer_textures_ = true; |
531 } | 556 } |
532 | 557 |
533 bool SchedulerStateMachine::BeginFrameNeededToDrawByImplThread() const { | 558 bool SchedulerStateMachine::BeginFrameNeededToDrawByImplThread() const { |
534 // TODO(brianderson): Remove this hack once the Scheduler controls activation. | |
535 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION) | |
536 return true; | |
537 | |
538 // If we can't draw, don't tick until we are notified that we can draw again. | 559 // If we can't draw, don't tick until we are notified that we can draw again. |
539 if (!can_draw_) | 560 if (!can_draw_) |
540 return false; | 561 return false; |
541 | 562 |
542 if (needs_forced_redraw_) | 563 if (needs_forced_redraw_) |
543 return true; | 564 return true; |
544 | 565 |
545 if (visible_ && swap_used_incomplete_tile_) | 566 if (visible_ && swap_used_incomplete_tile_) |
546 return true; | 567 return true; |
547 | 568 |
548 return needs_redraw_ && visible_ && HasInitializedOutputSurface(); | 569 return needs_redraw_ && visible_ && HasInitializedOutputSurface(); |
549 } | 570 } |
550 | 571 |
551 bool SchedulerStateMachine::ProactiveBeginFrameWantedByImplThread() const { | 572 bool SchedulerStateMachine::ProactiveBeginFrameWantedByImplThread() const { |
552 // Do not be proactive when invisible. | 573 // Do not be proactive when invisible. |
553 if (!visible_ || output_surface_state_ != OUTPUT_SURFACE_ACTIVE) | 574 if (!visible_ || !HasInitializedOutputSurface()) |
554 return false; | 575 return false; |
555 | 576 |
556 // We should proactively request a BeginFrame if a commit or a tree activation | 577 // We should proactively request a BeginFrame if a commit or a tree activation |
557 // is pending. | 578 // is pending. |
558 return (needs_commit_ || needs_forced_commit_ || | 579 return (needs_commit_ || needs_forced_commit_ || |
559 commit_state_ != COMMIT_STATE_IDLE || has_pending_tree_); | 580 commit_state_ != COMMIT_STATE_IDLE || has_pending_tree_); |
560 } | 581 } |
561 | 582 |
562 void SchedulerStateMachine::DidEnterBeginFrame(const BeginFrameArgs& args) { | 583 void SchedulerStateMachine::DidEnterBeginFrame(const BeginFrameArgs& args) { |
563 current_frame_number_++; | 584 current_frame_number_++; |
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629 } | 650 } |
630 | 651 |
631 void SchedulerStateMachine::DidLoseOutputSurface() { | 652 void SchedulerStateMachine::DidLoseOutputSurface() { |
632 if (output_surface_state_ == OUTPUT_SURFACE_LOST || | 653 if (output_surface_state_ == OUTPUT_SURFACE_LOST || |
633 output_surface_state_ == OUTPUT_SURFACE_CREATING) | 654 output_surface_state_ == OUTPUT_SURFACE_CREATING) |
634 return; | 655 return; |
635 output_surface_state_ = OUTPUT_SURFACE_LOST; | 656 output_surface_state_ = OUTPUT_SURFACE_LOST; |
636 needs_redraw_ = false; | 657 needs_redraw_ = false; |
637 } | 658 } |
638 | 659 |
| 660 void SchedulerStateMachine::NotifyReadyToActivate() { |
| 661 if (has_pending_tree_) |
| 662 pending_tree_is_ready_for_activation_ = true; |
| 663 } |
| 664 |
639 void SchedulerStateMachine::SetHasPendingTree(bool has_pending_tree) { | 665 void SchedulerStateMachine::SetHasPendingTree(bool has_pending_tree) { |
640 if (has_pending_tree_ && !has_pending_tree) { | 666 if (has_pending_tree_ && !has_pending_tree) { |
641 // There is a new active tree. | 667 // There is a new active tree. |
642 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION) | 668 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION) |
643 output_surface_state_ = OUTPUT_SURFACE_ACTIVE; | 669 output_surface_state_ = OUTPUT_SURFACE_ACTIVE; |
644 | 670 |
| 671 pending_tree_is_ready_for_activation_ = false; |
| 672 active_tree_has_been_drawn_ = false; |
645 needs_redraw_ = true; | 673 needs_redraw_ = true; |
| 674 } else if (!has_pending_tree_ && has_pending_tree) { |
| 675 // There is a new pending tree. |
| 676 pending_tree_is_ready_for_activation_ = false; |
646 } | 677 } |
647 has_pending_tree_ = has_pending_tree; | 678 has_pending_tree_ = has_pending_tree; |
648 } | 679 } |
649 | 680 |
650 void SchedulerStateMachine::SetCanDraw(bool can) { can_draw_ = can; } | 681 void SchedulerStateMachine::SetCanDraw(bool can) { can_draw_ = can; } |
651 | 682 |
652 void SchedulerStateMachine::DidCreateAndInitializeOutputSurface() { | 683 void SchedulerStateMachine::DidCreateAndInitializeOutputSurface() { |
653 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_CREATING); | 684 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_CREATING); |
654 output_surface_state_ = OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT; | 685 output_surface_state_ = OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT; |
655 | 686 |
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675 NOTREACHED(); | 706 NOTREACHED(); |
676 return false; | 707 return false; |
677 } | 708 } |
678 | 709 |
679 void SchedulerStateMachine::SetMaximumNumberOfFailedDrawsBeforeDrawIsForced( | 710 void SchedulerStateMachine::SetMaximumNumberOfFailedDrawsBeforeDrawIsForced( |
680 int num_draws) { | 711 int num_draws) { |
681 maximum_number_of_failed_draws_before_draw_is_forced_ = num_draws; | 712 maximum_number_of_failed_draws_before_draw_is_forced_ = num_draws; |
682 } | 713 } |
683 | 714 |
684 } // namespace cc | 715 } // namespace cc |
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